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author | Florian Kagerer | 2009-03-28 11:58:22 +0000 |
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committer | Florian Kagerer | 2009-03-28 11:58:22 +0000 |
commit | 8875fdcdedc08710517295f770acaf6931912041 (patch) | |
tree | d69bf788a25363be80aa7557b054bba63abe9e09 /tools | |
parent | 97abfc9181e0689aada9ee97cde5899e6b28c366 (diff) | |
download | scummvm-rg350-8875fdcdedc08710517295f770acaf6931912041.tar.gz scummvm-rg350-8875fdcdedc08710517295f770acaf6931912041.tar.bz2 scummvm-rg350-8875fdcdedc08710517295f770acaf6931912041.zip |
LOL: - Level temp data now get stored in memory so you can now return to a level without everything being broken. Temp data isn't saved to disk. Since total memory requirement for storing this data won't exceed ~100kb I'd rather save memory in other places (like removing some screen page buffers)
- Implemented some more opcodes and fixed some bugs (You can now safely pick up coin pouches. The lamp seems to work fine, too).
svn-id: r39719
Diffstat (limited to 'tools')
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