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authorJonathan Gray2003-07-28 09:49:46 +0000
committerJonathan Gray2003-07-28 09:49:46 +0000
commitf22cca2be21035760c6b2cfb72ad4e1ba5a08182 (patch)
treee588774ea7e4ebaee6b013066fabe3a5eb3af6e7 /sword2/sound.cpp
parent84bccaa83b996ef49fbedf6bb52bb64e9f3c5fd4 (diff)
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rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
svn-id: r9237
Diffstat (limited to 'sword2/sound.cpp')
-rw-r--r--sword2/sound.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/sword2/sound.cpp b/sword2/sound.cpp
index 0964f9d093..2bf4b98d02 100644
--- a/sword2/sound.cpp
+++ b/sword2/sound.cpp
@@ -144,7 +144,7 @@ void Trigger_fx(uint8 j) // called from Process_fx_queue only
rv = PlayFx( id, NULL, fxq[j].volume, fxq[j].pan, RDSE_FXLOOP ); // looped
}
- #ifdef _DEBUG
+ #ifdef _BS2_DEBUG
if (rv)
Zdebug("SFX ERROR: PlayFx() returned %.8x (%s line %u)", rv, __FILE__, __LINE__);
#endif
@@ -172,7 +172,7 @@ int32 FN_play_fx(int32 *params) // called from script only
uint32 rv;
//----------------------------------
- #ifdef _DEBUG
+ #ifdef _BS2_DEBUG
_standardHeader *header;
char type[10];
@@ -201,7 +201,7 @@ int32 FN_play_fx(int32 *params) // called from script only
Zdebug("SFX (sample=\"%s\", vol=%d, pan=%d, delay=%d, type=%s)", FetchObjectName(params[0]), params[3], params[4], params[2], type);
}
- #endif //_DEBUG
+ #endif //_BS2_DEBUG
//----------------------------------
while ((j < FXQ_LENGTH) && (fxq[j].resource != 0))
@@ -228,7 +228,7 @@ int32 FN_play_fx(int32 *params) // called from script only
if (fxq[j].type == FX_SPOT) // spot fx
{
- #ifdef _DEBUG
+ #ifdef _BS2_DEBUG
data = res_man.Res_open(fxq[j].resource); // "pre-load" the sample; this gets it into memory
header = (_standardHeader*)data;
if (header->fileType != WAV_FILE)
@@ -244,7 +244,7 @@ int32 FN_play_fx(int32 *params) // called from script only
data = res_man.Res_open(fxq[j].resource); // load in the sample
- #ifdef _DEBUG
+ #ifdef _BS2_DEBUG
header = (_standardHeader*)data;
if (header->fileType != WAV_FILE)
Con_fatal_error("FN_play_fx given invalid resource (%s line %u)",__FILE__,__LINE__);
@@ -253,7 +253,7 @@ int32 FN_play_fx(int32 *params) // called from script only
data += sizeof(_standardHeader);
rv = OpenFx(id,data); // copy it to sound memory, using position in queue as 'id'
- #ifdef _DEBUG
+ #ifdef _BS2_DEBUG
if (rv)
Zdebug("SFX ERROR: OpenFx() returned %.8x (%s line %u)", rv, __FILE__, __LINE__);
#endif
@@ -323,7 +323,7 @@ int32 FN_stop_fx(int32 *params) // called from script only
id = (uint32)j+1; // because 0 is not a valid id
rv = CloseFx(id); // stop fx & remove sample from sound memory
- #ifdef _DEBUG
+ #ifdef _BS2_DEBUG
if (rv)
Zdebug("SFX ERROR: CloseFx() returned %.8x (%s line %u)", rv, __FILE__, __LINE__);
#endif
@@ -417,7 +417,7 @@ int32 FN_play_music(int32 *params) // updated by James on 10apr97
rv = StreamCompMusic(filename, params[0], loopFlag);
- #ifdef _DEBUG
+ #ifdef _BS2_DEBUG
if (rv)
Zdebug("ERROR: StreamCompMusic(%s, %d, %d) returned error 0x%.8x", filename, params[0], loopFlag, rv);
#endif