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-rw-r--r--scumm/boxes.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/boxes.cpp b/scumm/boxes.cpp
index 5d2a5dbcb7..73fd8961ff 100644
--- a/scumm/boxes.cpp
+++ b/scumm/boxes.cpp
@@ -232,7 +232,7 @@ int ScummEngine::getBoxScale(int box) {
* At some point, we discovered that the old scale items (stored in rtScaleTable
* resources) are in fact the same as (or rather, a predecessor of) the
* scale slots used in COMI. While not being precomputed (and thus slightly
- * slower), they are more flexible, and most importantly, can cope with
+ * slower), scale slots are more flexible, and most importantly, can cope with
* rooms higher than 200 pixels. That's an essential feature for DIG and FT
* and in fact the lack of it caused various bugs in the past.
*
@@ -252,7 +252,7 @@ void ScummEngine::convertScaleTableToScaleSlot(int slot) {
return;
if (resptr[0] == resptr[199]) {
- // The scale is constant This usually means we encountered one of the
+ // The scale is constant. This usually means we encountered one of the
// "broken" cases. We set pseudo scale item values which lead to a
// constant scale of 255.
setScaleSlot(slot, 0, 0, 255, 0, 199, 255);