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-rw-r--r--gui/themes/translations.datbin562190 -> 561305 bytes
-rw-r--r--po/be_BY.po148
-rw-r--r--po/ca_ES.po147
-rw-r--r--po/cs_CZ.po148
-rw-r--r--po/da_DK.po148
-rw-r--r--po/de_DE.po159
-rw-r--r--po/es_ES.po148
-rw-r--r--po/eu.po156
-rw-r--r--po/fi_FI.po147
-rw-r--r--po/fr_FR.po148
-rw-r--r--po/gl_ES.po148
-rw-r--r--po/hu_HU.po148
-rw-r--r--po/it_IT.po148
-rw-r--r--po/nb_NO.po148
-rw-r--r--po/nl_NL.po148
-rw-r--r--po/nn_NO.po148
-rw-r--r--po/pl_PL.po148
-rw-r--r--po/pt_BR.po148
-rw-r--r--po/ru_RU.po148
-rw-r--r--po/scummvm.pot145
-rw-r--r--po/sv_SE.po148
-rw-r--r--po/uk_UA.po156
-rw-r--r--po/zh-Latn_CN.po148
23 files changed, 1991 insertions, 1287 deletions
diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index b0da793cdf..dbb1f886b6 100644
--- a/gui/themes/translations.dat
+++ b/gui/themes/translations.dat
Binary files differ
diff --git a/po/be_BY.po b/po/be_BY.po
index 5b80dc19aa..9a314bff1c 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 23:32+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Ivan Lukyanov <greencis@mail.ru>\n"
@@ -212,7 +212,7 @@ msgstr "������� ������ FluidSynth �� ���������."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "������� ���������� ��� ����������"
msgid "This game ID is already taken. Please choose another one."
msgstr "���� ID ������ ��� ����������������. ���� �����, ������� ����."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~�~����"
@@ -590,17 +590,18 @@ msgid "Search:"
msgstr "�����:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "��������� ������:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "���������"
@@ -1370,17 +1371,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ����������"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "�������, ��� ������ '%s' ���� ��������."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"���� �����, ��������� ��������� �������� �������� ScummVM ����� � ������"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "������, ���� �� ��������� ������, � ������� �� ������, ���� � �.�."
@@ -1388,11 +1389,11 @@ msgstr "������, ���� �� ��������� ������, � ������� �� ������, ���� � �.�."
msgid "~R~esume"
msgstr "������~�~���"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "��~�~������"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "��~�~�����"
@@ -1421,9 +1422,9 @@ msgstr "�~�~������ ����"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1438,9 +1439,10 @@ msgstr "�������� ������:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1466,13 +1468,13 @@ msgstr ""
"�� ������� �����������, � ������� ������������ ��� ���, �� �������� �������� "
"��������."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~�~�"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~�~�����"
@@ -1630,11 +1632,11 @@ msgstr "����� FM-Towns"
msgid "PC-98 Audio"
msgstr "����� PC-98"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "��������� �������� MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "�������� MT-32"
@@ -1751,11 +1753,11 @@ msgstr "����� ��������� �����"
msgid "Swipe three fingers to the right to toggle."
