diff options
| -rw-r--r-- | script_v1.cpp | 8 | ||||
| -rw-r--r-- | scummvm.dsp | 8 | 
2 files changed, 16 insertions, 0 deletions
| diff --git a/script_v1.cpp b/script_v1.cpp index 60919544fa..ec12c59696 100644 --- a/script_v1.cpp +++ b/script_v1.cpp @@ -985,6 +985,14 @@ void Scumm::o5_cutscene()  void Scumm::o5_endCutscene()  { +  // FIXME MI2: wrong direction/levitation of G. on the bridge +	if ((_gameId == GID_MONKEY2) && (_currentRoom == 7) && +		(vm.slot[_currentScript].number == 203)) { +			Actor *a = derefActor(1); +			if (a->x == 571) +				a->facing = 90; +	} +  	endCutscene();  } diff --git a/scummvm.dsp b/scummvm.dsp index 9200066e3d..f6e1878ce0 100644 --- a/scummvm.dsp +++ b/scummvm.dsp @@ -224,6 +224,10 @@ SOURCE=.\boxes.cpp  # End Source File
  # Begin Source File
 +SOURCE=".\config-file.cpp"
 +# End Source File
 +# Begin Source File
 +
  SOURCE=.\costume.cpp
  # End Source File
  # Begin Source File
 @@ -476,6 +480,10 @@ SOURCE=.\cdmusic.h  # End Source File
  # Begin Source File
 +SOURCE=".\config-file.h"
 +# End Source File
 +# Begin Source File
 +
  SOURCE=.\sound\fmopl.h
  # End Source File
  # Begin Source File
 | 
