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-rw-r--r--engines/sci/engine/klists.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/sci/engine/klists.cpp b/engines/sci/engine/klists.cpp
index bc559148ac..91a0484703 100644
--- a/engines/sci/engine/klists.cpp
+++ b/engines/sci/engine/klists.cpp
@@ -576,9 +576,10 @@ reg_t kListEachElementDo(EngineState *s, int argc, reg_t *argv) {
}
} else {
invokeSelector(s, curObject, slc, argc, argv, argc - 2, argv + 2);
- // Check if the list has been invalidated after the call above
- // (e.g. when restoring in Torin)
- if (s->_segMan->getSegmentType(argv[0].getSegment()) != SEG_TYPE_LISTS)
+ // Check if the call above leads to a game restore, in which case
+ // the segment manager will be reset, and the original list will
+ // be invalidated
+ if (s->abortScriptProcessing == kAbortLoadGame)
return s->r_acc;
}