diff options
23 files changed, 206 insertions, 182 deletions
| diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h index 44a62af133..74db6f9e38 100644 --- a/engines/bladerunner/game_constants.h +++ b/engines/bladerunner/game_constants.h @@ -989,6 +989,7 @@ enum Flags {  	kFlagTB07TyrellMeeting = 625,  	kFlagNR01McCoyIsDrugged = 627,  	kFlagNR01DektoraFall = 632, +	kFlagNR11DektoraBurning = 633,  	kFlagNR11BurnedUp = 634,  	kFlagNR11SteeleShoot = 635,  	kFlagNR08Faded = 636, @@ -1046,18 +1047,26 @@ enum Flags {  enum Variables {  	kVariableChapter = 1,  	kVariableChinyen = 2, +	// variables 3 - 8 are not used  	kVariablePoliceMazeScore = 9,  	kVariablePoliceMazePS10TargetCounter = 10,  	kVariablePoliceMazePS11TargetCounter = 11,  	kVariablePoliceMazePS12TargetCounter = 12,  	kVariablePoliceMazePS13TargetCounter = 13,  	kVariableMcCoyEvidenceMissed = 14, +	// variable 15 has no use +	// variables 16 - 18 are not used  	kVariableIzoShot = 19, // has no use +	// variables 20 - 23 are not used  	kVariableBobShot = 24, // has no use  	kVariableGeneralDollShot = 25, // has no use +	// variables 26 - 28 are not used + +	// variables 30 - 31 are not used  	kVariableGenericWalkerAModel = 32,  	kVariableGenericWalkerBModel = 33,  	kVariableGenericWalkerCModel = 34, +  	kVariableBB10ShelvesAvailable = 36,  	kVariableWalkLoopActor = 37,  	kVariableWalkLoopRun = 38, @@ -1069,7 +1078,9 @@ enum Variables {  	kVariableHanoiNR04Warnings = 44,  	kVariableAffectionTowards = 45, // 0 none, 1 steele, 2 dektora, 3 lucy  	kVariableGunPulledInFrontOfSebastian = 46, +	kVariableNR01GetUpCounter = 47,  	kVariableDNAEvidences = 48, +  	kVariableTaffyLewisMusic = 50,  	kVariableReplicants = 51,  	kVariableNextTvNews = 52, @@ -1592,6 +1603,8 @@ enum GoalMcCoy {  	kGoalMcCoyNR01LayDrugged = 212,  	kGoalMcCoyNR04Drink = 220,  	kGoalMcCoyNR04PassOut = 221, + +	kGoalMcCoyNR10Fall = 231,  	kGoalMcCoyArrested = 500  }; @@ -1622,18 +1635,27 @@ enum GoalSteele {  	kGoalSteeleWalkAroundRestart = 190,  	// chapter 3  	kGoalSteeleStartChapter3 = 205, +	kGoalSteeleNR11StartWaiting = 210, +	kGoalSteeleNR11StopWaiting = 211, +	kGoalSteeleNR11Enter = 212, +	kGoalSteeleNR11Entered = 213, +	kGoalSteeleNR11Decide = 214, +	kGoalSteeleNR11Shoot = 215, +	kGoalSteeleNR11StopShooting = 216,  	kGoalSteeleNR01WaitForMcCoy = 230,  	kGoalSteeleNR01GoToNR08 = 231,  	kGoalSteeleNR01GoToNR02 = 232,  	kGoalSteeleNR01GoToHF03 = 233,  	kGoalSteeleHF03McCoyChasingLucy = 234, +	kGoalSteeleNR08WalkOut = 235, +	kGoalSteeleNR10Wait = 236,  	kGoalSteeleHF02ConfrontLucy = 240,  	kGoalSteeleHF02ShootLucy = 241,  	kGoalSteeleHF02LucyShotBySteele = 242,  	kGoalSteeleHF02LucyRanAway = 243,  	kGoalSteeleHF02LucyShotByMcCoy = 244,  	kGoalSteeleHF02LucyLostByMcCoy = 245, -	kGoalSteeleGoToMcCoysSpinner = 246, +	kGoalSteeleHFxxGoToSpinner = 246,  	kGoalSteeleNR01ConfrontGordo = 250,  	kGoalSteeleNR01TalkToGordo = 251,  	kGoalSteeleNR01ShootGordo = 252, @@ -1644,12 +1666,13 @@ enum GoalSteele {  	kGoalSteeleNR01TalkAboutShotGun = 262,  	kGoalSteeleNR01ShotByMcCoy = 270,  	kGoalSteeleNR01PrepareShotByMcCoy = 271, +	kGoalSteeleNRxxGoToSpinner = 275,  	kGoalSteeleTalkAboutMissingSpinner = 280,  	kGoalSteeleImmediatelyStartChapter4 = 285,  	kGoalSteeleNR01StartChapter4 = 290,  	kGoalSteeleHF01StartChapter4 = 291, -	kGoalSteeleDead = 599 +	kGoalSteeleGone = 599  };  enum GoalDektora { @@ -1679,7 +1702,7 @@ enum GoalDektora {  	kGoalDektoraNR11RanAway = 290,  	kGoalDektoraNR07RanAway = 295, -	kGoalDektoraDead = 599 +	kGoalDektoraGone = 599  };  enum GoalGordo { @@ -1730,7 +1753,7 @@ enum GoalGordo {  	kGoalGordoNR01RanAway = 280,  	kGoalGordoNR01Die = 299, -	kGoalGordoDead = 599 +	kGoalGordoGone = 599  };  enum GoalGuzza { @@ -1776,7 +1799,7 @@ enum GoalLucy {  	kGoalLucyHF04WalkAway = 239,  	kGoalLucyReturnToHF03 = 250,  	kGoalLucyHF03RanAway = 299, -	kGoalLucyDead = 599 +	kGoalLucyGone = 599  };  enum GoalIzo { @@ -1797,7 +1820,7 @@ enum GoalIzo {  	kGoalIzoGoToHC03 = 155,  	kGoalIzoDieHidden = 198,  	kGoalIzoDie = 199, -	kGoalIzoDead = 599 +	kGoalIzoGone = 599  };  enum GoalSadik { @@ -1880,7 +1903,7 @@ enum GoalZuben {  	kGoalZubenCT02PotDodgeCheck = 14,  	kGoalZubenFled = 20,  	kGoalZubenMA01AttackMcCoy = 21, -	kGoalZubenDead = 599 +	kGoalZubenGone = 599  };  enum GoalOfficerLeary { diff --git a/engines/bladerunner/script/ai/clovis.cpp b/engines/bladerunner/script/ai/clovis.cpp index 312ea08d04..41d188e3bd 100644 --- a/engines/bladerunner/script/ai/clovis.cpp +++ b/engines/bladerunner/script/ai/clovis.cpp @@ -449,7 +449,7 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case 517:  		if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorLucy, kSetKP07)) { -			Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead); +			Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);  			Global_Variable_Decrement(kVariableReplicants, 1);  		}  		if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorLuther, kSetKP07)) { diff --git a/engines/bladerunner/script/ai/dektora.cpp b/engines/bladerunner/script/ai/dektora.cpp index cb07d7bea9..8ec974082a 100644 --- a/engines/bladerunner/script/ai/dektora.cpp +++ b/engines/bladerunner/script/ai/dektora.cpp @@ -192,7 +192,7 @@ void AIScriptDektora::ReceivedClue(int clueId, int fromActorId) {  }  void AIScriptDektora::ClickedByPlayer() { -	if (Actor_Query_Goal_Number(kActorDektora) == kGoalDektoraDead) { +	if (Actor_Query_Goal_Number(kActorDektora) == kGoalDektoraGone) {  		Actor_Face_Actor(0, kActorDektora, true);  		Actor_Says(kActorMcCoy, 8630, 12); @@ -266,7 +266,7 @@ bool AIScriptDektora::ShotAtAndHit() {  			Actor_Change_Animation_Mode(kActorDektora, kAnimationModeDie);  			Actor_Start_Speech_Sample(kActorDektora, 980);  			Delay(2000); -			Actor_Set_Goal_Number(kActorSteele, 212); +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11Enter);  		} else {  			Actor_Change_Animation_Mode(kActorDektora, kAnimationModeDie);  			Delay(2000); @@ -295,7 +295,7 @@ void AIScriptDektora::Retired(int byActorId) {  	if (Actor_Query_In_Set(kActorDektora, kSetKP07)) {  		Global_Variable_Decrement(kVariableReplicants, 1); -		Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); +		Actor_Set_Goal_Number(kActorDektora, kGoalDektoraGone);  		if (Global_Variable_Query(kVariableReplicants) == 0) {  			Player_Loses_Control(); @@ -313,7 +313,7 @@ void AIScriptDektora::Retired(int byActorId) {  	}  	if (Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraNR11FallThroughWindow) { -		Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); +		Actor_Set_Goal_Number(kActorDektora, kGoalDektoraGone);  	}  	return; //false; @@ -476,15 +476,15 @@ bool AIScriptDektora::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case kGoalDektoraNR11PrepareBurning:  	case kGoalDektoraNR11BurningGoToMcCoy: -	case kGoalDektoraDead: +	case kGoalDektoraGone:  		