msgstr "���������� ����� �������� ������� ��� ������������."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (��� ��������)"
@@ -2313,14 +2315,14 @@ msgstr "�������� ����������..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "�������������� ������������ ������ ������/������� ������"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2350,11 +2352,30 @@ msgstr ""
"������� ��������� ����. �������� �������������� ��� ��� ������������ � � "
"���� ������."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules ������"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2364,13 +2385,13 @@ msgstr "�������� ������:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "��������"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2381,7 +2402,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2392,7 +2413,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2639,28 +2660,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~�~���� ������� �������� ����������"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~�~������� ����������"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~�~������� ��������"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "�~�~������ �����"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~�~������� ����"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~�~����� ���� ��������"
@@ -2781,37 +2804,37 @@ msgstr "������������� �����"
msgid "Use an alternative game intro (CD version only)"
msgstr "�������������� ������������� ����� (������ ��� CD-������ ������)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "�� ������ ������������ ������� EGA (�������������� ����)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"��������� ������ ������������ ������� EGA, ������� ����� �������� � ����� "
"��������"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "�������� ������������� ������� �������� ����������"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "�������� ������� � ������� �������� ����������"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "�������� �������� �������� ������� �������"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "�������� �������� �������� ������� ������� ������ ������������"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "�������������� IMF/Yamaha FB-01 ��� ������ MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2819,32 +2842,32 @@ msgstr ""
"�������������� ������� ����� IBM Music Feature �� ������ ������� Yamaha "
"FB-01 FM ��� MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "�������������� CD-�����"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"�������������� ������� ������� � CD ������ ������ � ������ ������ (���� "
"��������)"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "�������������� ������� Windows"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"�������������� ������� Windows (������ �� ������ � �������������) ������ "
"�������� DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "�������������� ������� �������"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3515,7 +3538,7 @@ msgstr "����. ������: "
msgid "Subtitle speed: "
msgstr "�������� ������: "
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3524,7 +3547,7 @@ msgstr ""
"����� \"�������\" MIDI �������� ���������� Roland Upgrade ��\n"
"LucasArts, ��� �� ����� %s. ������������ �� AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3707,6 +3730,15 @@ msgstr "��������� ����� ��'�����"
msgid "Show labels for objects on mouse hover"
msgstr "�������� ����� ��'����� ��� ���������� ������� ����"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 857e7de99e..4243a0c703 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2013-05-05 14:16+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n"
"Language-Team: Catalan <scummvm-devel@lists.sf.net>\n"
@@ -210,7 +210,7 @@ msgstr "Retorna tots els ajustos de FluidSynth als seus valors per defecte."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgid "This game ID is already taken. Please choose another one."
msgstr ""
"Aquest identificador de joc ja est� en �s. Si us plau, trieu-ne un altre."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~T~anca"
@@ -593,17 +593,18 @@ msgid "Search:"
msgstr "Cerca:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carrega partida:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carrega"
@@ -1385,17 +1386,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "El joc a '%s' sembla ser desconegut."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Informeu de la seg�ent informaci� a l'equip de ScummVM juntament amb el"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "nom del joc que heu provat d'afegir i la seva versi�/llengua/etc.:"
@@ -1403,11 +1404,11 @@ msgstr "nom del joc que heu provat d'afegir i la seva versi�/llengua/etc.:"
msgid "~R~esume"
msgstr "~C~ontinua"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "C~a~rrega"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~D~esa"
@@ -1436,9 +1437,9 @@ msgstr "~R~etorna al Llan�ador"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1453,9 +1454,10 @@ msgstr "Desa la partida:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1479,13 +1481,13 @@ msgstr ""
"No s'ha pogut desar la partida (%s)! Consulteu el fitxer README per a la "
"informaci� b�sica i les instruccions sobre com obtenir m�s assist�ncia."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~D~'acord"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancel�la"
@@ -1642,11 +1644,11 @@ msgstr ""
