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authorMax Horn2003-10-04 00:52:27 +0000
committerMax Horn2003-10-04 00:52:27 +0000
commit5a074e6137dc8368132e4e192c018806c1723222 (patch)
tree222778195b0abbd5698e6decbccfc99ed4f2f894 /sword2/sound.cpp
parent68d923505efb9cb45366b0528f8bf039c1b18902 (diff)
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added namespace Sword2
svn-id: r10581
Diffstat (limited to 'sword2/sound.cpp')
-rw-r--r--sword2/sound.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/sword2/sound.cpp b/sword2/sound.cpp
index 3e20c01402..22899c840f 100644
--- a/sword2/sound.cpp
+++ b/sword2/sound.cpp
@@ -38,6 +38,8 @@
#include "sound.h"
#include "sword2.h"
+namespace Sword2 {
+
typedef struct {
uint32 resource; // resource id of sample
uint32 fetchId; // Id of resource in PSX CD queue. :)
@@ -426,3 +428,5 @@ void UnpauseAllSound(void) {
g_sound->unpauseSpeech();
g_sound->unpauseFx();
}
+
+} // End of namespace Sword2