break; // return true  	case kGoalDektoraNR11Burning: -		Game_Flag_Set(633); +		Game_Flag_Set(kFlagNR11DektoraBurning);  		Actor_Set_Targetable(kActorDektora, true); -		Loop_Actor_Walk_To_XYZ(kActorDektora, -135.0f, 0.33f, -267.0f, 0, 0, 0, 0); +		Loop_Actor_Walk_To_XYZ(kActorDektora, -135.0f, 0.33f, -267.0f, 0, false, false, 0);  		Actor_Face_Actor(kActorMcCoy, kActorDektora, true); -		if (Actor_Query_Goal_Number(kActorSteele) == 216) { +		if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11StopShooting) {  			Actor_Face_Actor(kActorSteele, kActorDektora, true);  			Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatAttack);  			Delay(250); @@ -517,7 +517,7 @@ bool AIScriptDektora::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		Actor_Force_Stop_Walking(kActorDektora);  		Actor_Put_In_Set(kActorDektora, kSetNR10);  		Actor_Set_At_XYZ(kActorDektora, 14.0f, 2.84f, -300.0f, 926); -		Actor_Set_Goal_Number(kActorMcCoy, 231); +		Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyNR10Fall);  		_animationState = 36;  		_animationFrame = 0;  		break; @@ -529,7 +529,7 @@ bool AIScriptDektora::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case 299:  		Actor_Put_In_Set(kActorDektora, kSetFreeSlotI);  		Actor_Set_At_Waypoint(kActorDektora, 41, 0); -		Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); +		Actor_Set_Goal_Number(kActorDektora, kGoalDektoraGone);  		break;  	case 300: @@ -1080,7 +1080,7 @@ bool AIScriptDektora::UpdateAnimation(int *animation, int *frame) {  bool AIScriptDektora::ChangeAnimationMode(int mode) {  	switch (mode) {  	case kAnimationModeIdle: -		if (Game_Flag_Query(633)) { +		if (Game_Flag_Query(kFlagNR11DektoraBurning)) {  			_animationState = 32;  			_animationFrame = 0;  			break; @@ -1132,11 +1132,11 @@ bool AIScriptDektora::ChangeAnimationMode(int mode) {  		break;  	case kAnimationModeWalk: -		if (!Game_Flag_Query(633)) { +		if (Game_Flag_Query(kFlagNR11DektoraBurning)) { +			_animationState = 33;  			_animationFrame = 0; -			_animationState = 21;  		} else { -			_animationState = 33; +			_animationState = 21;  			_animationFrame = 0;  		}  		break; @@ -1192,11 +1192,11 @@ bool AIScriptDektora::ChangeAnimationMode(int mode) {  		break;  	case kAnimationModeCombatWalk: -		if (!Game_Flag_Query(633)) { +		if (Game_Flag_Query(kFlagNR11DektoraBurning)) { +			_animationState = 33;  			_animationFrame = 0; -			_animationState = 21;  		} else { -			_animationState = 33; +			_animationState = 21;  			_animationFrame = 0;  		}  		break; @@ -1267,7 +1267,7 @@ bool AIScriptDektora::ChangeAnimationMode(int mode) {  		break;  	case 21: -		if (Game_Flag_Query(633)) { +		if (Game_Flag_Query(kFlagNR11DektoraBurning)) {  			_animationState = 34;  			_animationFrame = 0;  			break; diff --git a/engines/bladerunner/script/ai/gordo.cpp b/engines/bladerunner/script/ai/gordo.cpp index 50dc2c0f07..742e818dbd 100644 --- a/engines/bladerunner/script/ai/gordo.cpp +++ b/engines/bladerunner/script/ai/gordo.cpp @@ -85,7 +85,7 @@ bool AIScriptGordo::Update() {  		 && Actor_Query_Goal_Number(kActorGordo) != kGoalGordoNR01Arrested  		) {  			Actor_Set_Goal_Number(kActorGordo, 300); -		} else if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoDead) { +		} else if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoGone) {  			Actor_Put_In_Set(kActorGordo, kSetFreeSlotI);  			Actor_Set_At_Waypoint(kActorGordo, 41, 0);  		} @@ -215,7 +215,7 @@ void AIScriptGordo::ClickedByPlayer() {  		Actor_Says(kActorMcCoy, 8600, 11);  		Actor_Face_Actor(kActorGordo, kActorMcCoy, true);  		Actor_Says(kActorGordo, 1390, 16); -	} else if (goal == kGoalGordoDead) { +	} else if (goal == kGoalGordoGone) {  		Actor_Face_Actor(kActorMcCoy, kActorGordo, true);  		Actor_Says(kActorMcCoy, 8665, 14);  	} @@ -274,7 +274,7 @@ void AIScriptGordo::Retired(int byActorId) {  	if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR01Attack) {  		Player_Loses_Control();  		Game_Flag_Set(kFlagGordoRanAway); -		Actor_Set_Goal_Number(kActorGordo, kGoalGordoDead); +		Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);  		Delay(2000);  		Player_Set_Combat_Mode(false);  		Actor_Voice_Over(1410, kActorVoiceOver); @@ -289,7 +289,7 @@ void AIScriptGordo::Retired(int byActorId) {  	if (Actor_Query_In_Set(kActorGordo, kSetKP07)) {  		Global_Variable_Decrement(kVariableReplicants, 1); -		Actor_Set_Goal_Number(kActorGordo, kGoalGordoDead); +		Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);  		if (Global_Variable_Query(kVariableReplicants) == 0) {  			Player_Loses_Control();  			Delay(2000); @@ -305,7 +305,7 @@ void AIScriptGordo::Retired(int byActorId) {  		}  	} -	Actor_Set_Goal_Number(kActorGordo, kGoalGordoDead); +	Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);  	//return false;  } @@ -695,7 +695,7 @@ bool AIScriptGordo::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		} else {  			Actor_Change_Animation_Mode(kActorGordo, kAnimationModeDie);  		} -		Actor_Set_Goal_Number(kActorGordo, kGoalGordoDead); +		Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);  		Actor_Retired_Here(kActorGordo, 36, 18, true, -1);  		break; diff --git a/engines/bladerunner/script/ai/izo.cpp b/engines/bladerunner/script/ai/izo.cpp index 88070113cc..f7bbfce855 100644 --- a/engines/bladerunner/script/ai/izo.cpp +++ b/engines/bladerunner/script/ai/izo.cpp @@ -60,7 +60,7 @@ bool AIScriptIzo::Update() {  	}  	if (Global_Variable_Query(kVariableChapter) == 1 -	 && Actor_Query_Goal_Number(kActorIzo) == kGoalIzoDead +	 && Actor_Query_Goal_Number(kActorIzo) == kGoalIzoGone  	 && Actor_Query_Which_Set_In(kActorIzo) == kSetRC03  	) {  		Actor_Put_In_Set(kActorIzo, kSetFreeSlotI); @@ -74,7 +74,7 @@ bool AIScriptIzo::Update() {  	}  	if (Global_Variable_Query(kVariableChapter) == 4 -	 && Actor_Query_Goal_Number(kActorIzo) < kGoalIzoDead +	 && Actor_Query_Goal_Number(kActorIzo) < kGoalIzoGone  	 && Actor_Query_Goal_Number(kActorIzo) < 300  	 && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGotArrested  	) { @@ -239,7 +239,7 @@ void AIScriptIzo::Retired(int byActorId) {  	}  	Global_Variable_Decrement(kVariableReplicants, 1); -	Actor_Set_Goal_Number(kActorIzo, kGoalIzoDead); +	Actor_Set_Goal_Number(kActorIzo, kGoalIzoGone);  	if (Global_Variable_Query(kVariableReplicants) == 0) {  		Player_Loses_Control(); @@ -434,7 +434,7 @@ bool AIScriptIzo::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		return true;  	case 999: -		Actor_Set_Goal_Number(kActorIzo, kGoalIzoDead); +		Actor_Set_Goal_Number(kActorIzo, kGoalIzoGone);  		return true;  	case 9999: diff --git a/engines/bladerunner/script/ai/lucy.cpp b/engines/bladerunner/script/ai/lucy.cpp index 04ac251e61..41e127fa02 100644 --- a/engines/bladerunner/script/ai/lucy.cpp +++ b/engines/bladerunner/script/ai/lucy.cpp @@ -61,7 +61,7 @@ bool AIScriptLucy::Update() {  	