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authorTorbjörn Andersson2003-11-27 07:34:19 +0000
committerTorbjörn Andersson2003-11-27 07:34:19 +0000
commit6f23e2c2117925aa743155c3fd515144177efbbf (patch)
tree1e52b4cd7bf97e608fc029b4f26577c8cce2c8a1 /sword2/logic.cpp
parente72a17c67823d088a6bf139e49f25db745f005de (diff)
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Mostly whitespace changes, but also a few modifications to the still
experimental resource dumping code. svn-id: r11382
Diffstat (limited to 'sword2/logic.cpp')
-rw-r--r--sword2/logic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/logic.cpp b/sword2/logic.cpp
index 5a85ad7698..f82f6d02e9 100644
--- a/sword2/logic.cpp
+++ b/sword2/logic.cpp
@@ -123,7 +123,7 @@ int Logic::processSession(void) {
raw_data_ad = (char *) head;
- far_head = (_standardHeader*) _vm->_resman->openResource(script / SIZE);
+ far_head = (_standardHeader *) _vm->_resman->openResource(script / SIZE);
if (far_head->fileType != GAME_OBJECT && far_head->fileType != SCREEN_MANAGER)
error("Logic_engine %d not a far object (its a %d)", script / SIZE, far_head->fileType);