msgid "PC-98 Audio"
msgstr "�udio"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Iniciant l'Emulador de MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador de MT-32"
@@ -1764,12 +1766,12 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
#, fuzzy
msgid "OpenGL"
msgstr "Obre"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr ""
@@ -2328,14 +2330,14 @@ msgstr "Comprova les actualitzacions..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Utilitza les pantalles originals de desat/c�rrega"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2362,11 +2364,29 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
+#: engines/agi/detection.cpp:177
+msgid "Use Hercules hires font"
+msgstr ""
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2376,13 +2396,13 @@ msgstr "Recupera la partida:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaura"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2393,7 +2413,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2404,7 +2424,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2639,28 +2659,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Mode ~Z~ip activat"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~ransicions activades"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~D~escarta la p�gina"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~M~ostra el mapa"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~M~en� Principal"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~fecte de l'aigua activat"
@@ -2784,37 +2806,37 @@ msgstr "Introducci� alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Utilitza una introducci� del joc alternativa (nom�s per la versi� CD)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Activa la barra gr�fica dels punts d'impacte"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Activa la barra gr�fica dels punts d'impacte"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Prefereix efectes de so digitals"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utilitza IMF/Yamaha FB-01 per la sortida MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2822,31 +2844,31 @@ msgstr ""
"Utilitza una tarja IBM Music Feature o un m�dul sintetitzador Yamaha FB-01 "
"FM per la sortida MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Utilitza l'�udio del CD"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utilitza l'�udio del CD en lloc de l'�udio intern del joc, si est� disponible"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Utilitza els cursors de Windows"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utilitza els cursors de Windows (m�s petits i en blanc i negre) en lloc dels "
"de DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Utilitza cursors platejats"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3524,7 +3546,7 @@ msgstr "Volum de m�sica:"
msgid "Subtitle speed: "
msgstr "Velocitat de subt.:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3533,7 +3555,7 @@ msgstr ""
"El suport de MIDI natiu requereix l'actualitzaci� Roland de LucasArts,\n"
"per� no s'ha trobat %s. S'utilitzar� AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3713,6 +3735,15 @@ msgstr "Mostra les etiquetes dels objectes"
msgid "Show labels for objects on mouse hover"
msgstr "Mostra etiquetes al posar el ratol� sobre els objectes"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 3a308f977c..e7c306ffc9 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-03 22:59+0100\n"
"Last-Translator: Zbyn�k Schwarz <zbynek.schwarz@gmail.com>\n"
"Language-Team: \n"
@@ -213,7 +213,7 @@ msgstr "Resetovat ve�ker� nastaven� FludSynth n ajejich v�choz� hodnoty."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "Vyberte adres�� pro ulo�en� hry"
msgid "This game ID is already taken. Please choose another one."
msgstr "Toto ID hry je u� zabran�. Vyberte si, pros�m, jin�."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~U~kon�it"
@@ -591,17 +591,18 @@ msgid "Search:"
msgstr "Hledat:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Nahr�t hru:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Nahr�t"
@@ -1367,16 +1368,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Jantarov�"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Hra v '%s' se zd� b�t nezn�m�."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Pros�m nahlaste n�sleduj�c� data t�mu ScummVM spolu se jm�nem"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "hry, kterou jste se pokusili p�idat a jej� verzi/jazyk/atd.:"
@@ -1384,11 +1385,11 @@ msgstr "hry, kterou jste se pokusili p�idat a jej� verzi/jazyk/atd.:"
msgid "~R~esume"
msgstr "~P~okra�ovat"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~N~ahr�t"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~U~lo�it"
@@ -1417,9 +1418,9 @@ msgstr "~N~�vrat do Spou�t��e"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1434,9 +1435,10 @@ msgstr "Ulo�it hru:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1461,13 +1463,13 @@ msgstr ""
"Ulo�en� stavu hry selhalo (%s)! Pros�m p�e�t�te si dokumentaci pro z�kladn� "
"informace a pokyny k z�sk�n� dal�� podpory."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~Z~ru�it"
@@ -1623,11 +1625,11 @@ msgstr "Zvuk FM-Towns"
msgid "PC-98 Audio"
msgstr "Zvuk PC-98"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Zav�d�m MT-32 Emul�tor"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emul�tor"
@@ -1744,11 +1746,11 @@ msgstr "Re�im automatick�ho ta�en� je nyn�"
msgid "Swipe three fingers to the right to toggle."
