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authorTorbjörn Andersson2003-11-27 07:34:19 +0000
committerTorbjörn Andersson2003-11-27 07:34:19 +0000
commit6f23e2c2117925aa743155c3fd515144177efbbf (patch)
tree1e52b4cd7bf97e608fc029b4f26577c8cce2c8a1 /sword2/save_rest.cpp
parente72a17c67823d088a6bf139e49f25db745f005de (diff)
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Mostly whitespace changes, but also a few modifications to the still
experimental resource dumping code. svn-id: r11382
Diffstat (limited to 'sword2/save_rest.cpp')
-rw-r--r--sword2/save_rest.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp
index 218ed27d9e..ad24b215f4 100644
--- a/sword2/save_rest.cpp
+++ b/sword2/save_rest.cpp
@@ -464,7 +464,7 @@ void Sword2Engine::getPlayerStructures(void) {
char *raw_script_ad;
_standardHeader *head;
- head = (_standardHeader*) _resman->openResource(CUR_PLAYER_ID);
+ head = (_standardHeader *) _resman->openResource(CUR_PLAYER_ID);
if (head->fileType != GAME_OBJECT)
error("incorrect CUR_PLAYER_ID=%d", CUR_PLAYER_ID);
@@ -483,7 +483,7 @@ void Sword2Engine::putPlayerStructures(void) {
char *raw_script_ad;
_standardHeader *head;
- head = (_standardHeader*) _resman->openResource(CUR_PLAYER_ID);
+ head = (_standardHeader *) _resman->openResource(CUR_PLAYER_ID);
if (head->fileType != GAME_OBJECT)
error("incorrect CUR_PLAYER_ID=%d", CUR_PLAYER_ID);