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author | Torbjörn Andersson | 2004-01-09 14:52:39 +0000 |
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committer | Torbjörn Andersson | 2004-01-09 14:52:39 +0000 |
commit | b9c3b7b008a0deb80d30f3ac622c50535be5a52a (patch) | |
tree | b4b7ef329dd1bba93b1fde4a2511abde5d0f17df /sword2/events.cpp | |
parent | b85248aa135671e6e84db2299cd44f4a5a704398 (diff) | |
download | scummvm-rg350-b9c3b7b008a0deb80d30f3ac622c50535be5a52a.tar.gz scummvm-rg350-b9c3b7b008a0deb80d30f3ac622c50535be5a52a.tar.bz2 scummvm-rg350-b9c3b7b008a0deb80d30f3ac622c50535be5a52a.zip |
Removed redundant comments.
svn-id: r12279
Diffstat (limited to 'sword2/events.cpp')
-rw-r--r-- | sword2/events.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/sword2/events.cpp b/sword2/events.cpp index 57dd180590..5a55851337 100644 --- a/sword2/events.cpp +++ b/sword2/events.cpp @@ -199,7 +199,6 @@ int32 Logic::fnPauseForEvent(int32 *params) { // start the pause if (ob_logic->looping == 0) { ob_logic->looping = 1; - // no. of game cycles ob_logic->pause = params[1]; } @@ -207,14 +206,10 @@ int32 Logic::fnPauseForEvent(int32 *params) { if (ob_logic->pause) { // decrement the pause count ob_logic->pause--; - - // drop out of script, but call this again next cycle return IR_REPEAT; } else { - // pause count is zerp + // pause count is zero ob_logic->looping = 0; - - // continue script return IR_CONT; } } |