diff options
-rw-r--r-- | engines/macventure/dialog.cpp | 34 | ||||
-rw-r--r-- | engines/macventure/dialog.h | 4 | ||||
-rw-r--r-- | engines/macventure/gui.cpp | 32 | ||||
-rw-r--r-- | engines/macventure/gui.h | 3 | ||||
-rw-r--r-- | engines/macventure/macventure.cpp | 22 | ||||
-rw-r--r-- | engines/macventure/macventure.h | 3 | ||||
-rw-r--r-- | engines/macventure/script.cpp | 1 |
7 files changed, 73 insertions, 26 deletions
diff --git a/engines/macventure/dialog.cpp b/engines/macventure/dialog.cpp index 78fb942db1..3a09feffd5 100644 --- a/engines/macventure/dialog.cpp +++ b/engines/macventure/dialog.cpp @@ -41,13 +41,26 @@ struct PrebuiltDialog { PrebuiltDialog prebuiltDialogs[kPrebuiltDialogCount] = { {/* kSaveAsDialog */ - Common::Rect(0, 146, 456, 254), - { {kDEButton, "YES", kDANone, Common::Point(24, 68), 120, 22}, - {kDEButton, "NO", kDACloseDialog, Common::Point(168, 68), 120, 22}, - {kDEButton, "CANCEL", kDACloseDialog, Common::Point(312, 68), 120, 22}, - {kDEPlainText, "Save As...", kDANone, Common::Point(100, 10), 340, 38}, - {kDETextInput, "", kDANone, Common::Point(100, 30), 340, 20}, - {kDEEnd, "", kDANone, Common::Point(0, 0), 0, 0}} + Common::Rect(0, 146, 456, 254), + { + {kDEButton, "YES", kDANone, Common::Point(24, 68), 120, 22}, + {kDEButton, "NO", kDACloseDialog, Common::Point(168, 68), 120, 22}, + {kDEButton, "CANCEL", kDACloseDialog, Common::Point(312, 68), 120, 22}, + {kDEPlainText, "Save As...", kDANone, Common::Point(100, 10), 340, 38}, + {kDETextInput, "", kDANone, Common::Point(100, 30), 340, 20}, + {kDEEnd, "", kDANone, Common::Point(0, 0), 0, 0} + } + }, + + { /* kSpeakDialog */ + Common::Rect(20, 92, 400, 200), + { + {kDEButton, "OK", kDASubmit, Common::Point(10, 70), 50, 20}, + {kDEButton, "CANCEL", kDACloseDialog, Common::Point(96, 70), 50, 20}, + {kDEPlainText, "What would you like to say?", kDANone, Common::Point(10, 10), 400, 20}, + {kDETextInput, "", kDANone, Common::Point(10, 25), 350, 40}, + {kDEEnd, "", kDANone, Common::Point(0, 0), 0, 0} + } } }; @@ -75,6 +88,10 @@ void Dialog::handleDialogAction(DialogElement *trigger, DialogAction action) { case kDACloseDialog: _gui->closeDialog(); break; + case kDASubmit: + _gui->setTextInput(_userInput); + _gui->closeDialog(); + break; } } @@ -122,7 +139,6 @@ void Dialog::localize(Common::Point &point) { void Dialog::setUserInput(Common::String content) { _userInput = content; - debug(2, "Set user input: %s", _userInput.c_str()); } void Dialog::addPrebuiltElement(const MacVenture::PrebuiltDialogElement &element) { @@ -211,7 +227,7 @@ bool DialogPlainText::doProcessEvent(MacVenture::Dialog *dialog, Common::Event e void DialogPlainText::doDraw(MacVenture::Dialog *dialog, Graphics::ManagedSurface &target) { // Draw contents dialog->getFont().drawString( - &target, _text, _bounds.left, _bounds.top, _bounds.width(), kColorBlack); + &target, _text, _bounds.left, _bounds.top, _bounds.width(), kColorBlack, Graphics::kTextAlignCenter); } diff --git a/engines/macventure/dialog.h b/engines/macventure/dialog.h index fa17432018..1dbebf77f2 100644 --- a/engines/macventure/dialog.h +++ b/engines/macventure/dialog.h @@ -37,11 +37,13 @@ class DialogElement; enum DialogAction { kDANone, - kDACloseDialog + kDACloseDialog, + kDASubmit }; enum PrebuiltDialogs { kSaveAsDialog = 0, + kSpeakDialog = 1, kPrebuiltDialogCount }; diff --git a/engines/macventure/gui.cpp b/engines/macventure/gui.cpp index 4b01f8bca9..d8deb4b568 100644 --- a/engines/macventure/gui.cpp +++ b/engines/macventure/gui.cpp @@ -31,6 +31,8 @@ namespace MacVenture { +#define MACVENTURE_DEBUG_GUI true + enum MenuAction; enum { @@ -333,8 +335,8 @@ WindowReference Gui::createInventoryWindow(ObjID objRef) { newWindow->setDimensions(newData.bounds); newWindow->setCallback(inventoryWindowCallback, this); - loadBorder(newWindow, "border_no_scroll_inac.bmp", false); - loadBorder(newWindow, "border_no_scroll_act.bmp", true); + //loadBorder(newWindow, "border_no_scroll_inac.bmp", false); + //loadBorder(newWindow, "border_no_scroll_act.bmp", true); _inventoryWindows.push_back(newWindow); debug("Create new inventory window. Reference: %d", newData.refcon); @@ -658,11 +660,9 @@ void Gui::drawObjectsInWindow(WindowReference target, Graphics::ManagedSurface * surface, pos.x, pos.y, kBlitOR); // For test - surface->frameRect(Common::Rect( - pos.x, - pos.y, - pos.x + _assets[child]->getWidth() + 1, - pos.y + _assets[child]->getHeight() + 1), kColorGreen); + if (MACVENTURE_DEBUG_GUI) { + surface->frameRect(_engine->getObjBounds(child), kColorGreen); + } } } @@ -802,11 +802,25 @@ void Gui::printText(const Common::String & text) { _consoleText->printLine(text, _outConsoleWindow->getDimensions().width()); } +void Gui::setTextInput(Common::String str) { + _engine->setTextInput(str); +} + void Gui::closeDialog() { delete _dialog; _dialog = nullptr; } +void Gui::getTextFromUser() { + if (_dialog) { + delete _dialog; + } + _dialog = new Dialog(this, kSpeakDialog); + // Hack to pause the engine + _engine->clickToContinue(); +} + + void Gui::moveDraggedObject(Common::Point target) { Common::Point newPos = target + _draggedObj.mouseOffset; bool movement = false; @@ -1125,8 +1139,8 @@ bool Gui::tryCloseWindow(WindowReference winID) { Common::Point Gui::getObjMeasures(ObjID obj) { ensureAssetLoaded(obj); - uint w = _assets[obj]->getWidth(); - uint h = _assets[obj]->getHeight(); + int w = MAX(0, (int)_assets[obj]->getWidth()); + int h = MAX(0, (int)_assets[obj]->getHeight()); return Common::Point(w, h); } diff --git a/engines/macventure/gui.h b/engines/macventure/gui.h index 046e7e516c..f800aeb835 100644 --- a/engines/macventure/gui.h +++ b/engines/macventure/gui.h @@ -246,6 +246,9 @@ public: void updateExit(ObjID id); void printText(const Common::String &text); + + void getTextFromUser(); + void setTextInput(Common::String str); void closeDialog(); // Ugly switches diff --git a/engines/macventure/macventure.cpp b/engines/macventure/macventure.cpp index b6db45c93a..1fca4288e8 100644 --- a/engines/macventure/macventure.cpp +++ b/engines/macventure/macventure.cpp @@ -372,11 +372,25 @@ void MacVentureEngine::updateWindow(WindowReference winID) { bool MacVentureEngine::showTextEntry(ObjID text, ObjID srcObj, ObjID destObj) { debug("Showing speech dialog, asset %d from %d to %d", text, srcObj, destObj); - _userInput = Common::String("epor"); - warning("Show text entry: not fully implemented"); + _gui->getTextFromUser(); + + // HACK WITH FLAGS + _prepared = false; + warning("Show text entry: not fully tested"); return true; } +void MacVentureEngine::setTextInput(Common::String content) { + // HACK WITH FLAGS + _prepared = true; + _userInput = content; + _clickToContinue = false; +} + +Common::String MacVentureEngine::getUserInput() { + return _userInput; +} + const GlobalSettings& MacVentureEngine::getGlobalSettings() const { return _globalSettings; } @@ -591,10 +605,6 @@ Common::String MacVentureEngine::getNoun(ObjID ndx) { return _decodingIndirectArticles->getString(ndx); } -Common::String MacVentureEngine::getUserInput() { - return _userInput; -} - void MacVentureEngine::highlightExit(ObjID objID) { //ObjID ctl = _gui->getWinChild(obj); /*if (ctl) { diff --git a/engines/macventure/macventure.h b/engines/macventure/macventure.h index 71c3cbea8b..f6a3ea66af 100644 --- a/engines/macventure/macventure.h +++ b/engines/macventure/macventure.h @@ -186,6 +186,8 @@ public: void updateWindow(WindowReference winID); bool showTextEntry(ObjID text, ObjID srcObj, ObjID destObj); + void setTextInput(Common::String content); + Common::String getUserInput(); // Data retrieval bool isPaused(); @@ -201,7 +203,6 @@ public: uint getPrefixNdx(ObjID obj); Common::String getPrefixString(uint flag, ObjID obj); Common::String getNoun(ObjID ndx); - Common::String getUserInput(); // Attributes consult Common::Point getObjPosition(ObjID objID); diff --git a/engines/macventure/script.cpp b/engines/macventure/script.cpp index 794bbdde60..fdb470ca48 100644 --- a/engines/macventure/script.cpp +++ b/engines/macventure/script.cpp @@ -32,6 +32,7 @@ namespace MacVenture { ScriptEngine::ScriptEngine(MacVentureEngine * engine, World * world) { _engine = engine; _world = world; + // HACK _scripts = new Container("Shadowgate II/Shadow Filter"); } |