diff options
-rw-r--r-- | po/uk_UA.po | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/po/uk_UA.po b/po/uk_UA.po index b6c3c5c0b0..5ab87a4155 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -2685,18 +2685,16 @@ msgstr "" "\n" #: engines/parallaction/saveload.cpp:197 -#, fuzzy msgid "Load file" -msgstr "����������� ���:" +msgstr "����������� ����" #: engines/parallaction/saveload.cpp:204 msgid "Loading game..." msgstr "���������� ���..." #: engines/parallaction/saveload.cpp:212 -#, fuzzy msgid "Save file" -msgstr "�������� ���: " +msgstr "�������� ����" #: engines/parallaction/saveload.cpp:219 msgid "Saving game..." @@ -3545,58 +3543,60 @@ msgstr "" "� ����� �����������. ������ ���� ��������." #: engines/sherlock/detection.cpp:71 -#, fuzzy msgid "Use original savegame dialog" -msgstr "��������������� ����. ����������/������������ ������" +msgstr "��������������� ������������ ����� ����������" #: engines/sherlock/detection.cpp:72 msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" msgstr "" +"������ \"�����\" � ��� ������������ ������������ ����� ���������� " +"������� ���� ScummVM" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" -msgstr "" +msgstr "������������ �������� ��� �������" #: engines/sherlock/detection.cpp:82 msgid "When changing scenes, a randomized pixel transition is done" -msgstr "" +msgstr "��� ����� ���� ���� ����������� ������� � ������� ���������� ��������" #: engines/sherlock/detection.cpp:91 msgid "Don't show hotspots when moving mouse" -msgstr "" +msgstr "�� ���������� ������ ����� ��� ��������� �����" #: engines/sherlock/detection.cpp:92 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" +"���������� ����� ������� ����� ������ ����� ��������������� ����� �� ��� " +"��� ��� � ����" #: engines/sherlock/detection.cpp:101 -#, fuzzy msgid "Show character portraits" -msgstr "������� �����" +msgstr "���������� �������� ������" #: engines/sherlock/detection.cpp:102 msgid "Show portraits for the characters when conversing" -msgstr "" +msgstr "���������� �������� ������ ��� ��� �����������" #: engines/sherlock/detection.cpp:111 msgid "Slide dialogs into view" -msgstr "" +msgstr "�������� ������� �� ������" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" -msgstr "" +msgstr "�������� ������� �� ������ ������� ��������� ������" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" -msgstr "" +msgstr "������� �����" #: engines/sherlock/detection.cpp:122 msgid "Show windows with a partially transparent background" -msgstr "" +msgstr "���������� ����� � �������� �������� ����" #: engines/sky/compact.cpp:130 msgid "" |