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-rw-r--r--engines/cge/cge_main.cpp86
-rw-r--r--engines/cge/events.cpp10
-rw-r--r--engines/cge/game.cpp2
-rw-r--r--engines/cge/gettext.cpp4
-rw-r--r--engines/cge/mixer.cpp16
-rw-r--r--engines/cge/snail.cpp52
-rw-r--r--engines/cge/talk.cpp4
-rw-r--r--engines/cge/text.cpp14
-rw-r--r--engines/cge/vga13h.cpp28
-rw-r--r--engines/cge/vga13h.h22
-rw-r--r--engines/cge/vmenu.cpp12
-rw-r--r--engines/cge/walk.cpp14
12 files changed, 134 insertions, 130 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index a154a3d141..213ad7abec 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -470,8 +470,8 @@ void CGEEngine::loadMapping() {
}
Square::Square(CGEEngine *vm) : Sprite(vm, NULL), _vm(vm) {
- _flags._kill = true;
- _flags._bDel = false;
+ _flags.flags._kill = true;
+ _flags.flags._bDel = false;
BitmapPtr *MB = new BitmapPtr[2];
MB[0] = new Bitmap("BRICK", true);
@@ -528,7 +528,7 @@ void CGEEngine::quit() {
{ NULL, &CGEEngine::dummy }
};
- if (_snail->idle() && !_hero->_flags._hide) {
+ if (_snail->idle() && !_hero->_flags.flags._hide) {
if (Vmenu::_addr) {
_snail_->addCom(kSnKill, -1, 0, Vmenu::_addr);
resetQSwitch();
@@ -553,13 +553,13 @@ void CGEEngine::miniStep(int stp) {
debugC(1, kCGEDebugEngine, "CGEEngine::miniStep(%d)", stp);
if (stp < 0)
- _miniCave->_flags._hide = true;
+ _miniCave->_flags.flags._hide = true;
else {
*_miniShp[0] = *_miniShpList[stp];
if (_fx->_current)
&*(_fx->_current->addr());
- _miniCave->_flags._hide = false;
+ _miniCave->_flags.flags._hide = false;
}
}
@@ -600,7 +600,7 @@ void CGEEngine::caveUp() {
Sprite *n = spr->_next;
if (spr->_cave == _now || spr->_cave == 0)
if (spr->_ref != BakRef) {
- if (spr->_flags._back)
+ if (spr->_flags.flags._back)
spr->backShow();
else
expandSprite(spr);
@@ -618,7 +618,7 @@ void CGEEngine::caveUp() {
// following 2 lines trims Hero's Z position!
_hero->tick();
_hero->_time = 1;
- _hero->_flags._hide = false;
+ _hero->_flags.flags._hide = false;
}
if (!_dark)
@@ -650,7 +650,7 @@ void CGEEngine::caveDown() {
debugC(1, kCGEDebugEngine, "CGEEngine::caveDown()");
Sprite *spr;
- if (_horzLine && !_horzLine->_flags._hide)
+ if (_horzLine && !_horzLine->_flags.flags._hide)
switchMapping();
for (spr = _vga->_showQ->first(); spr;) {
@@ -823,7 +823,7 @@ void System::touch(uint16 mask, int x, int y) {
_sprite->step(x - '0');
break;
case F10 :
- if (_snail->idle() && !_hero->_flags._hide)
+ if (_snail->idle() && !_hero->_flags.flags._hide)
_vm->startCountDown();
break;
}
@@ -857,7 +857,7 @@ void System::touch(uint16 mask, int x, int y) {
if (cav && _snail->idle() && _hero->_tracePtr < 0)
_vm->switchCave(cav);
- if (_horzLine && !_horzLine->_flags._hide) {
+ if (_horzLine && !_horzLine->_flags.flags._hide) {
if (y >= kMapTop && y < kMapTop + kMapHig) {
int8 x1, z1;
XZ(x, y).split(x1, z1);
@@ -960,7 +960,7 @@ void CGEEngine::switchMapping() {
assert(_horzLine);
debugC(1, kCGEDebugEngine, "CGEEngine::switchMapping()");
- if (_horzLine && _horzLine->_flags._hide) {