msgstr "Pro zapnut� p�eje�te t�emi prsty doprava."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (bez filtrov�n�)"
@@ -2308,14 +2310,14 @@ msgstr "Zkontrolovat Aktualizace..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Pou��t p�vodn� obrazovky na�ten�/ulo�en�"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Pou��t p�vodn� obrazovky na�ten�/ulo�en� m�sto ze ScummVM"
@@ -2343,11 +2345,30 @@ msgstr ""
"Povol� podporu my�i. Umo�n� pou��t my� pro pohyb a pro ovl�d�n� hern�ch "
"nab�dek."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Zelen�"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2357,13 +2378,13 @@ msgstr "Obnovit hru"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Obnovit"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2374,7 +2395,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2385,7 +2406,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2631,28 +2652,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~R~e�im Svi�t�n� Aktivov�n"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~P~�echody zapnuty"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~Z~ahodit Str�nku"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~Z~obrazit Mapu"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~H~lavn� Menu"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~fekt Vody Zapnut"
@@ -2775,36 +2798,36 @@ msgstr "Alternativn� �vod"
msgid "Use an alternative game intro (CD version only)"
msgstr "Pou��t jinou verzi �vodu (Pouze verze CD)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "P�eko�it pr�chod rozkladu barev EGA (pozad� v pln�ch barv�ch)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"P�esko�it pr�chod rozkladu barev EGA, obraze je zobrazen v pln�ch barv�ch"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Povolit grafiku ve vysok�m rozli�en�"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Povolit grafiku/obsah ve vysok�m rozli�en�"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Up�ednost�ovat digit�ln� zvukov� efekty"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Up�ednost�ovat digit�ln� zvukov� efekty p�ed syntetizovan�mi"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Pou��t IMF/Yamaha FB-01 pro v�stup MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2812,28 +2835,28 @@ msgstr ""
"Pou��t kartu IBM Music Feature nebo modul syntetiz�toru Yamaha FB-01 FM pro "
"v�stup MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Pou��t zvuky na CD"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Pou��t zvuky na CD m�sto ve h�e, pokud je dostupn�"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Pou��t kurzory Windows"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Pou��t kurzory Windows (men�� a �ernob�l�) m�sto kurzor� z DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Pou��t st��brn� kurzory"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Pou��t alternativn� sadu st��brn�ch kurzor� m�sto standardn�ch zlat�ch"
@@ -3503,7 +3526,7 @@ msgstr "Hlasitost hudby:"
msgid "Subtitle speed: "
msgstr "Rychlost titulk�:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3512,7 +3535,7 @@ msgstr ""
"P�irozen� podpora MIDI vy�aduje Aktualizaci Roland od LucasArts,\n"
"ale %s chyb�. M�sto toho je pou�it AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3687,6 +3710,15 @@ msgstr "Zobrazit jmenovky objekt�"
msgid "Show labels for objects on mouse hover"
msgstr "Zobrazit jmenovky objekt� p�i najet� my�i"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/da_DK.po b/po/da_DK.po
index 934297bd80..ff3108f5dc 100644
--- a/po/da_DK.po
+++ b/po/da_DK.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-25 21:08+0100\n"
"Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n"
@@ -211,7 +211,7 @@ msgstr "Nulstil alle FluidSynth indstillinger til deres standard v�rdier."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "V�lg bibliotek til spil gemmer"
msgid "This game ID is already taken. Please choose another one."
msgstr "Dette spil ID er allerede i brug. V�lg venligst et andet."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~fslut"
@@ -591,17 +591,18 @@ msgid "Search:"
msgstr "S�g:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Indl�s spil:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Indl�s"
@@ -1366,17 +1367,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules brun"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spillet i '%s' ser ud til at v�re ukendt."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Venligst, rapportere f�lgende data til ScummVM holdet sammen med navnet"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "p� det spil, du fors�gte at tilf�je og dets version/sprog/ etc.:"
@@ -1384,11 +1385,11 @@ msgstr "p� det spil, du fors�gte at tilf�je og dets version/sprog/ etc.:"
msgid "~R~esume"
msgstr "Gen~o~ptag"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~H~ent"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~em"
@@ -1417,9 +1418,9 @@ msgstr "~R~etur til oversigt"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1434,9 +1435,10 @@ msgstr "Gemmer:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1461,13 +1463,13 @@ msgstr ""
"Gem af spiltilstand fejlede (%s)! Se venligst README for grundl�ggende "
"oplysninger, og for at f� instruktioner om, hvordan man f�r yderligere hj�lp."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~F~ortryd"
@@ -1623,11 +1625,11 @@ msgstr "FM Towns lyd"
msgid "PC-98 Audio"
msgstr "PC-98 lyd"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialisere MT-32 emulator"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 emulator"
@@ -1744,11 +1746,11 @@ msgstr "Auto-tr�k tilstand er nu"
msgid "Swipe three fingers to the right to toggle."
