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authorTorbjörn Andersson2003-09-04 10:58:55 +0000
committerTorbjörn Andersson2003-09-04 10:58:55 +0000
commit9729256b2be86a9a7132b7672e80df434058f398 (patch)
tree0031fd40df050c80340a0e1c700e1158510a366b /sword2/driver/driver96.h
parenta1e336c1cbb134dc4a6932226dd9fc9fb28bf1ab (diff)
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Added locking to the music code. I'm not really the right person to do this
but at least it doesn't seem to do any harm. Disabled the sound FX "garbage collection" in FxServer(). I'm not really convinced it's necessary at all, and even if it is, doing it from a separate thread it just begging for trouble. I've modified OpenFx() slightly to deal with this, but I may still have introduced regressions. Temporarily disabled the "goto label1" hack, since it seems to be the main reason for ScummVM crashing if I allow a piece of music to finish on its own (i.e. when not terminating it prematurely by triggering another piece of music). svn-id: r9990
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