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-rw-r--r--engines/lure/luredefs.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/lure/luredefs.h b/engines/lure/luredefs.h
index b24f5d4814..e3b5f867fc 100644
--- a/engines/lure/luredefs.h
+++ b/engines/lure/luredefs.h
@@ -118,6 +118,8 @@ enum Action {
// Palette and animation for chute animation
#define CHUTE_PALETTE_ID 0x404C
#define CHUTE_ANIM_ID 0x404D
+#define CHUTE2_ANIM_ID 0x404f
+#define CHUTE3_ANIM_ID 0x4051
// Palette and animation for hiding in barrel
#define BARREL_PALETTE_ID 0xE9F0
#define BARREL_ANIM_ID 0xE9F1
@@ -231,6 +233,7 @@ enum Action {
#define TRANSFORM_ID 0x425
#define START_EXIT_ID 0x2710
#define BOTTLE_HOTSPOT_ID 0x2710
+#define BRICKS_ID 0x2714
#define START_NONVISUAL_HOTSPOT_ID 0x7530
// Milliseconds delay between game frames