+ if (_horzLine && _horzLine->_flags.flags._hide) {
int i;
for (i = 0; i < kMapZCnt; i++) {
int j;
@@ -975,14 +975,14 @@ void CGEEngine::switchMapping() {
if (s->_w == kMapGridX && s->_h == kMapGridZ)
_snail_->addCom(kSnKill, -1, 0, s);
}
- _horzLine->_flags._hide = !_horzLine->_flags._hide;
+ _horzLine->_flags.flags._hide = !_horzLine->_flags.flags._hide;
}
void CGEEngine::killSprite() {
debugC(1, kCGEDebugEngine, "CGEEngine::killSprite()");
- _sprite->_flags._kill = true;
- _sprite->_flags._bDel = true;
+ _sprite->_flags.flags._kill = true;
+ _sprite->_flags.flags._bDel = true;
_snail_->addCom(kSnKill, -1, 0, _sprite);
_sprite = NULL;
}
@@ -1007,7 +1007,7 @@ void CGEEngine::pullSprite() {
if (spr) {
spr = spr->_next;
if (spr)
- ok = (!spr->_flags._slav);
+ ok = (!spr->_flags.flags._slav);
}
if (ok) {
_vga->_showQ->insert(_vga->_showQ->remove(_sprite), spr);
@@ -1058,7 +1058,7 @@ void CGEEngine::sayDebug() {
char *spH = DebugText + 37;
char *spF = DebugText + 41;
- if (!_debugLine->_flags._hide) {
+ if (!_debugLine->_flags.flags._hide) {
dwtom(_mouse->_x, absX, 10, 3);
dwtom(_mouse->_y, absY, 10, 3);
@@ -1083,7 +1083,7 @@ void CGEEngine::sayDebug() {
void CGEEngine::switchDebug() {
- _debugLine->_flags._hide = !_debugLine->_flags._hide;
+ _debugLine->_flags.flags._hide = !_debugLine->_flags.flags._hide;
}
@@ -1121,7 +1121,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
_vm->optionTouch(_ref % 10, mask);
return;
}
- if (_flags._syst)
+ if (_flags.flags._syst)
return; // cannot access system sprites
if (_vm->_game) if (mask & kMouseLeftUp) {
mask &= ~kMouseLeftUp;
@@ -1130,7 +1130,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
if ((mask & kMouseRightUp) && _snail->idle()) {
Sprite *ps = (_pocLight->_seqPtr) ? _pocket[_vm->_pocPtr] : NULL;
if (ps) {
- if (_flags._kept || _hero->distance(this) < kDistMax) {
+ if (_flags.flags._kept || _hero->distance(this) < kDistMax) {
if (works(ps)) {
_vm->feedSnail(ps, kTake);
} else
@@ -1139,18 +1139,18 @@ void Sprite::touch(uint16 mask, int x, int y) {
} else
_vm->tooFar();
} else {
- if (_flags._kept)
+ if (_flags.flags._kept)
mask |= kMouseLeftUp;
else {
if (_hero->distance(this) < kDistMax) {
///
- if (_flags._port) {
+ if (_flags.flags._port) {
if (_vm->findPocket(NULL) < 0)
_vm->pocFul();
else {
_snail->addCom(kSnReach, -1, -1, this);
_snail->addCom(kSnKeep, -1, -1, this);
- _flags._port = false;
+ _flags.flags._port = false;
}
} else {
if (_takePtr != NO_PTR) {
@@ -1168,7 +1168,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
}
}
if ((mask & kMouseLeftUp) && _snail->idle()) {
- if (_flags._kept) {
+ if (_flags.flags._kept) {
int n;
for (n = 0; n < kPocketNX; n++) {
if (_pocket[n] == this) {
@@ -1319,11 +1319,11 @@ void CGEEngine::loadSprite(const char *fname, int ref, int cav, int col = 0, int
_sprite->_ref = ref;
_sprite->_cave = cav;
_sprite->_z = pos;
- _sprite->_flags._east = east;
- _sprite->_flags._port = port;
- _sprite->_flags._tran = tran;
- _sprite->_flags._kill = true;
- _sprite->_flags._bDel = true;
+ _sprite->_flags.flags._east = east;
