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-rw-r--r--engines/agos/agos.cpp24
-rw-r--r--engines/agos/debug.cpp12
-rw-r--r--engines/agos/vga.cpp24
-rw-r--r--engines/agos/vga.h50
4 files changed, 43 insertions, 67 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index eb049d5592..68ed28354b 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -1668,7 +1668,7 @@ void AGOSEngine::set_video_mode_internal(uint16 mode, uint16 vga_res_id) {
bb = _curVgaFile1;
if (getGameType() == GType_FF || getGameType() == GType_PP) {
- b = bb + READ_LE_UINT16(&((VgaFileHeader_Feeble *) bb)->hdr2_start);
+ b = bb + READ_LE_UINT16(bb + 2);
count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageCount);
b = bb + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageTable);
@@ -1680,9 +1680,9 @@ void AGOSEngine::set_video_mode_internal(uint16 mode, uint16 vga_res_id) {
assert(READ_LE_UINT16(&((ImageHeader_Feeble *) b)->id) == vga_res_id);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
- b = bb + READ_BE_UINT16(&((VgaFileHeader_Simon *) bb)->hdr2_start);
- count = READ_BE_UINT16(&((VgaFileHeader2_Simon *) b)->imageCount);
- b = bb + READ_BE_UINT16(&((VgaFileHeader2_Simon *) b)->imageTable);
+ b = bb + READ_BE_UINT16(bb + 4);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageCount);
+ b = bb + READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageTable);
while (count--) {
if (READ_BE_UINT16(&((ImageHeader_Simon *) b)->id) == vga_res_id)
@@ -1694,8 +1694,8 @@ void AGOSEngine::set_video_mode_internal(uint16 mode, uint16 vga_res_id) {
b = bb + READ_BE_UINT16(bb + 10);
b += 20;
- count = READ_BE_UINT16(&((VgaFileHeader2_WW *) b)->imageCount);
- b = bb + READ_BE_UINT16(&((VgaFileHeader2_WW *) b)->imageTable);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageCount);
+ b = bb + READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageTable);
while (count--) {
if (READ_BE_UINT16(&((ImageHeader_WW *) b)->id) == vga_res_id)
@@ -2157,19 +2157,19 @@ void AGOSEngine::loadSprite(uint windowNum, uint zoneNum, uint vgaSpriteId, uint
pp = _curVgaFile1;
if (getGameType() == GType_FF || getGameType() == GType_PP) {
- p = pp + READ_LE_UINT16(&((VgaFileHeader_Feeble *) pp)->hdr2_start);
+ p = pp + READ_LE_UINT16(pp + 2);
count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationCount);
p = pp + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationTable);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
- p = pp + READ_BE_UINT16(&((VgaFileHeader_Simon *) pp)->hdr2_start);
- count = READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationTable);
+ p = pp + READ_BE_UINT16(pp + 4);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationTable);
} else {
p = pp + READ_BE_UINT16(pp + 10);
p += 20;
- count = READ_BE_UINT16(&((VgaFileHeader2_WW *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((VgaFileHeader2_WW *) p)->animationTable);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationTable);
}
for (;;) {
diff --git a/engines/agos/debug.cpp b/engines/agos/debug.cpp
index 8a59f13481..64ffc5c83a 100644
--- a/engines/agos/debug.cpp
+++ b/engines/agos/debug.cpp
@@ -276,9 +276,9 @@ void AGOSEngine::dump_vga_file(const byte *vga) {
int count;
pp = vga;
- p = pp + READ_BE_UINT16(&((const VgaFileHeader_Simon *) pp)->hdr2_start);
- count = READ_BE_UINT16(&((const VgaFileHeader2_Simon *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((const VgaFileHeader2_Simon *) p)->animationTable);
+ p = pp + READ_BE_UINT16(pp + 4);
+ count = READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->animationTable);
while (--count >= 0) {
int id = READ_BE_UINT16(&((const AnimationHeader_Simon *) p)->id);
@@ -287,9 +287,9 @@ void AGOSEngine::dump_vga_file(const byte *vga) {
}
pp = vga;
- p = pp + READ_BE_UINT16(&((const VgaFileHeader_Simon *) pp)->hdr2_start);
- count = READ_BE_UINT16(&((const VgaFileHeader2_Simon *) p)->imageCount);
- p = pp + READ_BE_UINT16(&((const VgaFileHeader2_Simon *) p)->imageTable);
+ p = pp + READ_BE_UINT16(pp + 4);;
+ count = READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->imageCount);
+ p = pp + READ_BE_UINT16(&((const VgaFileHeader2_Common *) p)->imageTable);
while (--count >= 0) {
int id = READ_BE_UINT16(&((const ImageHeader_Simon *) p)->id);
diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp
index 436e0b82ad..d6a8637c2b 100644
