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-rw-r--r--common/savefile.h17
1 files changed, 3 insertions, 14 deletions
diff --git a/common/savefile.h b/common/savefile.h
index d85d03268c..cc78039b71 100644
--- a/common/savefile.h
+++ b/common/savefile.h
@@ -34,23 +34,19 @@ namespace Common {
* That typically means "save games", but also includes things like the
* IQ points in Indy3.
*/
-class InSaveFile : public SeekableReadStream {
-};
+class InSaveFile : public SeekableReadStream {};
/**
* A class which allows game engines to save game state data.
* That typically means "save games", but also includes things like the
* IQ points in Indy3.
*/
-class OutSaveFile : public WriteStream {
-};
+class OutSaveFile : public WriteStream {};
/**
* Convenience intermediate class, to be removed.
*/
-class SaveFile : public InSaveFile, public OutSaveFile {
-public:
-};
+class SaveFile : public InSaveFile, public OutSaveFile {};
class SaveFileManager {
@@ -87,13 +83,6 @@ public:
virtual const char *getSavePath() const;
};
-class DefaultSaveFileManager : public SaveFileManager {
-public:
- virtual OutSaveFile *openForSaving(const char *filename);
- virtual InSaveFile *openForLoading(const char *filename);
- virtual void listSavefiles(const char * /* prefix */, bool *marks, int num);
-};
-
} // End of namespace Common
#endif