diff options
-rw-r--r-- | scumm/string.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index 07e4256ff7..ac0a557fd0 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -442,8 +442,9 @@ void ScummEngine::drawString(int a) { // FIXME: The following code is a bit nasty. It is used for the // Highway surfing game in Sam&Max; there, _blitAlso is set to // true when writing the highscore numbers. It is also used for - // parts of the DOTT intro. Maybe it is also being used in - // other places. + // parts of the DOTT intro. It is also used for scores in bowling + // mini game in fbear and for names in load/save screen of all + // HE games. Maybe it is also being used in other places. // A better name for _blitAlso might be _imprintOnBackground if (_string[a].no_talk_anim == false) { // Sam and Max seems to blitAlso 32 a lot, which does |