+ _sprite->_flags.flags._port = port;
+ _sprite->_flags.flags._tran = tran;
+ _sprite->_flags.flags._kill = true;
+ _sprite->_flags.flags._bDel = true;
// Extract the filename, without the extension
strcpy(_sprite->_file, fname);
@@ -1390,7 +1390,7 @@ void CGEEngine::loadScript(const char *fname) {
_sprite = NULL;
loadSprite(SpN, SpI, SpA, SpX, SpY, SpZ);
if (_sprite && BkG)
- _sprite->_flags._back = true;
+ _sprite->_flags.flags._back = true;
}
if (! ok)
error("Bad INI line %d [%s]", lcnt, fname);
@@ -1452,7 +1452,7 @@ void CGEEngine::handleFrame() {
void CGEEngine::tick() {
for (Sprite *spr = _vga->_showQ->first(); spr; spr = spr->_next) {
if (spr->_time) {
- if (!spr->_flags._hide) {
+ if (!spr->_flags.flags._hide) {
if (--spr->_time == 0)
spr->tick();
}
@@ -1483,9 +1483,9 @@ void CGEEngine::runGame() {
_text->preload(100, 1000);
loadHeroXY();
- _cavLight->_flags._tran = true;
+ _cavLight->_flags.flags._tran = true;
_vga->_showQ->append(_cavLight);
- _cavLight->_flags._hide = true;
+ _cavLight->_flags.flags._hide = true;
const Seq pocSeq[] = {
{ 0, 0, 0, 0, 20 },
@@ -1500,7 +1500,7 @@ void CGEEngine::runGame() {
Common::copy(pocSeq, pocSeq + 7, seq);
_pocLight->setSeq(seq);
- _pocLight->_flags._tran = true;
+ _pocLight->_flags.flags._tran = true;
_pocLight->_time = 1;
_pocLight->_z = 120;
_vga->_showQ->append(_pocLight);
@@ -1527,8 +1527,8 @@ void CGEEngine::runGame() {
loadSprite("MINI", -1, 0, kMiniX, kMiniY);
expandSprite(_miniCave = _sprite); // NULL is ok
if (_miniCave) {
- _miniCave->_flags._kill = false;
- _miniCave->_flags._hide = true;
+ _miniCave->_flags.flags._kill = false;
+ _miniCave->_flags.flags._hide = true;
_miniShp[0] = new Bitmap(*_miniCave->shp());
_miniShpList = _miniCave->setShapeList(_miniShp);
postMiniStep(-1);
@@ -1543,16 +1543,16 @@ void CGEEngine::runGame() {
delete _shadow;
if ((_shadow = _sprite) != NULL) {
_shadow->_ref = 2;
- _shadow->_flags._tran = true;
- _shadow->_flags._kill = false;
- _hero->_flags._shad = true;
+ _shadow->_flags.flags._tran = true;
+ _shadow->_flags.flags._kill = false;
+ _hero->_flags.flags._shad = true;
_vga->_showQ->insert(_vga->_spareQ->remove(_shadow), _hero);
}
}
}
_infoLine->gotoxy(kInfoX, kInfoY);
- _infoLine->_flags._tran = true;
+ _infoLine->_flags.flags._tran = true;
_infoLine->update(NULL);
_vga->_showQ->insert(_infoLine);
@@ -1634,8 +1634,8 @@ bool CGEEngine::showTitle(const char *name) {
bool userOk = false;
Sprite D(this, LB);
- D._flags._kill = true;
- D._flags._bDel = true;
+ D._flags.flags._kill = true;
+ D._flags.flags._bDel = true;
D.center();
D.show(2);
@@ -1737,9 +1737,9 @@ void CGEEngine::cge_main() {
if (!kSavegame0File::exist(kSavegame0Name))
_mode = 2;
- _debugLine->_flags._hide = true;
+ _debugLine->_flags.flags._hide = true;
if (_horzLine)
- _horzLine->_flags._hide = true;
+ _horzLine->_flags.flags._hide = true;
if (_music && _soundOk)
_midiPlayer.loadMidi(0);
diff --git a/engines/cge/events.cpp b/engines/cge/events.cpp
index 916de839eb..7235bf19c1 100644
--- a/engines/cge/events.cpp