}  	if (Global_Variable_Query(kVariableChapter) == 4 -	 && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyGone  	 && Actor_Query_Which_Set_In(kActorLucy) != 99  	) {  		if (Actor_Query_Which_Set_In(kActorLucy) != Player_Query_Current_Set()) { @@ -212,7 +212,7 @@ void AIScriptLucy::ReceivedClue(int clueId, int fromActorId) {  }  void AIScriptLucy::ClickedByPlayer() { -	if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead) { +	if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyGone) {  		Actor_Face_Actor(kActorMcCoy, kActorLucy, true);  		Actor_Says(kActorMcCoy, 8630, kAnimationModeTalk);  	} @@ -265,7 +265,7 @@ void AIScriptLucy::Retired(int byActorId) {  		Global_Variable_Increment(kVariableChinyen, 200);  	} -	Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead); +	Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);  }  int AIScriptLucy::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { @@ -470,7 +470,7 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case 240: // not used anywhere  		if (Global_Variable_Query(kVariableHollowayArrest) == 3) { -			Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead); +			Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);  			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleHF02ConfrontLucy);  		} else {  			Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF03RanAway); @@ -509,7 +509,7 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		AI_Movement_Track_Repeat(kActorLucy);  		break; -	case kGoalLucyDead: +	case kGoalLucyGone:  		Game_Flag_Set(kFlagLucyRanAway);  		break;  	} @@ -828,7 +828,7 @@ void AIScriptLucy::FledCombat() {  	) {  		Actor_Put_In_Set(kActorLucy, kSetFreeSlotG);  		Actor_Set_At_Waypoint(kActorLucy, 39, 0); -		Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead); +		Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);  	}  	return; //true; diff --git a/engines/bladerunner/script/ai/mccoy.cpp b/engines/bladerunner/script/ai/mccoy.cpp index a6277e9ef4..7edb6393ee 100644 --- a/engines/bladerunner/script/ai/mccoy.cpp +++ b/engines/bladerunner/script/ai/mccoy.cpp @@ -34,10 +34,10 @@ AIScriptMcCoy::AIScriptMcCoy(BladeRunnerEngine *vm) : AIScriptBase(vm) {  	_animationStateNextSpecial = 0;  	_animationNextSpecial = 0;  	dword_45A0F8 = 0; -	dword_45A0FC = 0; -	off_45A100 = 0.0f; -	flt_462710 = 0.0f; -	flt_462714 = 0.0f; +	_NR10SteeleShooting = false; +	_fallSpeed = 0.0f; +	_fallHeightCurrent = 0.0f; +	_fallHeightTarget = 0.0f;  }  void AIScriptMcCoy::Initialize() { @@ -52,8 +52,8 @@ void AIScriptMcCoy::Initialize() {  	_animationStateNextSpecial = 3;  	_animationNextSpecial = 20;  	dword_45A0F8 = -1; -	dword_45A0FC = 0; -	off_45A100 = 0; +	_NR10SteeleShooting = false; +	_fallSpeed = 0;  	Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault);  } @@ -93,10 +93,10 @@ bool AIScriptMcCoy::Update() {  		return true;  	case kGoalMcCoyNR01LayDrugged: -		if (Global_Variable_Query(47) >= 13) { -			Global_Variable_Set(47, 500); -		} if (Global_Variable_Query(47) > 0) { -			Global_Variable_Decrement(47, 1); +		if (Global_Variable_Query(kVariableNR01GetUpCounter) >= 13) { +			Global_Variable_Set(kVariableNR01GetUpCounter, 500); +		} if (Global_Variable_Query(kVariableNR01GetUpCounter) > 0) { +			Global_Variable_Decrement(kVariableNR01GetUpCounter, 1);  		}  		break; @@ -105,18 +105,18 @@ bool AIScriptMcCoy::Update() {  		Actor_Set_Goal_Number(kActorEarlyQ, kGoalEarlyQNR04TakeDisk);  		return true; +	case kGoalMcCoyNR10Fall: +		fallDown(); +		break; +  	case 309: -		sub_4053E0(); +		fallDown();  		break;  	case 391:  		Actor_Retired_Here(kActorMcCoy, 12, 48, 1, -1);  		Actor_Set_Goal_Number(kActorMcCoy, 599);  		break; - -	case 231: -		sub_4053E0(); -		break;  	}  	return false;  } @@ -270,10 +270,10 @@ bool AIScriptMcCoy::ShotAtAndHit() {  void AIScriptMcCoy::Retired(int byActorId) {  	if (byActorId == kActorSteele && Actor_Query_In_Set(kActorSteele, kSetHF06)) {  		if (Actor_Query_In_Set(kActorDektora, kSetHF06) -		 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead) { +		 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone) {  			Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorDektora, 15, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);  		} else if (Actor_Query_In_Set(kActorLucy, kSetHF06) -		        && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +		        && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  		) {  			Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorLucy, 15, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);  		} @@ -282,7 +282,7 @@ void AIScriptMcCoy::Retired(int byActorId) {  	if (Actor_Query_In_Set(kActorMcCoy, kSetHF05)  	 && Actor_Query_In_Set(kActorOfficerLeary, kSetHF05)  	 && Actor_Query_In_Set(kActorDektora, kSetHF05) -	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  	) {  		Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorDektora, 4, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);  	} @@ -290,7 +290,7 @@ void AIScriptMcCoy::Retired(int byActorId) {  	if (Actor_Query_In_Set(kActorMcCoy, kSetHF05)  	 && Actor_Query_In_Set(kActorOfficerGrayford, kSetHF05)  	 && Actor_Query_In_Set(kActorDektora, kSetHF05) -	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  	) {  		Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorDektora, 4, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);  	} @@ -298,7 +298,7 @@ void AIScriptMcCoy::Retired(int byActorId) {  	if (Actor_Query_In_Set(kActorMcCoy, kSetHF05)  	 && Actor_Query_In_Set(kActorOfficerLeary, kSetHF05)  	 && Actor_Query_In_Set(kActorLucy, kSetHF05) -	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  	) {  		Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorLucy, 4, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);  	} @@ -306,7 +306,7 @@ void AIScriptMcCoy::Retired(int byActorId) {  	if (Actor_Query_In_Set(kActorMcCoy, kSetHF05)  	 && Actor_Query_In_Set(kActorOfficerGrayford, kSetHF05)  	 && Actor_Query_In_Set(kActorLucy, kSetHF05) -	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  	) {  		Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorLucy, 4, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false);  	} @@ -379,7 +379,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		return true;  	case kGoalMcCoyNR01LayDrugged: -		Global_Variable_Set(47, 0); +		Global_Variable_Set(kVariableNR01GetUpCounter, 0);  		Player_Set_Combat_Mode_Access(false);  		Player_Gains_Control();  		Scene_Exits_Disable(); @@ -392,11 +392,11 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		return true;  	case 230: -		dword_45A0FC = Actor_Query_Goal_Number(kActorSteele) == 215; +		_NR10SteeleShooting = Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11Shoot;  		Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatAttack);  		