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-rw-r--r--scumm/script_v6.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 3ced617074..b1a16a550b 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -1004,7 +1004,7 @@ void Scumm_v6::o6_walkActorToObj() {
a->startWalkActor(x, y, dir);
} else {
a2 = derefActorSafe(obj, "o6_walkActorToObj(2)");
- if (a2 == 0) {
+ if (_gameId == GID_SAMNMAX && a2 == 0) {
// FIXME: This is a hack to work around bug #742676 SAM: Fish Farm.
// Note quite sure why it happens, though, if it's normal or due to
// a bug in the ScummVM code.