diff options
-rw-r--r-- | scumm/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 43bfeaa507..d77f6bac20 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -472,7 +472,7 @@ void Actor::startAnimActor(int f) { cost.animCounter = 0; needRedraw = true; // V1 - V2 games don't seem to need a cost.reset() at this point. - // Causes Zak to lose his body in several scenes, see bug #770049 + // Causes Zak to lose his body in several scenes, see bug #771508 if (_vm->_version >= 3 && f == initFrame) cost.reset(); _vm->cost_decodeData(this, f, (uint) - 1); |