return true; -	case 231: +	case kGoalMcCoyNR10Fall:  		Player_Set_Combat_Mode(false);  		Preload(18);  		Set_Enter(kSetNR10, kSceneNR10); @@ -404,12 +404,12 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		Actor_Force_Stop_Walking(kActorMcCoy);  		Actor_Put_In_Set(kActorMcCoy, kSetNR10);  		Actor_Set_At_XYZ(kActorMcCoy, 14.0f, 110.84f, -300.0f, 926); -		Actor_Change_Animation_Mode(kActorMcCoy, 48); +		Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie);  		_animationState = 27;  		_animationFrame = 0; -		flt_462714 = 2.84f; -		flt_462710 = 110.84f; -		off_45A100 = -6.0f; +		_fallHeightTarget = 2.84f; +		_fallHeightCurrent = 110.84f; +		_fallSpeed = -6.0f;  		return true;  	case 301: @@ -468,9 +468,9 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case 390:  		Actor_Force_Stop_Walking(kActorMcCoy);  		Player_Loses_Control(); -		flt_462710 = 48.07f; -		off_45A100 = -4.0f; -		flt_462714 = -20.0f; +		_fallHeightCurrent = 48.07f; +		_fallSpeed = -4.0f; +		_fallHeightTarget = -20.0f;  		if (_animationState != 27 && _animationState != 50) {  			_animationState = 50;  			_animationFrame = Slice_Animation_Query_Number_Of_Frames(18) - 1; @@ -567,7 +567,7 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) {  		break;  	case 68:  		*animation = 18; -		v7 = Slice_Animation_Query_Number_Of_Frames(*animation) - 1 - Global_Variable_Query(47); +		v7 = Slice_Animation_Query_Number_Of_Frames(*animation) - 1 - Global_Variable_Query(kVariableNR01GetUpCounter);  		if (_animationFrame < v7) {  			_animationFrame++;  		} else if (_animationFrame > v7) { @@ -1069,7 +1069,7 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) {  		_animationFrame++;  		if (_animationFrame == 1  		 && Actor_Query_Goal_Number(kActorMcCoy) == 230 -		 && dword_45A0FC == 1 +		 && _NR10SteeleShooting  		) {  			dword_45A0F8 = 27;  		} @@ -1080,7 +1080,7 @@ bool AIScriptMcCoy::UpdateAnimation(int *animation, int *frame) {  			if (Actor_Query_Goal_Number(kActorMcCoy) == 230) {  				_animationFrame = 0;  				_animationState = 21; -				dword_45A0FC = 1; +				_NR10SteeleShooting = true;  				*animation = 12;  			}  		} @@ -1776,18 +1776,18 @@ bool AIScriptMcCoy::ReachedMovementTrackWaypoint(int waypointId) {  void AIScriptMcCoy::FledCombat() {} -void AIScriptMcCoy::sub_4053E0() { +void AIScriptMcCoy::fallDown() {  	float x, y, z;  	Actor_Query_XYZ(kActorMcCoy, &x, &y, &z); -	flt_462710 = flt_462710 + off_45A100; -	if (flt_462714 < flt_462710) { -		off_45A100 = off_45A100 - 0.2f; +	_fallHeightCurrent = _fallHeightCurrent + _fallSpeed; +	if (_fallHeightTarget < _fallHeightCurrent) { +		_fallSpeed = _fallSpeed - 0.2f;  	} else { -		flt_462710 = flt_462714; +		_fallHeightCurrent = _fallHeightTarget;  		Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault);  		Actor_Retired_Here(kActorMcCoy, 12, 48, true, -1);  	} -	return Actor_Set_At_XYZ(kActorMcCoy, x, flt_462710, z, Actor_Query_Facing_1024(kActorMcCoy)); +	return Actor_Set_At_XYZ(kActorMcCoy, x, _fallHeightCurrent, z, Actor_Query_Facing_1024(kActorMcCoy));  }  void AIScriptMcCoy::sub_4054F0() { diff --git a/engines/bladerunner/script/ai/steele.cpp b/engines/bladerunner/script/ai/steele.cpp index 1bcede6dc9..b07a0397c5 100644 --- a/engines/bladerunner/script/ai/steele.cpp +++ b/engines/bladerunner/script/ai/steele.cpp @@ -140,8 +140,8 @@ bool AIScriptSteele::Update() {  			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR01ShootMcCoy);  		} -		if (Actor_Query_Goal_Number(kActorSteele) == 213) { -			Actor_Set_Goal_Number(kActorSteele, 214); +		if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11Entered) { +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11Decide);  			return true;  		} @@ -178,7 +178,7 @@ bool AIScriptSteele::Update() {  		break;  	} -	if ( Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleDead +	if ( Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleGone  		&& !Actor_Query_In_Set(kActorSteele, kSetFreeSlotI)  	) {  		if (Actor_Query_Which_Set_In(kActorMcCoy) != Actor_Query_Which_Set_In(kActorSteele)) { @@ -193,13 +193,12 @@ bool AIScriptSteele::Update() {  void AIScriptSteele::TimerExpired(int timer) {  	if (timer == 0 -	 && Actor_Query_Goal_Number(kActorSteele) == 210 -	 && Player_Query_Current_Scene() == kSceneNR11 +	 && Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11StartWaiting  	) {  		if (Player_Query_Current_Scene() == kSceneNR11) { -			Actor_Set_Goal_Number(kActorSteele, 212); +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11Enter);  		} else { -			Actor_Set_Goal_Number(kActorSteele, 211); +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11StopWaiting);  		}  		return; // true;  	} @@ -355,7 +354,7 @@ void AIScriptSteele::ReceivedClue(int clueId, int fromActorId) {  void AIScriptSteele::ClickedByPlayer() {  	int goal = Actor_Query_Goal_Number(kActorSteele); -	if (goal == kGoalSteeleDead) { +	if (goal == kGoalSteeleGone) {  		Actor_Face_Actor(kActorMcCoy, kActorSteele, true);  		Actor_Says(kActorMcCoy, 8630, 14);  		return; //true; @@ -444,7 +443,7 @@ void AIScriptSteele::EnteredScene(int sceneId) {  		}  	} -	if ( Actor_Query_Goal_Number(kActorSteele) == 5 +	if ( Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleGoToCT01  	 &&  Actor_Query_In_Set(kActorSteele, kSetCT03_CT04)  	 &&  Game_Flag_Query(kFlagCT04HomelessKilledByMcCoy)  	 && !Game_Flag_Query(kFlagCT04HomelessBodyInDumpster) @@ -495,9 +494,9 @@ void AIScriptSteele::Retired(int byActorId) {  		Game_Flag_Set(484);  	} -	if (Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleDead) { +	if (Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleGone) {  		Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatDie); -		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleDead); +		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleGone);  	}  } @@ -556,7 +555,7 @@ double AIScriptSteele::comp_distance(int actorId, float a5, float a6, int a1, fl  }  bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) { -	if (currentGoalNumber == kGoalSteeleDead) { +	if (currentGoalNumber == kGoalSteeleGone) {  		return false;  	} @@ -607,7 +606,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case kGoalSteeleGoToFreeSlotG2:  		AI_Movement_Track_Flush(kActorSteele); -		Game_Flag_Set(185); +		Game_Flag_Set(kFlagSteeleInPoliceStation);  		Game_Flag_Reset(kFlagSteeleInChinaTown);  		AI_Movement_Track_Append(kActorSteele, 39, 45);  		AI_Movement_Track_Repeat(kActorSteele); @@ -631,7 +630,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case kGoalSteeleGoToFreeSlotG3:  		AI_Movement_Track_Flush(kActorSteele); -		Game_Flag_Reset(185); +		Game_Flag_Reset(kFlagSteeleInPoliceStation);  		AI_Movement_Track_Append(kActorSteele, 39, 30);  		AI_Movement_Track_Repeat(kActorSteele);  		return true; @@ -807,7 +806,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		