+++ b/engines/cge/events.cpp
@@ -158,7 +158,7 @@ Mouse::Mouse(CGEEngine *vm) : Sprite(vm, NULL), _busy(NULL), _hold(NULL), _hx(0)
_buttons = 0;
_busy = NULL;
_active = false;
- _flags._kill = false;
+ _flags.flags._kill = false;
const Seq ms[] = {
{ 0, 0, 0, 0, 1 },
@@ -301,9 +301,9 @@ void EventManager::handleEvents() {
if (e._mask & kMouseLeftDown) {
_mouse->_hold = e._spritePtr;
if (_mouse->_hold) {
- _mouse->_hold->_flags._hold = true;
+ _mouse->_hold->_flags.flags._hold = true;
- if (_mouse->_hold->_flags._drag) {
+ if (_mouse->_hold->_flags.flags._drag) {
_mouse->_hx = e._x - _mouse->_hold->_x;
_mouse->_hy = e._y - _mouse->_hold->_y;
}
@@ -312,7 +312,7 @@ void EventManager::handleEvents() {
if (e._mask & kMouseLeftUp) {
if (_mouse->_hold) {
- _mouse->_hold->_flags._hold = false;
+ _mouse->_hold->_flags.flags._hold = false;
_mouse->_hold = NULL;
}
}
@@ -325,7 +325,7 @@ void EventManager::handleEvents() {
_eventQueueTail = (_eventQueueTail + 1) % kEventMax;
}
if (_mouse->_hold) {
- if (_mouse->_hold->_flags._drag)
+ if (_mouse->_hold->_flags.flags._drag)
_mouse->_hold->gotoxy(_mouse->_x - _mouse->_hx, _mouse->_y - _mouse->_hy);
}
}
diff --git a/engines/cge/game.cpp b/engines/cge/game.cpp
index e64e4af38a..0b9c6e2a40 100644
--- a/engines/cge/game.cpp
+++ b/engines/cge/game.cpp
@@ -56,7 +56,7 @@ Fly::Fly(CGEEngine *vm, Bitmap **shpl)
void Fly::tick() {
step();
- if (!_flags._kept) {
+ if (!_flags.flags._kept) {
if (newRandom(10) < 1) {
_tx = newRandom(3) - 1;
_ty = newRandom(3) - 1;
diff --git a/engines/cge/gettext.cpp b/engines/cge/gettext.cpp
index d96e494402..34e8643668 100644
--- a/engines/cge/gettext.cpp
+++ b/engines/cge/gettext.cpp
@@ -46,8 +46,8 @@ GetText::GetText(CGEEngine *vm, const char *info, char *text, int size)
_ts[1] = NULL;
setShapeList(_ts);
- _flags._bDel = true;
- _flags._kill = true;
+ _flags.flags._bDel = true;
+ _flags.flags._kill = true;
memcpy(_buff, text, _len);
_buff[_len] = ' ';
_buff[_len + 1] = '\0';
diff --git a/engines/cge/mixer.cpp b/engines/cge/mixer.cpp
index ba24f832c3..513c6f683f 100644
--- a/engines/cge/mixer.cpp
+++ b/engines/cge/mixer.cpp
@@ -45,9 +45,9 @@ Mixer::Mixer(CGEEngine *vm, int x, int y) : Sprite(vm, NULL), _fall(kMixFall), _
_mb[1] = NULL;
setShapeList(_mb);
setName(_text->getText(kMixName));
- _flags._syst = true;
- _flags._kill = true;
- _flags._bDel = true;
+ _flags.flags._syst = true;
+ _flags.flags._kill = true;
+ _flags.flags._bDel = true;
gotoxy(x, y);
_z = kMixZ;
@@ -73,13 +73,13 @@ Mixer::Mixer(CGEEngine *vm, int x, int y) : Sprite(vm, NULL), _fall(kMixFall), _
spr->setSeq(seq);
spr->gotoxy(x + 2 + 12 * i, y + 8);
- spr->_flags._tran = true;
- spr->_flags._kill = true;
- spr->_flags._bDel = false;
+ spr->_flags.flags._tran = true;
+ spr->_flags.flags._kill = true;
+ spr->_flags.flags._bDel = false;
spr->_z = kMixZ;
_led[i] = spr;
}
- _led[ArrayCount(_led) - 1]->_flags._bDel = true;
+ _led[ArrayCount(_led) - 1]->_flags.flags._bDel = true;
_vga->_showQ->insert(this);
for (i = 0; i < ArrayCount(_led); i++)
@@ -128,7 +128,7 @@ void Mixer::tick() {
