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author | Max Horn | 2004-02-05 00:19:57 +0000 |
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committer | Max Horn | 2004-02-05 00:19:57 +0000 |
commit | f59eb3b2194826c73f56161497f4004b2313efa2 (patch) | |
tree | 5c070e2626f83d256fc161a8ec7e98ca2397af58 /sword2 | |
parent | dc852177fb27b83620f0a4296cde0e1a8dec1f62 (diff) | |
download | scummvm-rg350-f59eb3b2194826c73f56161497f4004b2313efa2.tar.gz scummvm-rg350-f59eb3b2194826c73f56161497f4004b2313efa2.tar.bz2 scummvm-rg350-f59eb3b2194826c73f56161497f4004b2313efa2.zip |
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
Diffstat (limited to 'sword2')
-rw-r--r-- | sword2/sword2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index 0d69d6720d..5d6a092014 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -68,7 +68,7 @@ DetectedGameList Engine_SWORD2_detectGames(const FSList &fslist) { for (g = sword2_settings; g->name; ++g) { // Iterate over all files in the given directory - for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) { + for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { const char *gameName = file->displayName().c_str(); if (0 == scumm_stricmp(g->detectname, gameName)) { |