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authorMax Horn2004-02-05 00:19:57 +0000
committerMax Horn2004-02-05 00:19:57 +0000
commitf59eb3b2194826c73f56161497f4004b2313efa2 (patch)
tree5c070e2626f83d256fc161a8ec7e98ca2397af58 /sword2
parentdc852177fb27b83620f0a4296cde0e1a8dec1f62 (diff)
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
Diffstat (limited to 'sword2')
-rw-r--r--sword2/sword2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index 0d69d6720d..5d6a092014 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -68,7 +68,7 @@ DetectedGameList Engine_SWORD2_detectGames(const FSList &fslist) {
for (g = sword2_settings; g->name; ++g) {
// Iterate over all files in the given directory
- for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {
+ for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
const char *gameName = file->displayName().c_str();
if (0 == scumm_stricmp(g->detectname, gameName)) {