diff options
-rw-r--r-- | engines/toon/audio.cpp | 2 | ||||
-rw-r--r-- | engines/toon/toon.cpp | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/toon/audio.cpp b/engines/toon/audio.cpp index 2ef836ecf7..7b8737719d 100644 --- a/engines/toon/audio.cpp +++ b/engines/toon/audio.cpp @@ -63,7 +63,7 @@ void AudioManager::playMusic(Common::String dir, Common::String music) { debugC(1, kDebugAudio, "playMusic(%s, %s)", dir.c_str(), music.c_str()); // two musics can be played at same time - Common::String path = Common::String::printf("act%d/%s/%s.mus", _vm->state()->_currentChapter, dir.c_str(), music.c_str());; + Common::String path = Common::String::printf("act%d/%s/%s.mus", _vm->state()->_currentChapter, dir.c_str(), music.c_str()); if (_currentMusicName == music) return; diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index 747c508bd1..4227c363bc 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -1501,7 +1501,7 @@ void ToonEngine::fadeIn(int32 numFrames) { } _system->setPalette(vmpalette, 0, 256); _system->updateScreen(); - _system->delayMillis(_tickLength);; + _system->delayMillis(_tickLength); } } @@ -1517,7 +1517,7 @@ void ToonEngine::fadeOut(int32 numFrames) { } _system->setPalette(vmpalette, 0, 256); _system->updateScreen(); - _system->delayMillis(_tickLength);; + _system->delayMillis(_tickLength); } } @@ -3186,7 +3186,7 @@ int32 ToonEngine::handleInventoryOnInventory(int32 itemDest, int32 itemSrc) { characterTalk(1296); replaceItemFromInventory(107, 109); _gameState->_mouseState = -1; - setCursor(0, false, 0, 0);; + setCursor(0, false, 0, 0); rearrangeInventory(); return 1; case 108: @@ -3501,7 +3501,7 @@ int32 ToonEngine::handleInventoryOnInventory(int32 itemDest, int32 itemSrc) { characterTalk(1296); replaceItemFromInventory(107, 108); _gameState->_mouseState = -1; - setCursor(0, false, 0, 0);; + setCursor(0, false, 0, 0); rearrangeInventory(); return 1; case 109: |