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author | Torbjörn Andersson | 2003-11-27 07:34:19 +0000 |
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committer | Torbjörn Andersson | 2003-11-27 07:34:19 +0000 |
commit | 6f23e2c2117925aa743155c3fd515144177efbbf (patch) | |
tree | 1e52b4cd7bf97e608fc029b4f26577c8cce2c8a1 /sword2/logic.cpp | |
parent | e72a17c67823d088a6bf139e49f25db745f005de (diff) | |
download | scummvm-rg350-6f23e2c2117925aa743155c3fd515144177efbbf.tar.gz scummvm-rg350-6f23e2c2117925aa743155c3fd515144177efbbf.tar.bz2 scummvm-rg350-6f23e2c2117925aa743155c3fd515144177efbbf.zip |
Mostly whitespace changes, but also a few modifications to the still
experimental resource dumping code.
svn-id: r11382
Diffstat (limited to 'sword2/logic.cpp')
-rw-r--r-- | sword2/logic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/logic.cpp b/sword2/logic.cpp index 5a85ad7698..f82f6d02e9 100644 --- a/sword2/logic.cpp +++ b/sword2/logic.cpp @@ -123,7 +123,7 @@ int Logic::processSession(void) { raw_data_ad = (char *) head; - far_head = (_standardHeader*) _vm->_resman->openResource(script / SIZE); + far_head = (_standardHeader *) _vm->_resman->openResource(script / SIZE); if (far_head->fileType != GAME_OBJECT && far_head->fileType != SCREEN_MANAGER) error("Logic_engine %d not a far object (its a %d)", script / SIZE, far_head->fileType); |