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authorTorbjörn Andersson2003-08-30 21:58:10 +0000
committerTorbjörn Andersson2003-08-30 21:58:10 +0000
commitf00b48b4cf65380a0a8858e6dfad8ccdcaa95c14 (patch)
tree8a95e3ce17a414589edfc108b89ba219efbf1faa /sword2
parent7b3aae7c03b1b3355d47d5704d9f202c219fc955 (diff)
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Set a default music volume so that we can actually hear it. :-)
svn-id: r9932
Diffstat (limited to 'sword2')
-rw-r--r--sword2/sword2.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index c7828840d4..60bda82d43 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -112,6 +112,7 @@ Sword2State::Sword2State(GameDetector *detector, OSystem *syst)
warning("Sound initialization failed");
_mixer->setVolume(kDefaultSFXVolume * kDefaultMasterVolume / 255);
+ _mixer->setMusicVolume(kDefaultMusicVolume * kDefaultMasterVolume / 255);
_sound = new Sword2Sound(_mixer);
}