diff options
| author | Torbjörn Andersson | 2005-05-12 13:12:15 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2005-05-12 13:12:15 +0000 |
| commit | d34e5fc605b06c0ad8f5ac7e6ccbc6f8698ddec2 (patch) | |
| tree | 38056f06dfb05964f15f120be8d9aaaf20f339b6 /sword2/driver/animation.cpp | |
| parent | d6a20a231b30242645860f453895f11d67a624e5 (diff) | |
| download | scummvm-rg350-d34e5fc605b06c0ad8f5ac7e6ccbc6f8698ddec2.tar.gz scummvm-rg350-d34e5fc605b06c0ad8f5ac7e6ccbc6f8698ddec2.tar.bz2 scummvm-rg350-d34e5fc605b06c0ad8f5ac7e6ccbc6f8698ddec2.zip | |
Whitespace: "(type *)something" instead of "(type *) something", because
that's how we write it in most other places.
svn-id: r18069
Diffstat (limited to 'sword2/driver/animation.cpp')
| -rw-r--r-- | sword2/driver/animation.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sword2/driver/animation.cpp b/sword2/driver/animation.cpp index 8e3e8958b6..65ac6a9583 100644 --- a/sword2/driver/animation.cpp +++ b/sword2/driver/animation.cpp @@ -177,7 +177,7 @@ int32 MoviePlayer::play(const char *filename, MovieTextObject *text[], int32 lea if (leadInRes) { byte *leadIn = _vm->_resman->openResource(leadInRes); uint32 leadInLen = _vm->_resman->fetchLen(leadInRes) - sizeof(StandardHeader); - StandardHeader *header = (StandardHeader *) leadIn; + StandardHeader *header = (StandardHeader *)leadIn; assert(header->fileType == WAV_FILE); @@ -192,7 +192,7 @@ int32 MoviePlayer::play(const char *filename, MovieTextObject *text[], int32 lea if (leadOutRes) { leadOut = _vm->_resman->openResource(leadOutRes); leadOutLen = _vm->_resman->fetchLen(leadOutRes) - sizeof(StandardHeader); - StandardHeader *header = (StandardHeader *) leadOut; + StandardHeader *header = (StandardHeader *)leadOut; assert(header->fileType == WAV_FILE); @@ -420,7 +420,7 @@ void MoviePlayer::playDummy(const char *filename, MovieTextObject *text[], byte data = _vm->_fontRenderer->makeTextSprite(msg, RENDERWIDE, 255, _vm->_speechFontId); } - FrameHeader *frame = (FrameHeader *) data; + FrameHeader *frame = (FrameHeader *)data; SpriteInfo msgSprite; byte *msgSurface; |