int y = _mouse->_y;
if (spriteAt(x, y) == this) {
_fall = kMixFall;
- if (_flags._hold)
+ if (_flags.flags._hold)
touch(kMouseLeftUp, x - _x, y - _y);
} else {
if (_fall)
diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp
index 6a5556ca58..750d44f45c 100644
--- a/engines/cge/snail.cpp
+++ b/engines/cge/snail.cpp
@@ -493,7 +493,7 @@ void CGEEngine::snZTrim(Sprite *spr) {
if (spr)
if (spr->active()) {
Sprite *s;
- s = (spr->_flags._shad) ? spr->_prev : NULL;
+ s = (spr->_flags.flags._shad) ? spr->_prev : NULL;
_vga->_showQ->insert(_vga->_showQ->remove(spr));
if (s) {
s->_z = spr->_z;
@@ -506,9 +506,9 @@ void CGEEngine::snHide(Sprite *spr, int val) {
debugC(1, kCGEDebugEngine, "CGEEngine::snHide(spr, %d)", val);
if (spr) {
- spr->_flags._hide = (val >= 0) ? (val != 0) : (!spr->_flags._hide);
- if (spr->_flags._shad)
- spr->_prev->_flags._hide = spr->_flags._hide;
+ spr->_flags.flags._hide = (val >= 0) ? (val != 0) : (!spr->_flags.flags._hide);
+ if (spr->_flags.flags._shad)
+ spr->_prev->_flags.flags._hide = spr->_flags.flags._hide;
}
}
@@ -554,18 +554,18 @@ void CGEEngine::snSend(Sprite *spr, int val) {
spr->_cave = val;
if (val1 != was1) {
if (was1) {
- if (spr->_flags._kept) {
+ if (spr->_flags.flags._kept) {
int n = findPocket(spr);
if (n >= 0)
_pocket[n] = NULL;
}
hide1(spr);
contractSprite(spr);
- spr->_flags._slav = false;
+ spr->_flags.flags._slav = false;
} else {
if (spr->_ref % 1000 == 0)
Bitmap::_pal = Vga::_sysPal;
- if (spr->_flags._back)
+ if (spr->_flags.flags._back)
spr->backShow(true);
else
expandSprite(spr);
@@ -589,12 +589,12 @@ void CGEEngine::snSwap(Sprite *spr, int xref) {
swap(spr->_x, xspr->_x);
swap(spr->_y, xspr->_y);
swap(spr->_z, xspr->_z);
- if (spr->_flags._kept) {
+ if (spr->_flags.flags._kept) {
int n = findPocket(spr);
if (n >= 0)
_pocket[n] = xspr;
- xspr->_flags._kept = true;
- xspr->_flags._port = false;
+ xspr->_flags.flags._kept = true;
+ xspr->_flags.flags._port = false;
}
if (xwas1 != was1) {
if (was1) {
@@ -617,14 +617,14 @@ void CGEEngine::snCover(Sprite *spr, int xref) {
Sprite *xspr = locate(xref);
if (spr && xspr) {
- spr->_flags._hide = true;
+ spr->_flags.flags._hide = true;
xspr->_z = spr->_z;
xspr->_cave = spr->_cave;
xspr->gotoxy(spr->_x, spr->_y);
expandSprite(xspr);
- if ((xspr->_flags._shad = spr->_flags._shad) == 1) {
+ if ((xspr->_flags.flags._shad = spr->_flags.flags._shad) == 1) {
_vga->_showQ->insert(_vga->_showQ->remove(spr->_prev), xspr);
- spr->_flags._shad = false;
+ spr->_flags.flags._shad = false;
}
feedSnail(xspr, kNear);
}
@@ -635,12 +635,12 @@ void CGEEngine::snUncover(Sprite *spr, Sprite *xspr) {
debugC(1, kCGEDebugEngine, "CGEEngine::snUncover(spr, xspr)");
if (spr && xspr) {
- spr->_flags._hide = false;
+ spr->_flags.flags._hide = false;
spr->_cave = xspr->_cave;
spr->gotoxy(xspr->_x, xspr->_y);
- if ((spr->_flags._shad = xspr->_flags._shad) == 1) {
+ if ((spr->_flags.flags._shad = xspr->_flags.flags._shad) == 1) {
_vga->_showQ->insert(_vga->_showQ->remove(xspr->_prev), spr);
