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-rw-r--r--backends/module.mk1
-rw-r--r--backends/saves/default/default-saves.cpp207
-rw-r--r--backends/saves/default/default-saves.h36
-rw-r--r--common/savefile.cpp179
-rw-r--r--common/savefile.h17
-rw-r--r--common/system.cpp5
6 files changed, 250 insertions, 195 deletions
diff --git a/backends/module.mk b/backends/module.mk
index 5522f131a7..b5ca8a2191 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -13,6 +13,7 @@ MODULE_OBJS := \
midi/quicktime.o \
midi/seq.o \
midi/windows.o \
+ saves/default/default-saves.o \
timer/default/default-timer.o
# Include common rules
diff --git a/backends/saves/default/default-saves.cpp b/backends/saves/default/default-saves.cpp
new file mode 100644
index 0000000000..d48ccc2be8
--- /dev/null
+++ b/backends/saves/default/default-saves.cpp
@@ -0,0 +1,207 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+//#include "common/util.h"
+#include "backends/saves/default/default-saves.h"
+
+#include <stdio.h>
+#include <string.h>
+
+#ifdef USE_ZLIB
+#include <zlib.h>
+#endif
+
+class StdioSaveFile : public Common::InSaveFile, public Common::OutSaveFile {
+private:
+ FILE *fh;
+public:
+ StdioSaveFile(const char *filename, bool saveOrLoad) {
+ fh = ::fopen(filename, (saveOrLoad? "wb" : "rb"));
+ }
+ ~StdioSaveFile() {
+ if (fh)
+ ::fclose(fh);
+ }
+
+ bool eos() const { return feof(fh) != 0; }
+ bool ioFailed() const { return ferror(fh) != 0; }
+ void clearIOFailed() { clearerr(fh); }
+
+ bool isOpen() const { return fh != 0; }
+
+ uint32 read(void *dataPtr, uint32 dataSize) {
+ assert(fh);
+ return fread(dataPtr, 1, dataSize, fh);
+ }
+ uint32 write(const void *dataPtr, uint32 dataSize) {
+ assert(fh);
+ return fwrite(dataPtr, 1, dataSize, fh);
+ }
+
+ uint32 pos() const {
+ assert(fh);
+ return ftell(fh);
+ }
+ uint32 size() const {
+ assert(fh);
+ uint32 oldPos = ftell(fh);
+ fseek(fh, 0, SEEK_END);
+ uint32 length = ftell(fh);
+ fseek(fh, oldPos, SEEK_SET);
+ return length;
+ }
+
+ void seek(int32 offs, int whence = SEEK_SET) {
+ assert(fh);
+ fseek(fh, offs, whence);
+ }
+};
+
+
+#ifdef USE_ZLIB
+class GzipSaveFile : public Common::InSaveFile, public Common::OutSaveFile {
+private:
+ gzFile fh;
+ bool _ioError;
+public:
+ GzipSaveFile(const char *filename, bool saveOrLoad) {
+ _ioError = false;
+ fh = gzopen(filename, (saveOrLoad? "wb" : "rb"));
+ }
+ ~GzipSaveFile() {
+ if (fh)
+ gzclose(fh);
+ }
+
+ bool eos() const { return gzeof(fh) != 0; }
+ bool ioFailed() const { return _ioError; }
+ void clearIOFailed() { _ioError = false; }
+
+ bool isOpen() const { return fh != 0; }
+
+ uint32 read(void *dataPtr, uint32 dataSize) {
+ assert(fh);
+ int ret = gzread(fh, dataPtr, dataSize);
+ if (ret <= -1)
+ _ioError = true;
+ return ret;
+ }
+ uint32 write(const void *dataPtr, uint32 dataSize) {
+ assert(fh);
+ // Due to a "bug" in the zlib headers (or maybe I should say,
+ // a bug in the C++ spec? Whatever <g>) we have to be a bit
+ // hackish here and remove the const qualifier.
