diff options
| -rw-r--r-- | engines/sci/engine/script_patches.cpp | 61 | ||||
| -rw-r--r-- | engines/sci/engine/workarounds.cpp | 3 | 
2 files changed, 63 insertions, 1 deletions
| diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 5fc93421cd..ea51f1a047 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -51,6 +51,7 @@ struct SciScriptSignature {  //  - if not EOS, an adjust offset and the actual bytes  //  - rinse and repeat +// ===========================================================================  // stayAndHelp::changeState (0) is called when ego swims to the left or right  //  boundaries of room 660. Normally a textbox is supposed to get on screen  //  but the call is wrong, so not only do we get an error message the script @@ -189,6 +190,7 @@ const SciScriptSignature gk1Signatures[] = {      {      0, NULL,                                          0,                                            0, NULL,                          NULL }  }; +// ===========================================================================  // this here gets called on entry and when going out of game windows  //  uEvt::port will not get changed after kDisposeWindow but a bit later, so  //  we would get an invalid port handle to a kSetPort call. We just patch in @@ -252,7 +254,63 @@ const SciScriptSignature hoyle4Signatures[] = {      {      0, NULL,                                          0,                                            0, NULL,                     NULL }  }; +// =========================================================================== +// at least during harpy scene export 29 of script 0 is called in kq5cd and +//  has an issue for those calls, where temp 3 won't get inititialized, but +//  is later used to set master volume. This issue makes sierra sci set +//  the volume to max. We fix the export, so volume won't get modified in +//  those cases. +const byte kq5SignatureCdHarpyVolume[] = { +	34, +	0x80, 0x91, 0x01,  // lag global[191h] +	0x18,              // not +	0x30, 0x2c, 0x00,  // bnt [jump further] (jumping, if global 191h is 1) +	0x35, 0x01,        // ldi 01 +	0xa0, 0x91, 0x01,  // sag global[191h] (setting global 191h to 1) +	0x38, 0x7b, 0x01,  // pushi 017b +	0x76,              // push0 +	0x81, 0x01,        // lag global[1] +	0x4a, 0x04,        // send 04 (getting KQ5::masterVolume) +	0xa5, 0x03,        // sat temp[3] (store volume in temp 3) +	0x38, 0x7b, 0x01,  // pushi 017b +	0x76,              // push0 +	0x81, 0x01,        // lag global[1] +	0x4a, 0x04,        // send 04 (getting KQ5::masterVolume) +	0x36,              // push +	0x35, 0x04,        // ldi 04 +	0x20,              // ge? (followed by bnt) +	0 +}; + +const uint16 kq5PatchCdHarpyVolume[] = { +	0x38, 0x2f, 0x02,  // pushi 022f (selector theVol) (3 new bytes) +	0x76,              // push0 (1 new byte) +	0x51, 0x88,        // class SpeakTimer (2 new bytes) +	0x4a, 0x04,        // send 04 (2 new bytes) -> read SpeakTimer::theVol +	0xa5, 0x03,        // sat temp[3] (2 new bytes) -> write to temp 3 +	0x80, 0x91, 0x01,  // lag global[191h] +	// saving 1 byte due optimization +	0x2e, 0x23, 0x00,  // bt [jump further] (jumping, if global 191h is 1) +	0x35, 0x01,        // ldi 01 +	0xa0, 0x91, 0x01,  // sag global[191h] (setting global 191h to 1) +	0x38, 0x7b, 0x01,  // pushi 017b +	0x76,              // push0 +	0x81, 0x01,        // lag global[1] +	0x4a, 0x04,        // send 04 (getting KQ5::masterVolume) +	0xa5, 0x03,        // sat temp[3] (store volume in temp 3) +	// saving 8 bytes due removing of duplicate code +	0x39, 0x04,        // pushi 04 (saving 1 byte due swapping) +	0x22,              // lt? (because we switched values) +	PATCH_END +}; + +//    script, description,                                   magic DWORD,                                 adjust +const SciScriptSignature kq5Signatures[] = { +    {      0, "CD: harpy volume change",                     PATCH_MAGICDWORD(0x80, 0x91, 0x01, 0x18),     0, kq5SignatureCdHarpyVolume, kq5PatchCdHarpyVolume }, +    {      0, NULL,                                          0,                                            0, NULL,                      NULL } +}; +// ===========================================================================  // this is called on every death dialog. Problem is at least the german  //  version of lsl6 gets title text that is far too long for the  //  available temp space resulting in temp space corruption @@ -303,6 +361,7 @@ const SciScriptSignature larry6Signatures[] = {      {      0, NULL,                                          0,                                            0, NULL,                       NULL }  }; +// ===========================================================================  // It seems to scripts warp ego outside the screen somehow (or maybe kDoBresen?)  //  ego::mover is set to 0 and rm119::doit will crash in that case. This here  //  fixes part of the problem and actually checks ego::mover to be 0 and skips @@ -417,6 +476,8 @@ void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uin  // hoyle4 now works due workaround inside GfxPorts  //	if (g_sci->getGameId() == GID_HOYLE4)  //		signatureTable = hoyle4Signatures; +	if (g_sci->getGameId() == GID_KQ5) +		signatureTable = kq5Signatures;  	if (g_sci->getGameId() == GID_LSL6)  		signatureTable = larry6Signatures;  	if (g_sci->getGameId() == GID_SQ5) diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index ca3f2fa73a..83e05ffba3 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -113,7 +113,8 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {  	{ GID_JONES,           1,   255,  0,                   "", "export 0",       -1,   14, { WORKAROUND_FAKE,   0 } }, // jones/cd only - called when a game ends  	{ GID_JONES,         764,   255,  0,                   "", "export 0",       -1,   13, { WORKAROUND_FAKE,   0 } }, // jones/ega&vga only - called when the game starts  	{ GID_JONES,         764,   255,  0,                   "", "export 0",       -1,   14, { WORKAROUND_FAKE,   0 } }, // jones/ega&vga only - called when the game starts -	{ GID_KQ5,            -1,     0,  0,                   "", "export 29",      -1,    3, { WORKAROUND_FAKE,   0xf } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio - bug #3034700 +	//{ GID_KQ5,            -1,     0,  0,                   "", "export 29",      -1,    3, { WORKAROUND_FAKE,   0xf } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio - bug #3034700 +    // ^^ shouldn't be needed anymore, we got a script patch instead (kq5PatchCdHarpyVolume)  	{ GID_KQ5,            25,    25,  0,              "rm025", "doit",           -1,    0, { WORKAROUND_FAKE,   0 } }, // inside witch forest, when going to the room where the walking rock is      { GID_KQ5,            55,    55,  0,         "helpScript", "doit",           -1,    0, { WORKAROUND_FAKE,   0 } }, // when giving the tambourine to the monster in the labyrinth (only happens at one of the locations) - bug #3041262  	{ GID_KQ6,            -1,    30,  0,               "rats", "changeState",    -1,   -1, { WORKAROUND_FAKE,   0 } }, // rats in the catacombs (temps 1 - 5) - bugs #3034597, #3035495, #3035824 | 
