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author | Jonathan Gray | 2003-07-31 15:24:23 +0000 |
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committer | Jonathan Gray | 2003-07-31 15:24:23 +0000 |
commit | b11c3a6c0bfd75a4716e1ac17b355d3edcb2f705 (patch) | |
tree | 2aab8ab3ed6d43be9f1d759121aa363bc19bea40 /sword2/sword2.h | |
parent | 6822552a1080dc0f43bbe78e3fadef257bf09672 (diff) | |
download | scummvm-rg350-b11c3a6c0bfd75a4716e1ac17b355d3edcb2f705.tar.gz scummvm-rg350-b11c3a6c0bfd75a4716e1ac17b355d3edcb2f705.tar.bz2 scummvm-rg350-b11c3a6c0bfd75a4716e1ac17b355d3edcb2f705.zip |
remove bs2 specific osystem var
svn-id: r9330
Diffstat (limited to 'sword2/sword2.h')
-rw-r--r-- | sword2/sword2.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/sword2/sword2.h b/sword2/sword2.h index 972d23d711..621f2fd556 100644 --- a/sword2/sword2.h +++ b/sword2/sword2.h @@ -57,7 +57,6 @@ class Sword2State : public Engine { void parseEvents(void); void Start_game(void); int32 InitialiseGame(void); - OSystem *_syst; GameDetector *_detector; uint32 _features; byte _gameId; |