+ // Note that gzwrite's buf param is declared as "const voidp"
+ // which you might think is the same as "const void *" but it
+ // is not - rather it is equal to "void const *" which is the
+ // same as "void *". Hrmpf
+ int ret = gzwrite(fh, const_cast<void *>(dataPtr), dataSize);
+ if (ret <= 0)
+ _ioError = true;
+ return ret;
+ }
+
+ uint32 pos() const {
+ assert(fh);
+ return gztell(fh);
+ }
+ uint32 size() const {
+ assert(fh);
+ uint32 oldPos = gztell(fh);
+ gzseek(fh, 0, SEEK_END);
+ uint32 length = gztell(fh);
+ gzseek(fh, oldPos, SEEK_SET);
+ return length;
+ }
+
+ void seek(int32 offs, int whence = SEEK_SET) {
+ assert(fh);
+ gzseek(fh, offs, whence);
+ }
+};
+#endif
+
+
+static void join_paths(const char *filename, const char *directory,
+ char *buf, int bufsize) {
+ buf[bufsize-1] = '\0';
+ strncpy(buf, directory, bufsize-1);
+
+#ifdef WIN32
+ // Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
+ if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
+ buf[2] = 0;
+ }
+#endif
+
+ const int dirLen = strlen(buf);
+
+ if (dirLen > 0) {
+#if defined(__MORPHOS__) || defined(__amigaos4__)
+ if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/')
+#endif
+
+#if !defined(__GP32__) && !defined(PALMOS_MODE)
+ strncat(buf, "/", bufsize-1); // prevent double /
+#endif
+ }
+ strncat(buf, filename, bufsize-1);
+}
+
+Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) {
+ char buf[256];
+ join_paths(filename, getSavePath(), buf, sizeof(buf));
+
+#ifdef USE_ZLIB
+ GzipSaveFile *sf = new GzipSaveFile(buf, true);
+#else
+ StdioSaveFile *sf = new StdioSaveFile(buf, true);
+#endif
+
+ if (!sf->isOpen()) {
+ delete sf;
+ sf = 0;
+ }
+ return sf;
+}
+
+Common::InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) {
+ char buf[256];
+ join_paths(filename, getSavePath(), buf, sizeof(buf));
+
+#ifdef USE_ZLIB
+ GzipSaveFile *sf = new GzipSaveFile(buf, false);
+#else
+ StdioSaveFile *sf = new StdioSaveFile(buf, false);
+#endif
+
+ if (!sf->isOpen()) {
+ delete sf;
+ sf = 0;
+ }
+ return sf;
+}
+
+void DefaultSaveFileManager::listSavefiles(const char * /* prefix */, bool *marks, int num) {
+ memset(marks, true, num * sizeof(bool));
+}
diff --git a/backends/saves/default/default-saves.h b/backends/saves/default/default-saves.h
new file mode 100644
index 0000000000..8a6df66af9
--- /dev/null
+++ b/backends/saves/default/default-saves.h
@@ -0,0 +1,36 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKEND_SAVES_DEFAULT_H
+#define BACKEND_SAVES_DEFAULT_H
+
+#include "common/stdafx.h"
+#include "common/savefile.h"
+
+class DefaultSaveFileManager : public Common::SaveFileManager {
+public:
+ virtual Common::OutSaveFile *openForSaving(const char *filename);
+ virtual Common::InSaveFile *openForLoading(const char *filename);
+ virtual void listSavefiles(const char * /* prefix */, bool *marks, int num);
+};
+
+#endif
diff --git a/common/savefile.cpp b/common/savefile.cpp
index afc79df379..567dcba516 100644
--- a/common/savefile.cpp
+++ b/common/savefile.cpp
@@ -28,10 +28,6 @@
#include <stdio.h>
#include <string.h>
-#ifdef USE_ZLIB
-#include <zlib.h>
-#endif
-
namespace Common {
const char *SaveFileManager::getSavePath() const {
@@ -64,179 +60,4 @@ const char *SaveFileManager::getSavePath() const {
#endif
}
-class StdioSaveFile : public InSaveFile, public OutSaveFile {
-private:
- FILE *fh;
-public:
- StdioSaveFile(const char *filename, bool saveOrLoad) {
- fh = ::fopen(filename, (saveOrLoad? "wb" : "rb"));
- }
- ~StdioSaveFile() {
- if (fh)
- ::fclose(fh);
- }
-
- bool eos() const { return feof(fh) != 0; }
- bool ioFailed() const { return ferror(fh) != 0; }
- void clearIOFailed() { clearerr(fh); }
-
- bool isOpen() const { return fh != 0; }
-
- uint32 read(void *dataPtr, uint32 dataSize) {
- assert(fh);
- return fread(dataPtr, 1, dataSize, fh);
- }
- uint32 write(const void *dataPtr, uint32 dataSize) {
- assert(fh);
- return fwrite(dataPtr, 1, dataSize, fh);
- }
-
- uint32 pos() const {
- assert(fh);
- return ftell(fh);
- }
- uint32 size() const {
- assert(fh);
- uint32 oldPos = ftell(fh);
- fseek(fh, 0, SEEK_END);
- uint32 length = ftell(fh);
- fseek(fh, oldPos, SEEK_SET);
- return length;
- }
-
- void seek(int32 offs, int whence = SEEK_SET) {
- assert(fh);
- fseek(fh, offs, whence);
- }
-};
-
-
-#ifdef USE_ZLIB
-class GzipSaveFile : public InSaveFile, public OutSaveFile {
-private:
- gzFile fh;
- bool _ioError;
-public:
- GzipSaveFile(const char *filename, bool saveOrLoad) {
- _ioError = false;
- fh = gzopen(filename, (saveOrLoad? "wb" : "rb"));
- }
- ~GzipSaveFile() {
- if (fh)
- gzclose(fh);
- }
-
- bool eos() const { return gzeof(fh) != 0; }
- bool ioFailed() const { return _ioError; }
- void clearIOFailed() { _ioError = false; }
-
- bool isOpen() const { return fh != 0; }
-
- uint32 read(void *dataPtr, uint32 dataSize) {
- assert(fh);
- int ret = gzread(fh, dataPtr, dataSize);
- if (ret <= -1)
- _ioError = true;
- return ret;
- }
- uint32 write(const void *dataPtr, uint32 dataSize) {
- assert(fh);
- // Due to a "bug" in the zlib headers (or maybe I should say,
- // a bug in the C++ spec? Whatever <g>) we have to be a bit
- // hackish here and remove the const qualifier.