Actor_Force_Stop_Walking(kActorMcCoy);  		Actor_Set_Goal_Number(kActorIzo, kGoalIzoRC03RunAway);  		Actor_Says(kActorSteele, 1940, kAnimationModeTalk); -		Loop_Actor_Walk_To_Actor(kActorSteele, 0, 60, false, true); +		Loop_Actor_Walk_To_Actor(kActorSteele, kActorMcCoy, 60, false, true);  		Actor_Face_Actor(kActorSteele, kActorMcCoy, true);  		Actor_Face_Actor(kActorMcCoy, kActorSteele, true);  		Actor_Says(kActorSteele, 1950, kAnimationModeTalk); @@ -852,23 +851,23 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		Actor_Set_At_Waypoint(kActorSteele, 35, 0);  		return true; -	case 210: +	case kGoalSteeleNR11StartWaiting:  		AI_Countdown_Timer_Reset(kActorSteele, 0);  		AI_Countdown_Timer_Start(kActorSteele, 0, 15);  		return true; -	case 211: +	case kGoalSteeleNR11StopWaiting:  		AI_Countdown_Timer_Reset(kActorSteele, 0);  		return true; -	case 212: +	case kGoalSteeleNR11Enter:  		if (comp_distance(kActorMcCoy, -4.0, 0.33f, 0.0f, 100.0f, 0.33f, -4.0f) < 48.0f) { -			Loop_Actor_Walk_To_XYZ(0, 32.0f, 0.33f, 17.0f, 0, 0, 0, 0); +			Loop_Actor_Walk_To_XYZ(kActorMcCoy, 32.0f, 0.33f, 17.0f, 0, false, false, 0);  		}  		AI_Countdown_Timer_Reset(kActorSteele, 0);  		Player_Loses_Control();  		if (Actor_Query_Goal_Number(kActorDektora) == kGoalSteeleNR01ConfrontGordo) { -			Async_Actor_Walk_To_XYZ(kActorMcCoy, -15.53f, 0.33f, 73.49f, 0, 0); +			Async_Actor_Walk_To_XYZ(kActorMcCoy, -15.53f, 0.33f, 73.49f, 0, false);  		}  		Actor_Put_In_Set(kActorSteele, kSetNR11);  		Actor_Set_At_XYZ(kActorSteele, 100.0f, -51.56f, 0.0, 0); @@ -876,37 +875,39 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		_animationFrame = 0;  		return true; -	case 213: +	case kGoalSteeleNR11Entered:  	case 216: -	case 271: +	case kGoalSteeleNR01PrepareShotByMcCoy:  		return true; -	case 214: +	case kGoalSteeleNR11Decide:  		Player_Gains_Control();  		switch (Actor_Query_Goal_Number(kActorDektora)) { -		case 250: -			Actor_Face_Heading(kActorMcCoy, 954, 0); +		case kGoalDektoraNR11Hiding: +			Actor_Face_Heading(kActorMcCoy, 954, false);  			Actor_Change_Animation_Mode(kActorSteele, 4);  			Delay(2000);  			Actor_Says(kActorSteele, 1700, 58);  			Actor_Says(kActorMcCoy, 3800, 3);  			Actor_Says(kActorSteele, 1710, 59); -			Actor_Set_Goal_Number(kActorSteele, 215); +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11Shoot);  			break; -		case 260: -			Actor_Face_Actor(kActorSteele, kActorDektora, 1); + +		case kGoalDektoraNR11WalkAway: +			Actor_Face_Actor(kActorSteele, kActorDektora, true);  			Actor_Says(kActorSteele, 1790, 3); -			Actor_Face_Actor(kActorMcCoy, kActorSteele, 1); -			Actor_Face_Actor(kActorSteele, kActorMcCoy, 1); +			Actor_Face_Actor(kActorMcCoy, kActorSteele, true); +			Actor_Face_Actor(kActorSteele, kActorMcCoy, true);  			Actor_Says(kActorMcCoy, 3830, 17);  			Actor_Says(kActorSteele, 1800, 17);  			Actor_Says(kActorMcCoy, 3835, 18);  			Actor_Says(kActorSteele, 1810, 16);  			Game_Flag_Set(kFlagDektoraRanAway); -			Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); -			Actor_Set_Goal_Number(kActorSteele, 275); +			Actor_Set_Goal_Number(kActorDektora, kGoalDektoraGone); +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNRxxGoToSpinner);  			break; -		case 274: + +		case kGoalDektoraNR11FallThroughWindow:  			Actor_Modify_Friendliness_To_Other(kActorSteele, kActorMcCoy, 6);  			Actor_Says(kActorSteele, 1750, 12);  			Actor_Says(kActorMcCoy, 3815, 19); @@ -916,12 +917,12 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  			Actor_Says(kActorSteele, 1780, 15);  			Actor_Says(kActorMcCoy, 3825, 14);  			Game_Flag_Set(kFlagDektoraRanAway); -			Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); -			Actor_Set_Goal_Number(kActorSteele, 275); +			Actor_Set_Goal_Number(kActorDektora, kGoalDektoraGone); +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNRxxGoToSpinner);  		}  		return true; -	case 215: +	case kGoalSteeleNR11Shoot:  		Game_Flag_Set(kFlagNR11SteeleShoot);  		Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatAttack);  		Scene_Exits_Disable(); @@ -962,14 +963,14 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		AI_Movement_Track_Repeat(kActorSteele);  		return true; -	case 235: +	case kGoalSteeleNR08WalkOut:  		AI_Movement_Track_Flush(kActorSteele);  		AI_Movement_Track_Append_Run(kActorSteele, 467, 0);  		AI_Movement_Track_Append(kActorSteele, 35, 0);  		AI_Movement_Track_Repeat(kActorSteele);  		return true; -	case 236: +	case kGoalSteeleNR10Wait:  		Actor_Put_In_Set(kActorSteele, kSetNR10);  		Actor_Set_At_XYZ(kActorSteele, -118.13f, 2.84f, -197.90f, 305);  		return true; @@ -1051,7 +1052,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		Actor_Says(kActorSteele, 100, 13);  		Actor_Says(kActorMcCoy, 1575, 13);  		Actor_Says(kActorSteele, 120, 15); -		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleGoToMcCoysSpinner); +		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleHFxxGoToSpinner);  		return true;  	case kGoalSteeleHF02LucyLostByMcCoy: @@ -1065,10 +1066,10 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		Actor_Says(kActorSteele, 180, 17);  		Actor_Says(kActorMcCoy, 1590, 17);  		Actor_Says(kActorSteele, 200, 15); -		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleGoToMcCoysSpinner); +		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleHFxxGoToSpinner);  		return true; -	case kGoalSteeleGoToMcCoysSpinner: +	case kGoalSteeleHFxxGoToSpinner:  		Actor_Says(kActorSteele, 130, 13);  		Actor_Says(kActorSteele, 140, 13); @@ -1225,7 +1226,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);  		return true; -	case 275: +	case kGoalSteeleNRxxGoToSpinner:  		Delay(500);  		Game_Flag_Set(kFlagSpinnerMissing);  		Player_Gains_Control(); @@ -1388,7 +1389,7 @@ bool AIScriptSteele::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case 419:  		Actor_Set_Targetable(kActorSteele, false);  		Game_Flag_Set(kFlagSteeleDead); -		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleDead); +		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleGone);  		Actor_Retired_Here(kActorSteele, 60, 12, true, -1);  		return true; @@ -1572,8 +1573,8 @@ bool AIScriptSteele::UpdateAnimation(int *animation, int *frame) {  			*animation = 74;  			_animationFrame = 0;  			_animationState = 0; -			if (Actor_Query_Goal_Number(kActorSteele) == 212) { -				Actor_Set_Goal_Number(kActorSteele, 213); +			if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11Enter) { +				Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11Entered);  			}  		}  		break; @@ -1758,7 +1759,7 @@ bool AIScriptSteele::UpdateAnimation(int *animation, int *frame) {  			_animationState = 23;  			*animation = 54;  			Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatIdle); -			if (Actor_Query_Goal_Number(kActorSteele) == 215) { +			if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11Shoot) {  				Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatAttack);  				_animationState = 26;  				_animationFrame = 0; diff --git a/engines/bladerunner/script/ai/zuben.cpp b/engines/bladerunner/script/ai/zuben.cpp index eb7de88d99..1cc2a541d2 100644 --- a/engines/bladerunner/script/ai/zuben.cpp +++ b/engines/bladerunner/script/ai/zuben.cpp @@ -46,7 +46,7 @@ void AIScriptZuben::Initialize() {  }  bool AIScriptZuben::Update() { -	if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDead +	if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenGone  	 && Actor_Query_Which_Set_In(kActorZuben) != kSetFreeSlotI  	 && Actor_Query_Which_Set_In(kActorZuben) != Player_Query_Current_Set()  	) { @@ -174,7 +174,7 @@ void AIScriptZuben::CompletedMovementTrack() {  			Music_Stop(2);  			Sound_Play(574, 40, 100, 100, 50);  			Delay(2000); -			Game_Flag_Set(144); +			Game_Flag_Set(kFlagCT07toCT06);  			Game_Flag_Set(kFlagZubenSpared);  			Game_Flag_Set(kFlagCT01ZubenGone);  			Actor_Set_Goal_Number(kActorZuben, kGoalZubenSpared); @@ -203,7 +203,7 @@ void AIScriptZuben::ReceivedClue(int clueId, int fromActorId) {  }  void AIScriptZuben::ClickedByPlayer() { -	if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDead) { +	if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenGone) {  		if (Player_Query_Current_Scene() == kSceneCT06) {  			// return true;  			return; @@ -289,7 +289,7 @@ void AIScriptZuben::Retired(int byActorId) {  		return;  	}  	Global_Variable_Decrement(kVariableReplicants, 1); -	Actor_Set_Goal_Number(kActorZuben, kGoalZubenDead); +	Actor_Set_Goal_Number(kActorZuben, kGoalZubenGone);  	if (Global_Variable_Query(kVariableReplicants) == 0) {  		Player_Loses_Control();  		Delay(2000); @@ -372,7 +372,7 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) {  			Player_Set_Combat_Mode(false);  			Actor_Set_Goal_Number(kActorGaff, kGoalGaffMA01ApproachMcCoy);  		} -		Actor_Set_Goal_Number(kActorZuben, kGoalZubenDead); +		Actor_Set_Goal_Number(kActorZuben, kGoalZubenGone);  		return false;  	case kGoalZubenCT02PushPot: @@ -1175,7 +1175,7 @@ void AIScriptZuben::FledCombat() {  void AIScriptZuben::dialogue() {  	Dialogue_Menu_Clear_List();  	DM_Add_To_List_Never_Repeat_Once_Selected(1490, 5, 5, -1); -	if (Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead) { +	if (Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone) {  		DM_Add_To_List_Never_Repeat_Once_Selected(1500, 5, 5, 5);  	}  	DM_Add_To_List_Never_Repeat_Once_Selected(1510, -1, 5, 5); diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h index f0f0c9567b..de09f8786a 100644 --- a/engines/bladerunner/script/ai_script.h +++ b/engines/bladerunner/script/ai_script.h @@ -105,12 +105,12 @@ DECLARE_SCRIPT(McCoy)  	int _animationStateNextSpecial;  	int _animationNextSpecial;  	int dword_45A0F8; -	int dword_45A0FC; -	float off_45A100; -	float flt_462710; -	float flt_462714; +	bool _NR10SteeleShooting; +	float _fallSpeed; +	float _fallHeightCurrent; +	float _fallHeightTarget; -	void sub_4053E0(); +	void fallDown();  	void sub_4054F0();  	void sub_405660();  	void sub_405800(); diff --git a/engines/bladerunner/script/scene/hf01.cpp b/engines/bladerunner/script/scene/hf01.cpp index b466794b20..c0e5530e69 100644 --- a/engines/bladerunner/script/scene/hf01.cpp +++ b/engines/bladerunner/script/scene/hf01.cpp @@ -344,14 +344,14 @@ void SceneScriptHF01::PlayerWalkedIn() {  	) {  		if (Actor_Clue_Query(kActorMcCoy, kCluePhoneCallLucy1)  		 && Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsLucy -		 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +		 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  		) {  			Actor_Put_In_Set(kActorLucy, kSetHF01);  			Actor_Set_At_XYZ(kActorLucy, -5.0f, 8.0f, -622.0f, 419);  			Actor_Set_Targetable(kActorLucy, true);  		} else if (Actor_Clue_Query(kActorMcCoy, kCluePhoneCallDektora1)  		        && Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsDektora -		        && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +		        && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  		) {  			Actor_Put_In_Set(kActorDektora, kSetHF01);  			Actor_Set_At_XYZ(kActorDektora, -5.0f, 8.0f, -622.0f, 419); @@ -421,13 +421,13 @@ void SceneScriptHF01::PlayerWalkedOut() {  	if (Actor_Query_Goal_Number(kActorLucy) == 450) {  		Actor_Put_In_Set(kActorLucy, kSetFreeSlotG);  		Actor_Set_At_Waypoint(kActorLucy, 39, 0); -		Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead); +		Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);  	}  	if (Actor_Query_Goal_Number(kActorDektora) == 450) {  		Actor_Put_In_Set(kActorDektora, kSetFreeSlotG);  		Actor_Set_At_Waypoint(kActorDektora, 39, 0); -		Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); +		Actor_Set_Goal_Number(kActorDektora, kGoalDektoraGone);  	}  } diff --git a/engines/bladerunner/script/scene/hf02.cpp b/engines/bladerunner/script/scene/hf02.cpp index c3d3b5a0a2..a4be7591e8 100644 --- a/engines/bladerunner/script/scene/hf02.cpp +++ b/engines/bladerunner/script/scene/hf02.cpp @@ -132,7 +132,7 @@ void SceneScriptHF02::PlayerWalkedIn() {  	}  	if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleHF02LucyRanAway) { -		if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead) { +		if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyGone) {  			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleHF02LucyShotByMcCoy);  		} else {  			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleHF02LucyLostByMcCoy); diff --git a/engines/bladerunner/script/scene/hf05.cpp b/engines/bladerunner/script/scene/hf05.cpp index 3f94212b59..e5afa3c98b 100644 --- a/engines/bladerunner/script/scene/hf05.cpp +++ b/engines/bladerunner/script/scene/hf05.cpp @@ -384,7 +384,7 @@ void SceneScriptHF05::dialogueWithCrazylegs1() {  		DM_Add_To_List_Never_Repeat_Once_Selected(1200, 5, 5, 3); // WOMAN'S PHOTO  	}  	if (Actor_Clue_Query(kActorMcCoy, kClueLucy) -	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  	) {  		DM_Add_To_List_Never_Repeat_Once_Selected(1210, 4, 6, 2); // LUCY'S PHOTO  	} @@ -560,12 +560,12 @@ void SceneScriptHF05::dialogueWithCrazylegs2() { // cut feature? it is impossibl  int SceneScriptHF05::getAffectionTowardsActor() {  	if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsDektora -	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  	) {  		return kActorDektora;  	}  	if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsLucy -	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  	) {  		return kActorLucy;  	} @@ -744,13 +744,13 @@ void SceneScriptHF05::addAmbientSounds() {  int SceneScriptHF05::sub_4048C0() {  	if (Actor_Query_In_Set(kActorDektora, kSetHF05) -	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  	) {  		return kActorDektora;  	}  	if (Actor_Query_In_Set(kActorLucy, kSetHF05) -	