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author | Max Horn | 2005-01-10 22:06:49 +0000 |
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committer | Max Horn | 2005-01-10 22:06:49 +0000 |
commit | cffd917165a14e981d61342458a9d054d3c14705 (patch) | |
tree | 3aa6658993fa842477a7ab10b2a21dbf7625a531 /sword2/function.cpp | |
parent | e79458130835528ddf693fba868243cbbfb4ee9a (diff) | |
download | scummvm-rg350-cffd917165a14e981d61342458a9d054d3c14705.tar.gz scummvm-rg350-cffd917165a14e981d61342458a9d054d3c14705.tar.bz2 scummvm-rg350-cffd917165a14e981d61342458a9d054d3c14705.zip |
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
Diffstat (limited to 'sword2/function.cpp')
-rw-r--r-- | sword2/function.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp index 102f328281..99f52a8b5e 100644 --- a/sword2/function.cpp +++ b/sword2/function.cpp @@ -19,6 +19,7 @@ #include "common/stdafx.h" #include "common/file.h" +#include "common/system.h" #include "sword2/sword2.h" #include "sword2/defs.h" #include "sword2/interpreter.h" @@ -588,7 +589,7 @@ int32 Logic::fnPlayCredits(int32 *params) { bool abortCredits = false; int scrollSteps = lineTop + CREDITS_FONT_HEIGHT; - uint32 musicStart = _vm->_system->getMillis(); + uint32 musicStart = _vm->getMillis(); // Ideally the music should last just a tiny bit longer than the // credits. Note that musicTimeRemaining() will return 0 if the music |