diff options
Diffstat (limited to 'engines/bladerunner/script/ai/lucy.cpp')
| -rw-r--r-- | engines/bladerunner/script/ai/lucy.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/ai/lucy.cpp b/engines/bladerunner/script/ai/lucy.cpp index 04ac251e61..41e127fa02 100644 --- a/engines/bladerunner/script/ai/lucy.cpp +++ b/engines/bladerunner/script/ai/lucy.cpp @@ -61,7 +61,7 @@ bool AIScriptLucy::Update() {  	}  	if (Global_Variable_Query(kVariableChapter) == 4 -	 && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead +	 && Actor_Query_Goal_Number(kActorLucy) == kGoalLucyGone  	 && Actor_Query_Which_Set_In(kActorLucy) != 99  	) {  		if (Actor_Query_Which_Set_In(kActorLucy) != Player_Query_Current_Set()) { @@ -212,7 +212,7 @@ void AIScriptLucy::ReceivedClue(int clueId, int fromActorId) {  }  void AIScriptLucy::ClickedByPlayer() { -	if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyDead) { +	if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyGone) {  		Actor_Face_Actor(kActorMcCoy, kActorLucy, true);  		Actor_Says(kActorMcCoy, 8630, kAnimationModeTalk);  	} @@ -265,7 +265,7 @@ void AIScriptLucy::Retired(int byActorId) {  		Global_Variable_Increment(kVariableChinyen, 200);  	} -	Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead); +	Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);  }  int AIScriptLucy::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { @@ -470,7 +470,7 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {  	case 240: // not used anywhere  		if (Global_Variable_Query(kVariableHollowayArrest) == 3) { -			Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead); +			Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);  			Actor_Set_Goal_Number(kActorSteele, kGoalSteeleHF02ConfrontLucy);  		} else {  			Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF03RanAway); @@ -509,7 +509,7 @@ bool AIScriptLucy::GoalChanged(int currentGoalNumber, int newGoalNumber) {  		AI_Movement_Track_Repeat(kActorLucy);  		break; -	case kGoalLucyDead: +	case kGoalLucyGone:  		Game_Flag_Set(kFlagLucyRanAway);  		break;  	} @@ -828,7 +828,7 @@ void AIScriptLucy::FledCombat() {  	) {  		Actor_Put_In_Set(kActorLucy, kSetFreeSlotG);  		Actor_Set_At_Waypoint(kActorLucy, 39, 0); -		Actor_Set_Goal_Number(kActorLucy, kGoalLucyDead); +		Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);  	}  	return; //true;  | 