--- a/engines/agos/vga.cpp
+++ b/engines/agos/vga.cpp
@@ -444,7 +444,7 @@ void AGOSEngine::vc2_call() {
bb = _curVgaFile1;
if (getGameType() == GType_FF || getGameType() == GType_PP) {
- b = bb + READ_LE_UINT16(&((VgaFileHeader_Feeble *) bb)->hdr2_start);
+ b = bb + READ_LE_UINT16(bb + 2);
count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageCount);
b = bb + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageTable);
@@ -455,9 +455,9 @@ void AGOSEngine::vc2_call() {
}
assert(READ_LE_UINT16(&((ImageHeader_Feeble *) b)->id) == num);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
- b = bb + READ_BE_UINT16(&((VgaFileHeader_Simon *) bb)->hdr2_start);
- count = READ_BE_UINT16(&((VgaFileHeader2_Simon *) b)->imageCount);
- b = bb + READ_BE_UINT16(&((VgaFileHeader2_Simon *) b)->imageTable);
+ b = bb + READ_BE_UINT16(bb + 4);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageCount);
+ b = bb + READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageTable);
while (count--) {
if (READ_BE_UINT16(&((ImageHeader_Simon *) b)->id) == num)
@@ -469,8 +469,8 @@ void AGOSEngine::vc2_call() {
b = bb + READ_BE_UINT16(bb + 10);
b += 20;
- count = READ_BE_UINT16(&((VgaFileHeader2_WW *) b)->imageCount);
- b = bb + READ_BE_UINT16(&((VgaFileHeader2_WW *) b)->imageTable);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageCount);
+ b = bb + READ_BE_UINT16(&((VgaFileHeader2_Common *) b)->imageTable);
while (count--) {
if (READ_BE_UINT16(&((ImageHeader_WW *) b)->id) == num)
@@ -571,7 +571,7 @@ void AGOSEngine::vc3_loadSprite() {
pp = _curVgaFile1;
if (getGameType() == GType_FF || getGameType() == GType_PP) {
- p = pp + READ_LE_UINT16(&((VgaFileHeader_Feeble *) pp)->hdr2_start);
+ p = pp + READ_LE_UINT16(pp + 2);
count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationCount);
p = pp + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationTable);
@@ -582,9 +582,9 @@ void AGOSEngine::vc3_loadSprite() {
}
assert(READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->id) == vgaSpriteId);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
- p = pp + READ_BE_UINT16(&((VgaFileHeader_Simon *) pp)->hdr2_start);
- count = READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationTable);
+ p = pp + READ_BE_UINT16(pp + 4);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationTable);
while (count--) {
if (READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) == vgaSpriteId)
@@ -596,8 +596,8 @@ void AGOSEngine::vc3_loadSprite() {
p = pp + READ_BE_UINT16(pp + 10);
p += 20;
- count = READ_BE_UINT16(&((VgaFileHeader2_WW *) p)->animationCount);
- p = pp + READ_BE_UINT16(&((VgaFileHeader2_WW *) p)->animationTable);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationCount);
+ p = pp + READ_BE_UINT16(&((VgaFileHeader2_Common *) p)->animationTable);
while (count--) {
if (READ_BE_UINT16(&((AnimationHeader_WW *) p)->id) == vgaSpriteId)
diff --git a/engines/agos/vga.h b/engines/agos/vga.h
index e9403f12b2..e6d3741707 100644
--- a/engines/agos/vga.h
+++ b/engines/agos/vga.h
@@ -29,12 +29,6 @@ namespace AGOS {
#include "common/pack-start.h" // START STRUCT PACKING
// Feeble Files
-struct VgaFileHeader_Feeble {
- uint16 x_1;
- uint16 hdr2_start;
- uint16 x_2, x_3;
-};
-
struct VgaFileHeader2_Feeble {
uint16 imageCount;
uint16 x_2;
@@ -60,24 +54,6 @@ struct AnimationHeader_Feeble {
};
// Simon 1/2
-struct VgaFileHeader_Simon {
- uint16 x_1, x_2;
- uint16 hdr2_start;
- uint16 x_3, x_4;
-};
-
-struct VgaFileHeader2_Simon {
- uint16 x_1;
- uint16 imageCount;
- uint16 x_2;
- uint16 animationCount;
- uint16 x_3;
- uint16 imageTable;
- uint16 x_4;
- uint16 animationTable;
- uint16 x_5;
-};
-
struct ImageHeader_Simon {
uint16 id;
uint16 x_1;
@@ -92,19 +68,7 @@ struct AnimationHeader_Simon {
};
-// Waxworks
-struct VgaFileHeader2_WW {
- uint16 x_1;
- uint16 imageCount;
- uint16 x_2;
- uint16 animationCount;
- uint16 x_3;
- uint16 imageTable;
- uint16 x_4;
- uint16 animationTable;
- uint16 x_5;
-};
-
+// Elvira 1/2 and Waxworks
struct ImageHeader_WW {
uint16 id;
uint16 x_1;
@@ -119,6 +83,18 @@ struct AnimationHeader_WW {
uint16 scriptOffs;
};
+// Common
+struct VgaFileHeader2_Common {
+ uint16 x_1;
+ uint16 imageCount;
+ uint16 x_2;
+ uint16 animationCount;
+ uint16 x_3;
+ uint16 imageTable;
+ uint16 x_4;
+ uint16 animationTable;
+ uint16 x_5;
+};
#include "common/pack-end.h" // END STRUCT PACKING