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authorJonathan Gray2003-11-07 01:36:53 +0000
committerJonathan Gray2003-11-07 01:36:53 +0000
commit9a1cfe838f6ad609b135170f95109d7b07adc5fa (patch)
treea25fdcd609763723911b3096a1f68264a93b8429 /sword2/events.cpp
parentb8379d646a9689de98bb27f70529e7b7a54c9699 (diff)
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spelling fixes
svn-id: r11175
Diffstat (limited to 'sword2/events.cpp')
-rw-r--r--sword2/events.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/events.cpp b/sword2/events.cpp
index c5924f445a..e721e4655f 100644
--- a/sword2/events.cpp
+++ b/sword2/events.cpp
@@ -148,7 +148,7 @@ int32 Logic::fnSendEvent(int32 *params) {
// we want to intercept the player character and have him interact
// with an object - from script
- // params: 0 id to recieve event
+ // params: 0 id to receive event
// 1 script to run
g_sword2->sendEvent(params[0], params[1]);