- xspr->_flags._shad = false;
+ xspr->_flags.flags._shad = false;
}
spr->_z = xspr->_z;
snSend(xspr, -1);
@@ -728,7 +728,7 @@ void CGEEngine::snSlave(Sprite *spr, int ref) {
if (spr && slv) {
if (spr->active()) {
snSend(slv, spr->_cave);
- slv->_flags._slav = true;
+ slv->_flags.flags._slav = true;
slv->_z = spr->_z;
_vga->_showQ->insert(_vga->_showQ->remove(slv), spr->_next);
}
@@ -740,21 +740,21 @@ void CGEEngine::snTrans(Sprite *spr, int trans) {
debugC(1, kCGEDebugEngine, "CGEEngine::snTrans(spr, %d)", trans);
if (spr)
- spr->_flags._tran = (trans < 0) ? !spr->_flags._tran : (trans != 0);
+ spr->_flags.flags._tran = (trans < 0) ? !spr->_flags.flags._tran : (trans != 0);
}
void CGEEngine::snPort(Sprite *spr, int port) {
debugC(1, kCGEDebugEngine, "CGEEngine::snPort(spr, %d)", port);
if (spr)
- spr->_flags._port = (port < 0) ? !spr->_flags._port : (port != 0);
+ spr->_flags.flags._port = (port < 0) ? !spr->_flags.flags._port : (port != 0);
}
void CGEEngine::snKill(Sprite *spr) {
debugC(1, kCGEDebugEngine, "CGEEngine::snKill(spr)");
if (spr) {
- if (spr->_flags._kept) {
+ if (spr->_flags.flags._kept) {
int n = findPocket(spr);
if (n >= 0)
_pocket[n] = NULL;
@@ -763,14 +763,14 @@ void CGEEngine::snKill(Sprite *spr) {
hide1(spr);
_vga->_showQ->remove(spr);
_eventManager->clearEvent(spr);
- if (spr->_flags._kill)
+ if (spr->_flags.flags._kill)
delete spr;
else {
spr->_cave = -1;
_vga->_spareQ->append(spr);
}
if (nx) {
- if (nx->_flags._slav)
+ if (nx->_flags.flags._slav)
snKill(nx);
}
}
@@ -791,11 +791,11 @@ void CGEEngine::snKeep(Sprite *spr, int stp) {
debugC(1, kCGEDebugEngine, "CGEEngine::snKeep(spr, %d)", stp);
selectPocket(-1);
- if (spr && ! spr->_flags._kept && _pocket[_pocPtr] == NULL) {
+ if (spr && ! spr->_flags.flags._kept && _pocket[_pocPtr] == NULL) {
snSound(spr, 3, 1);
_pocket[_pocPtr] = spr;
spr->_cave = 0;
- spr->_flags._kept = true;
+ spr->_flags.flags._kept = true;
spr->gotoxy(kPocketX + kPocketDX * _pocPtr + kPocketDX / 2 - spr->_w / 2,
kPocketY + kPocketDY / 2 - spr->_h / 2);
if (stp >= 0)
@@ -812,7 +812,7 @@ void CGEEngine::snGive(Sprite *spr, int stp) {
if (p >= 0) {
_pocket[p] = NULL;
spr->_cave = _now;
- spr->_flags._kept = false;
+ spr->_flags.flags._kept = false;
if (stp >= 0)
spr->step(stp);
}
@@ -843,7 +843,7 @@ void CGEEngine::snLevel(Sprite *spr, int lev) {
}
_maxCave = _maxCaveArr[_lev];
if (spr)
- spr->_flags._hide = false;
+ spr->_flags.flags._hide = false;
}
diff --git a/engines/cge/talk.cpp b/engines/cge/talk.cpp
index db44536267..0f38bb0892 100644
--- a/engines/cge/talk.cpp
+++ b/engines/cge/talk.cpp
@@ -77,7 +77,7 @@ Talk::Talk(CGEEngine *vm, const char *text, TextBoxStyle mode)
: Sprite(vm, NULL), _mode(mode), _vm(vm) {
_ts = NULL;
- _flags._syst = true;
+ _flags.flags._syst = true;
update(text);
}
@@ -85,7 +85,7 @@ Talk::Talk(CGEEngine *vm, const char *text, TextBoxStyle mode)
Talk::Talk(CGEEngine *vm)
: Sprite(vm, NULL), _mode(kTBPure), _vm(vm) {
_ts = NULL;
- _flags._syst = true;
+ _flags.flags._syst = true;
}
Font *Talk::_font;