- // Note that gzwrite's buf param is declared as "const voidp"
- // which you might think is the same as "const void *" but it
- // is not - rather it is equal to "void const *" which is the
- // same as "void *". Hrmpf
- int ret = gzwrite(fh, const_cast<void *>(dataPtr), dataSize);
- if (ret <= 0)
- _ioError = true;
- return ret;
- }
-
- uint32 pos() const {
- assert(fh);
- return gztell(fh);
- }
- uint32 size() const {
- assert(fh);
- uint32 oldPos = gztell(fh);
- gzseek(fh, 0, SEEK_END);
- uint32 length = gztell(fh);
- gzseek(fh, oldPos, SEEK_SET);
- return length;
- }
-
- void seek(int32 offs, int whence = SEEK_SET) {
- assert(fh);
- gzseek(fh, offs, whence);
- }
-};
-#endif
-
-
-static void join_paths(const char *filename, const char *directory,
- char *buf, int bufsize) {
- buf[bufsize-1] = '\0';
- strncpy(buf, directory, bufsize-1);
-
-#ifdef WIN32
- // Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
- if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
- buf[2] = 0;
- }
-#endif
-
- const int dirLen = strlen(buf);
-
- if (dirLen > 0) {
-#if defined(__MORPHOS__) || defined(__amigaos4__)
- if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/')
-#endif
-
-#if !defined(__GP32__) && !defined(PALMOS_MODE)
- strncat(buf, "/", bufsize-1); // prevent double /
-#endif
- }
- strncat(buf, filename, bufsize-1);
-}
-
-OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) {
- char buf[256];
- join_paths(filename, getSavePath(), buf, sizeof(buf));
-
-#ifdef USE_ZLIB
- GzipSaveFile *sf = new GzipSaveFile(buf, true);
-#else
- StdioSaveFile *sf = new StdioSaveFile(buf, true);
-#endif
-
- if (!sf->isOpen()) {
- delete sf;
- sf = 0;
- }
- return sf;
-}
-
-InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) {
- char buf[256];
- join_paths(filename, getSavePath(), buf, sizeof(buf));
-
-#ifdef USE_ZLIB
- GzipSaveFile *sf = new GzipSaveFile(buf, false);
-#else
- StdioSaveFile *sf = new StdioSaveFile(buf, false);
-#endif
-
- if (!sf->isOpen()) {
- delete sf;
- sf = 0;
- }
- return sf;
-}
-
-void DefaultSaveFileManager::listSavefiles(const char * /* prefix */, bool *marks, int num) {
- memset(marks, true, num * sizeof(bool));
-}
-
} // End of namespace Common
diff --git a/common/savefile.h b/common/savefile.h
index d85d03268c..cc78039b71 100644
--- a/common/savefile.h
+++ b/common/savefile.h
@@ -34,23 +34,19 @@ namespace Common {
* That typically means "save games", but also includes things like the
* IQ points in Indy3.
*/
-class InSaveFile : public SeekableReadStream {
-};
+class InSaveFile : public SeekableReadStream {};
/**
* A class which allows game engines to save game state data.
* That typically means "save games", but also includes things like the
* IQ points in Indy3.
*/
-class OutSaveFile : public WriteStream {
-};
+class OutSaveFile : public WriteStream {};
/**
* Convenience intermediate class, to be removed.
*/
-class SaveFile : public InSaveFile, public OutSaveFile {
-public:
-};
+class SaveFile : public InSaveFile, public OutSaveFile {};
class SaveFileManager {
@@ -87,13 +83,6 @@ public:
virtual const char *getSavePath() const;
};
-class DefaultSaveFileManager : public SaveFileManager {
-public:
- virtual OutSaveFile *openForSaving(const char *filename);
- virtual InSaveFile *openForLoading(const char *filename);
- virtual void listSavefiles(const char * /* prefix */, bool *marks, int num);
-};
-
} // End of namespace Common
#endif
diff --git a/common/system.cpp b/common/system.cpp
index 4207b1f64f..22bbb9aba4 100644
--- a/common/system.cpp
+++ b/common/system.cpp
@@ -27,8 +27,9 @@
#include "gui/message.h"
+#include "backends/saves/default/default-saves.h"
+
#include "common/config-manager.h"
-#include "common/savefile.h"
#include "common/system.h"
#include "common/util.h"
@@ -62,7 +63,7 @@ void OSystem::displayMessageOnOSD(const char *msg) {
}
Common::SaveFileManager *OSystem::getSavefileManager() {
- return new Common::DefaultSaveFileManager();
+ return new DefaultSaveFileManager();
}