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  	) {  		return kActorLucy;  	} diff --git a/engines/bladerunner/script/scene/hf06.cpp b/engines/bladerunner/script/scene/hf06.cpp index c89d82bcd7..83d96a5d3f 100644 --- a/engines/bladerunner/script/scene/hf06.cpp +++ b/engines/bladerunner/script/scene/hf06.cpp @@ -71,13 +71,13 @@ bool SceneScriptHF06::ClickedOn3DObject(const char *objectName, bool a2) {  		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 14.33f, 367.93f, 399.0f, 0, true, false, 0)) {  			Actor_Face_Heading(kActorMcCoy, 486, true);  			if (Actor_Query_In_Set(kActorDektora, kSetHF06) -			 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +			 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  			) {  				Actor_Face_Actor(kActorDektora, kActorMcCoy, true);  				Actor_Says(kActorDektora, 210, 12);  				Actor_Says(kActorMcCoy, 2125, 12);  			} else if (Actor_Query_In_Set(kActorLucy, kSetHF06) -			        && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +			        && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  			) {  				Actor_Face_Actor(kActorLucy, kActorMcCoy, true);  				Actor_Says(kActorLucy, 490, 18); @@ -111,7 +111,7 @@ bool SceneScriptHF06::ClickedOn3DObject(const char *objectName, bool a2) {  bool SceneScriptHF06::ClickedOnActor(int actorId) {  	if (actorId == kActorLucy -	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  	) {  		Actor_Face_Actor(kActorLucy, kActorMcCoy, true);  		Actor_Face_Actor(kActorMcCoy, kActorLucy, true); @@ -120,7 +120,7 @@ bool SceneScriptHF06::ClickedOnActor(int actorId) {  			Actor_Says(kActorMcCoy, 2115, 17);  		}  	} else if (actorId == kActorDektora -	        && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +	        && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  	) {  		Actor_Face_Actor(kActorDektora, kActorMcCoy, true);  		Actor_Face_Actor(kActorMcCoy, kActorDektora, true); @@ -171,11 +171,11 @@ void SceneScriptHF06::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo  		int otherActorId = -1;  		if (Actor_Query_In_Set(kActorDektora, kSetHF06) -		 && Actor_Query_Goal_Number(kActorDektora) == kGoalDektoraDead +		 && Actor_Query_Goal_Number(kActorDektora) == kGoalDektoraGone  		) {  			otherActorId = kActorDektora;  		} else if (Actor_Query_In_Set(kActorLucy, kSetHF06) -		        && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead +		        && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyGone  		) {  			otherActorId = kActorLucy;  		} @@ -211,11 +211,11 @@ void SceneScriptHF06::PlayerWalkedIn() {  	if (Game_Flag_Query(662)) {  		int actorId = -1;  		if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsLucy -		 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +		 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  		) {  			actorId = kActorLucy;  		} else if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsDektora -		        && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +		        && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  		) {  			actorId = kActorDektora;  		} diff --git a/engines/bladerunner/script/scene/hf07.cpp b/engines/bladerunner/script/scene/hf07.cpp index 12593ed4ba..11593fb7d4 100644 --- a/engines/bladerunner/script/scene/hf07.cpp +++ b/engines/bladerunner/script/scene/hf07.cpp @@ -143,12 +143,12 @@ void SceneScriptHF07::DialogueQueueFlushed(int a1) {  int SceneScriptHF07::getAffectionTowardsActor() {  	if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsDektora -	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  	) {  		return kActorDektora;  	}  	if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsLucy -	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  	) {  		return kActorLucy;  	} diff --git a/engines/bladerunner/script/scene/kp07.cpp b/engines/bladerunner/script/scene/kp07.cpp index 972a18b7d4..486120f0ea 100644 --- a/engines/bladerunner/script/scene/kp07.cpp +++ b/engines/bladerunner/script/scene/kp07.cpp @@ -30,7 +30,7 @@ void SceneScriptKP07::InitializeScene() {  	Scene_Exit_Add_2D_Exit(0, 315, 185, 381, 285, 0);  	if (Game_Flag_Query(653)) {  		if (Game_Flag_Query(kFlagDektoraIsReplicant) -		 && Actor_Query_Goal_Number(kActorDektora) < kGoalDektoraDead +		 && Actor_Query_Goal_Number(kActorDektora) < kGoalDektoraGone  		) {  			Actor_Set_Targetable(kActorDektora, true);  			Global_Variable_Increment(kVariableReplicants, 1); @@ -38,7 +38,7 @@ void SceneScriptKP07::InitializeScene() {  			Actor_Set_At_XYZ(kActorDektora, -52.0f, -41.52f, -5.0f, 289);  		} -		if (Actor_Query_Goal_Number(kActorZuben) < kGoalZubenDead) { +		if (Actor_Query_Goal_Number(kActorZuben) < kGoalZubenGone) {  			Global_Variable_Increment(kVariableReplicants, 1);  			Actor_Set_Targetable(kActorZuben, true);  			Actor_Put_In_Set(kActorZuben, kSetKP07); @@ -55,7 +55,7 @@ void SceneScriptKP07::InitializeScene() {  		}  		if (Game_Flag_Query(kFlagGordoIsReplicant) -		 && Actor_Query_Goal_Number(kActorGordo) < kGoalGordoDead +		 && Actor_Query_Goal_Number(kActorGordo) < kGoalGordoGone  		) {  			Global_Variable_Increment(kVariableReplicants, 1);  			Actor_Set_Targetable(kActorGordo, true); @@ -64,7 +64,7 @@ void SceneScriptKP07::InitializeScene() {  		}  		if (Game_Flag_Query(kFlagLucyIsReplicant) -		 && Actor_Query_Goal_Number(kActorLucy) < kGoalLucyDead +		 && Actor_Query_Goal_Number(kActorLucy) < kGoalLucyGone  		) {  			Global_Variable_Increment(kVariableReplicants, 1);  			Actor_Put_In_Set(kActorLucy, kSetKP07); diff --git a/engines/bladerunner/script/scene/ma04.cpp b/engines/bladerunner/script/scene/ma04.cpp index 6ebdae5bb1..c3c26f6166 100644 --- a/engines/bladerunner/script/scene/ma04.cpp +++ b/engines/bladerunner/script/scene/ma04.cpp @@ -564,7 +564,7 @@ void SceneScriptMA04::sleep() {  		Player_Loses_Control();  		Game_Flag_Set(kFlagMA04McCoySleeping);  		if ((Game_Flag_Query(kFlagZubenRetired) || Game_Flag_Query(kFlagZubenSpared)) && Global_Variable_Query(kVariableChapter) == 1) { -			if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDead) { +			if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenGone) {  				Actor_Put_In_Set(kActorZuben, kSetFreeSlotA);  				Actor_Set_At_Waypoint(kActorZuben, 33, 0);  			} diff --git a/engines/bladerunner/script/scene/nr01.cpp b/engines/bladerunner/script/scene/nr01.cpp index 6c619aca3e..b7548d228a 100644 --- a/engines/bladerunner/script/scene/nr01.cpp +++ b/engines/bladerunner/script/scene/nr01.cpp @@ -106,7 +106,7 @@ void SceneScriptNR01::SceneLoaded() {  bool SceneScriptNR01::MouseClick(int x, int y) {  	if (Actor_Query_Goal_Number(kActorMcCoy) == kGoalMcCoyNR01LayDrugged) { -		Global_Variable_Increment(47, 4); +		Global_Variable_Increment(kVariableNR01GetUpCounter, 4);  		return true;  	}  	return false; diff --git a/engines/bladerunner/script/scene/nr08.cpp