diff --git a/engines/cge/text.cpp b/engines/cge/text.cpp
index 0e77bb8955..c3bdbea706 100644
--- a/engines/cge/text.cpp
+++ b/engines/cge/text.cpp
@@ -180,7 +180,7 @@ void Text::say(const char *text, Sprite *spr) {
killText();
_talk = new Talk(_vm, text, kTBRound);
if (_talk) {
- bool east = spr->_flags._east;
+ bool east = spr->_flags.flags._east;
int x = (east) ? (spr->_x + spr->_w - 2) : (spr->_x + 2);
int y = spr->_y + 2;
Sprite *spike = new Spike(_vm);
@@ -197,8 +197,8 @@ void Text::say(const char *text, Sprite *spr) {
if (spr->_ref == 1)
x += ((east) ? -10 : 10); // Hero
- _talk->_flags._kill = true;
- _talk->_flags._bDel = true;
+ _talk->_flags.flags._kill = true;
+ _talk->_flags.flags._bDel = true;
_talk->setName(_text->getText(kSayName));
_talk->gotoxy(x - (_talk->_w - sw) / 2 - 3 + 6 * east, y - spike->_h - _talk->_h + 1);
_talk->_z = 125;
@@ -206,8 +206,8 @@ void Text::say(const char *text, Sprite *spr) {
spike->gotoxy(x, _talk->_y + _talk->_h - 1);
spike->_z = 126;
- spike->_flags._slav = true;
- spike->_flags._kill = true;
+ spike->_flags.flags._slav = true;
+ spike->_flags.flags._kill = true;
spike->setName(_text->getText(kSayName));
spike->step(east);
spike->_ref = kSayRef;
@@ -223,8 +223,8 @@ void CGEEngine::inf(const char *text) {
killText();
_talk = new Talk(this, text, kTBRect);
if (_talk) {
- _talk->_flags._kill = true;
- _talk->_flags._bDel = true;
+ _talk->_flags.flags._kill = true;
+ _talk->_flags.flags._bDel = true;
_talk->setName(_text->getText(kInfName));
_talk->center();
_talk->gotoxy(_talk->_x, _talk->_y - 20);
diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp
index ad2415caaf..6c41292712 100644
--- a/engines/cge/vga13h.cpp
+++ b/engines/cge/vga13h.cpp
@@ -164,7 +164,7 @@ BitmapPtr *Sprite::setShapeList(BitmapPtr *shpP) {
}
expand();
_ext->_shpList = shpP;
- _flags._bDel = true;
+ _flags.flags._bDel = true;
if (!_ext->_seq)
setSeq(getConstantSeq(_shpCnt < 2));
}
@@ -382,7 +382,7 @@ Sprite *Sprite::contract() {
if (e) {
if (e->_name)
delete[] e->_name;
- if (_flags._bDel && e->_shpList) {
+ if (_flags.flags._bDel && e->_shpList) {
int i;
for (i = 0; e->_shpList[i]; i++)
delete e->_shpList[i];
@@ -436,24 +436,24 @@ void Sprite::makeXlat(uint8 *x) {
if (_ext) {
BitmapPtr *b;
- if (_flags._xlat)
+ if (_flags.flags._xlat)
killXlat();
for (b = _ext->_shpList; *b; b++)
(*b)->_m = x;
- _flags._xlat = true;
+ _flags.flags._xlat = true;
}
}
void Sprite::killXlat() {
- if (_flags._xlat && _ext) {
+ if (_flags.flags._xlat && _ext) {
BitmapPtr *b;
uint8 *m = (*_ext->_shpList)->_m;
free(m);
for (b = _ext->_shpList; *b; b++)
(*b)->_m = NULL;
- _flags._xlat = false;
+ _flags.flags._xlat = false;
}
}
@@ -475,9 +475,9 @@ void Sprite::gotoxy(int x, int y) {
_y = y;
}
if (_next)
- if (_next->_flags._slav)
+ if (_next->_flags.flags._slav)
_next->gotoxy(_next->_x - xo + _x, _next->_y - yo + _y);
- if (_flags._shad)
+ if (_flags.flags._shad)
_prev->gotoxy(_prev->_x - xo + _x, _prev->_y - yo + _y);
}
@@ -498,8 +498,8 @@ void Sprite::show() {
e->_y1 = _y;
e->_b1 = shp();
// asm sti // ...done!
