diff options
| -rw-r--r-- | scumm/charset.cpp | 8 | 
1 files changed, 0 insertions, 8 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp index ff9c512525..91e258b0a0 100644 --- a/scumm/charset.cpp +++ b/scumm/charset.cpp @@ -61,13 +61,6 @@ int CharsetRendererOld256::getCharWidth(byte chr) {  	spacing = *(_fontPtr - _nbChars + chr); -	// FIXME - this fixes the inventory icons in Zak256/Indy3 -	//  see bug #613109. -	// chars 1,2: up arrow chars 3,4: down arrow -//	if ((_vm->_gameId == GID_ZAK256 || _vm->_gameId == GID_INDY3_256) -//			&& (chr >= 1 && chr <= 4)) -//		spacing = 6; -  	return spacing;  } @@ -261,7 +254,6 @@ void CharsetRendererOld256::printChar(int chr) {  		mask_ptr += _vm->gdi._numStrips;  	} -	// FIXME  	if (_strLeft > _left)  		_strLeft = _left;  | 
