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-rw-r--r--common/fs.cpp2
-rw-r--r--engines/advancedDetector.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/common/fs.cpp b/common/fs.cpp
index 8aa1115f9d..4b56cc4594 100644
--- a/common/fs.cpp
+++ b/common/fs.cpp
@@ -256,7 +256,7 @@ void FSDirectory::cacheDirectoryRecursive(FSNode node, int depth, const String&
return;
FSList list;
- node.getChildren(list, FSNode::kListAll, false);
+ node.getChildren(list, FSNode::kListAll, true);
FSList::iterator it = list.begin();
for ( ; it != list.end(); ++it) {
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp
index d864fe8b52..f95b5e8ecc 100644
--- a/engines/advancedDetector.cpp
+++ b/engines/advancedDetector.cpp
@@ -207,7 +207,7 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
}
Common::FSNode dir(path);
Common::FSList files;
- if (!dir.isDirectory() || !dir.getChildren(files, Common::FSNode::kListAll)) {
+ if (!dir.isDirectory() || !dir.getChildren(files, Common::FSNode::kListAll, true)) {
warning("Game data path does not exist or is not a directory (%s)", path.c_str());
return Common::kNoGameDataFoundError;
}