- if (!_flags._hide) {
- if (_flags._xlat)
+ if (!_flags.flags._hide) {
+ if (_flags.flags._xlat)
e->_b1->xShow(e->_x1, e->_y1);
else
e->_b1->show(e->_x1, e->_y1);
@@ -545,7 +545,7 @@ void Sprite::sync(Common::Serializer &s) {
s.syncAsUint16LE(unused); // _ext
s.syncAsUint16LE(_ref);
s.syncAsByte(_cave);
- s.syncBytes((byte *)&_flags, 2);
+ s.syncAsUint16LE(_flags.flagsWord);
s.syncAsUint16LE(_x);
s.syncAsUint16LE(_y);
s.syncAsByte(_z);
@@ -567,7 +567,7 @@ Sprite *spriteAt(int x, int y) {
Sprite *spr = NULL, * tail = _vga->_showQ->last();
if (tail) {
for (spr = tail->_prev; spr; spr = spr->_prev) {
- if (! spr->_flags._hide && ! spr->_flags._tran) {
+ if (! spr->_flags.flags._hide && ! spr->_flags.flags._tran) {
if (spr->shp()->solidAt(x - spr->_x, y - spr->_y))
break;
}
@@ -589,7 +589,7 @@ Queue::~Queue() {
void Queue::clear() {
while (_head) {
Sprite *s = remove(_head);
- if (s->_flags._kill)
+ if (s->_flags.flags._kill)
delete s;
}
}
@@ -1077,7 +1077,7 @@ PocLight::PocLight(CGEEngine *vm): Sprite(vm, NULL) {
setShapeList(LI);
- _flags._kill = false;
+ _flags.flags._kill = false;
}
} // End of namespace CGE
diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h
index d43e590084..9ac1bb3c63 100644
--- a/engines/cge/vga13h.h
+++ b/engines/cge/vga13h.h
@@ -120,14 +120,8 @@ public:
{}
};
-
-class Sprite {
-protected:
- SprExt *_ext;
-public:
- int _ref;
- signed char _cave;
- struct Flags {
+union Flags {
+ struct FlagsBits {
uint16 _hide : 1; // general visibility switch
uint16 _near : 1; // Near action lock
uint16 _drag : 1; // sprite is moveable
@@ -144,7 +138,17 @@ public:
uint16 _back : 1; // 'send to background' request
uint16 _bDel : 1; // delete bitmaps in ~SPRITE
uint16 _tran : 1; // transparent (untouchable)
- } _flags;
+ } flags;
+ uint16 flagsWord;
+};
+
+class Sprite {
+protected:
+ SprExt *_ext;
+public:
+ int _ref;
+ signed char _cave;
+ Flags _flags;
int _x;
int _y;
signed char _z;
diff --git a/engines/cge/vmenu.cpp b/engines/cge/vmenu.cpp
index 48b27d9727..fc7ef2fe00 100644
--- a/engines/cge/vmenu.cpp
+++ b/engines/cge/vmenu.cpp
@@ -53,10 +53,10 @@ MenuBar::MenuBar(CGEEngine *vm, uint16 w) : Talk(vm), _vm(vm) {
_ts[1] = NULL;
setShapeList(_ts);
- _flags._slav = true;
- _flags._tran = true;
- _flags._kill = true;
- _flags._bDel = true;
+ _flags.flags._slav = true;
+ _flags.flags._tran = true;
+ _flags.flags._kill = true;
+ _flags.flags._bDel = true;
}
@@ -98,8 +98,8 @@ Vmenu::Vmenu(CGEEngine *vm, Choice *list, int x, int y)
_items = 0;
for (cp = list; cp->_text; cp++)
_items++;
- _flags._bDel = true;
- _flags._kill = true;
+ _flags.flags._bDel = true;
+ _flags.flags._kill = true;
if (x < 0 || y < 0)
center();
else
diff --git a/engines/cge/walk.cpp b/engines/cge/walk.cpp
index a418bfb178..36fecdd22b 100644
--- a/engines/cge/walk.cpp
+++ b/engines/cge/walk.cpp
@@ -75,7 +75,7 @@ Walk::Walk(CGEEngine *vm, BitmapPtr *shpl)
void Walk::tick() {
- if (_flags._hide)
+ if (_flags.flags._hide)
return;
_here = XZ(_x + _w / 2, _y + _h);
@@ -85,17 +85,17 @@ void Walk::tick() {
_sys->funTouch();
for (spr = _vga->_showQ->first(); spr; spr = spr->_next) {
if (distance(spr) < 2) {
- if (!spr->_flags._near) {
+ if (!spr->_flags.flags._near) {
_vm->feedSnail(spr, kNear);
- spr->_flags._near = true;
+ spr->_flags.flags._near = true;
}
} else {
- spr->_flags._near = false;
+ spr->_flags.flags._near = false;
}
}
}
- if (_flags._hold || _tracePtr < 0)
+ if (_flags.flags._hold || _tracePtr < 0)
park();
else {
if (_here == _trace[_tracePtr]) {
@@ -187,7 +187,7 @@ void Walk::findWay(Sprite *spr) {
if (spr && spr != this) {
int x = spr->_x;
int z = spr->_z;
- if (spr->_flags._east)
+ if (spr->_flags.flags._east)
x += spr->_w + _w / 2 - kWalkSide;
else
x -= _w / 2 - kWalkSide;
@@ -207,7 +207,7 @@ void Walk::reach(Sprite *spr, int mode) {
if (spr) {
_hero->findWay(spr);
if (mode < 0) {
- mode = spr->_flags._east;
+ mode = spr->_flags.flags._east;
if (lower(spr))
mode += 2;
}