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author | Torbjörn Andersson | 2003-10-08 06:58:34 +0000 |
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committer | Torbjörn Andersson | 2003-10-08 06:58:34 +0000 |
commit | 7adf0ff1fcd4e22c957455bb4ab7e24dc7a07e72 (patch) | |
tree | 3650f00c071e450850d0720a48fbadd707bb168e /sword2/save_rest.cpp | |
parent | c630856470f771972e3c10a34532d61ed518c717 (diff) | |
download | scummvm-rg350-7adf0ff1fcd4e22c957455bb4ab7e24dc7a07e72.tar.gz scummvm-rg350-7adf0ff1fcd4e22c957455bb4ab7e24dc7a07e72.tar.bz2 scummvm-rg350-7adf0ff1fcd4e22c957455bb4ab7e24dc7a07e72.zip |
Some more cosmetic changes while I'm considering the next move. (Or maybe
I'm just hoping that if I stall long enough, someone else will make the
move for me. :-)
svn-id: r10676
Diffstat (limited to 'sword2/save_rest.cpp')
-rw-r--r-- | sword2/save_rest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp index 5047a6c481..9a2756ace8 100644 --- a/sword2/save_rest.cpp +++ b/sword2/save_rest.cpp @@ -163,7 +163,7 @@ uint32 SaveGame(uint16 slotNo, uint8 *desc) { uint32 FindBufferSize(void) { // size of savegame header + size of global variables - return (sizeof(g_header) + res_man.fetchLen(1)); + return sizeof(g_header) + res_man.fetchLen(1); } void FillSaveBuffer(mem *buffer, uint32 size, uint8 *desc) { |