b/engines/bladerunner/script/scene/nr08.cpp index 7070e4d190..b2f62f7461 100644 --- a/engines/bladerunner/script/scene/nr08.cpp +++ b/engines/bladerunner/script/scene/nr08.cpp @@ -221,7 +221,7 @@ void SceneScriptNR08::PlayerWalkedIn() {  		Actor_Says(kActorSteele, 1670, 13);  		Actor_Says(kActorSteele, 1680, 14);  		Actor_Says(kActorSteele, 1690, 15); -		Actor_Set_Goal_Number(kActorSteele, 235); +		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR08WalkOut);  		return; // true;  	} diff --git a/engines/bladerunner/script/scene/nr10.cpp b/engines/bladerunner/script/scene/nr10.cpp index 3f745bbe8c..6031952f27 100644 --- a/engines/bladerunner/script/scene/nr10.cpp +++ b/engines/bladerunner/script/scene/nr10.cpp @@ -155,7 +155,7 @@ void SceneScriptNR10::PlayerWalkedIn() {  		return;  	} -	if (Actor_Query_Goal_Number(kActorSteele) == 236) { +	if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR10Wait) {  		Actor_Face_Actor(kActorSteele, kActorMcCoy, true);  		Actor_Says(kActorSteele, 150, 13);  		Actor_Face_Actor(kActorMcCoy, kActorSteele, true); @@ -165,7 +165,7 @@ void SceneScriptNR10::PlayerWalkedIn() {  		Actor_Says(kActorSteele, 1160, 16);  		Delay(1000);  		Actor_Says(kActorSteele, 1290, 14); -		Actor_Set_Goal_Number(kActorSteele, 275); +		Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNRxxGoToSpinner);  	}  	//		return false;  } diff --git a/engines/bladerunner/script/scene/nr11.cpp b/engines/bladerunner/script/scene/nr11.cpp index d0d3ff1867..447dfda1ab 100644 --- a/engines/bladerunner/script/scene/nr11.cpp +++ b/engines/bladerunner/script/scene/nr11.cpp @@ -139,7 +139,7 @@ bool SceneScriptNR11::ClickedOn3DObject(const char *objectName, bool combatMode)  	 || Object_Query_Click("BUST BUST", objectName)  	) {  		if (combatMode) { -			Actor_Set_Goal_Number(kActorSteele, 211); +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11StopWaiting);  			Scene_Exits_Disable();  			untargetEverything();  			Player_Loses_Control(); @@ -153,7 +153,7 @@ bool SceneScriptNR11::ClickedOn3DObject(const char *objectName, bool combatMode)  			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 24.0f, 0.33f, 0.0f, 0, true, false, 0)) {  				Actor_Face_XYZ(kActorMcCoy, -180.0f, 0.0f, -170.0f, true);  				untargetEverything(); -				Actor_Set_Goal_Number(kActorSteele, 211); +				Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11StopWaiting);  				if (Actor_Query_Friendliness_To_Other(kActorDektora, kActorMcCoy) < 30) {  					Actor_Set_At_XYZ(kActorDektora, 0.5f, 0.33f, -162.0f, 0);  					Loop_Actor_Walk_To_XYZ(kActorDektora, -24.0f, 0.33f, -35.4f, 0, false, true, 0); @@ -209,7 +209,7 @@ bool SceneScriptNR11::ClickedOn3DObject(const char *objectName, bool combatMode)  					Music_Stop(4);  					Actor_Set_Goal_Number(kActorDektora, kGoalDektoraNR11WalkAway);  					if (Global_Variable_Query(kVariableHollowayArrest) == 1) { -						Actor_Set_Goal_Number(kActorSteele, 236); +						Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR10Wait);  					}  					Game_Flag_Set(kFlagDektoraRanAway);  				} @@ -310,14 +310,14 @@ void SceneScriptNR11::SceneFrameAdvanced(int frame) {  			return;  		}  		actorSweepArea(kActorMcCoy, frame); -		if (Actor_Query_Goal_Number(kActorSteele) == 215) { +		if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11Shoot) {  			actorSweepArea(kActorSteele, frame);  		}  		if (frame == 120) {  			Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyDefault);  			Player_Gains_Control(); -			if (Actor_Query_Goal_Number(kActorSteele) == 215) { -				Actor_Set_Goal_Number(kActorSteele, 216); +			if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11Shoot) { +				Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11StopShooting);  			}  			Actor_Set_Goal_Number(kActorDektora, kGoalDektoraNR11PrepareBurning);  		} @@ -332,7 +332,7 @@ void SceneScriptNR11::PlayerWalkedIn() {  	if (Actor_Query_Goal_Number(kActorDektora) == kGoalDektoraNR11Hiding) {  		Player_Set_Combat_Mode(true);  		if (Game_Flag_Query(kFlagDektoraIsReplicant)) { -			Actor_Set_Goal_Number(kActorSteele, 210); +			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11StartWaiting);  		}  	} @@ -345,14 +345,14 @@ void SceneScriptNR11::PlayerWalkedIn() {  		Player_Set_Combat_Mode(false);  		Player_Gains_Control();  		if (Game_Flag_Query(kFlagDektoraIsReplicant)) { -			if (Actor_Query_Goal_Number(kActorSteele) == 211) { +			if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11StopWaiting) {  				Actor_Set_At_XYZ(kActorMcCoy, -37.41f, 0.33f, -86.0f, 26);  				Delay(500);  				Actor_Face_Current_Camera(kActorMcCoy, true);  				Delay(750);  				Actor_Says(kActorMcCoy, 5290, 12);  				Delay(1000); -				Actor_Set_Goal_Number(kActorSteele, 212); +				Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11Enter);  				Actor_Face_Actor(kActorMcCoy, kActorSteele, true);  			} else {  				Actor_Set_At_XYZ(kActorMcCoy, -15.53f, 0.33f, 73.49f, 954); @@ -365,10 +365,10 @@ void SceneScriptNR11::PlayerWalkedIn() {  				Actor_Says(kActorMcCoy, 3810, 16);  				Actor_Says_With_Pause(kActorSteele, 1730, 0.2f, 14);  				Actor_Says(kActorSteele, 1740, 15); -				Actor_Set_Goal_Number(kActorDektora, kGoalDektoraDead); +				Actor_Set_Goal_Number(kActorDektora, kGoalDektoraGone);  				Actor_Put_In_Set(kActorDektora, kSetFreeSlotI);  				Actor_Set_At_Waypoint(kActorDektora, 41, 0); -				Actor_Set_Goal_Number(kActorSteele, 275); +				Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNRxxGoToSpinner);  			}  		} else {  			Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested); diff --git a/engines/bladerunner/script/scene/ps04.cpp b/engines/bladerunner/script/scene/ps04.cpp index d5eda1f971..10f26d23f4 100644 --- a/engines/bladerunner/script/scene/ps04.cpp +++ b/engines/bladerunner/script/scene/ps04.cpp @@ -186,7 +186,7 @@ void SceneScriptPS04::dialogueWithGuzza() {  		Actor_Says(kActorMcCoy, 4065, 18);  		Actor_Says(kActorGuzza, 560, 34);  		if (Query_Difficulty_Level() != 0) { -			Global_Variable_Increment(2, 100); +			Global_Variable_Increment(kVariableChinyen, 100);  		}  		break; diff --git a/engines/bladerunner/script/scene/ug05.cpp b/engines/bladerunner/script/scene/ug05.cpp index f107699940..1c7edb5897 100644 --- a/engines/bladerunner/script/scene/ug05.cpp +++ b/engines/bladerunner/script/scene/ug05.cpp @@ -227,12 +227,12 @@ void SceneScriptUG05::DialogueQueueFlushed(int a1) {  int SceneScriptUG05::getAffectionTowardsActor() {  	if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsDektora -	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraDead +	 && Actor_Query_Goal_Number(kActorDektora) != kGoalDektoraGone  	) {  		return kActorDektora;  	}  	if (Global_Variable_Query(kVariableAffectionTowards) == kAffectionTowardsLucy -	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone  	) {  		return kActorLucy;  	} | 