msgstr "F�r tre fingre til h�jre for at skifte."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"
@@ -2307,14 +2309,14 @@ msgstr "S�g efter opdateringer..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Brug original gem/indl�s sk�rme"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Brug de originale gem/indl�s sk�rme, istedet for dem fra ScummVM"
@@ -2342,11 +2344,30 @@ msgstr ""
"Aktiv�r muse support. G�r det muligt at bruge musen til bev�gelse og i spil "
"menuer."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules gr�n"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2356,13 +2377,13 @@ msgstr "Gendan spil:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gendan"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2373,7 +2394,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2384,7 +2405,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2632,28 +2653,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip tilstand aktiveret"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~vergange aktiveret"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Smi~d~ side"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "Vi~s~ kort"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "Hoved~m~enu"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~andeffekter aktiveret"
@@ -2776,37 +2799,37 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Brug en alternativ spil intro (kun CD version)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
"farver"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Aktiv�r grafik i h�j opl�sning"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Aktiv�r h�j opl�snings grafik/indhold"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Foretr�k digitale lydeffekter"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretr�k digitale lydeffekter i stedet for syntetiserede"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2814,28 +2837,28 @@ msgstr ""
"Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til "
"MIDI-udgang"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Brug CD lyd"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilg�ngelige"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Brug Windows mark�r"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Brug Windows-mark�rer (mindre og monokrome) i stedet for dem fra DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Brug s�lv mark�r"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3506,7 +3529,7 @@ msgstr "Musik lydstyrke: "
msgid "Subtitle speed: "
msgstr "Tekst hastighed: "
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3515,7 +3538,7 @@ msgstr ""
"Indbygget MIDI underst�ttelse kr�ver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3695,6 +3718,15 @@ msgstr "Vis labels p� genstande"
msgid "Show labels for objects on mouse hover"
msgstr "Vis labels for genstande musen er henover"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/de_DE.po b/po/de_DE.po
index dbfeba57d5..d2457341c0 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-22 20:53+0100\n"
"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n"
"Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari "
@@ -213,7 +213,7 @@ msgstr "Setzt alle FluidSynth-Einstellungen auf ihre Standard-Werte zur�ck."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -505,7 +505,7 @@ msgstr "Verzeichnis f�r Spielst�nde ausw�hlen"
msgid "This game ID is already taken. Please choose another one."
msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere w�hlen."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~B~eenden"
@@ -595,17 +595,18 @@ msgid "Search:"
msgstr "Suchen:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Spiel laden:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Laden"
@@ -1383,18 +1384,18 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Bernst."
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Bitte geben Sie die folgenden Daten auf Englisch an das ScummVM-Team weiter "
"sowie"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
"den Namen des Spiels, das Sie hinzuf�gen wollten, als auch die Version/"
@@ -1404,11 +1405,11 @@ msgstr ""
msgid "~R~esume"
msgstr "~F~ortsetzen"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~aden"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~peichern"
@@ -1437,9 +1438,9 @@ msgstr "Zur Spiele~l~iste"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1454,9 +1455,10 @@ msgstr "Speichern:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1480,13 +1482,13 @@ msgstr ""
"Speichern des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-"
"Datei f�r grundlegende Informationen und Anweisungen zu weiterer Hilfe."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~bbrechen"
@@ -1646,11 +1648,11 @@ msgstr "FM-Towns-Audio"
msgid "PC-98 Audio"
msgstr "PC-98-Audio"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "MT-32-Emulator wird gestartet"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32-Emulation"
@@ -1767,11 +1769,11 @@ msgstr "Automatisches Ziehen ist jetzt "
msgid "Swipe three fingers to the right to toggle."
msgstr "Zum Umschalten mit drei Fingern nach rechts wischen."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ohne Filter)"
@@ -2331,14 +2333,14 @@ msgstr "Suche nach Aktualisierungen..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Originale Spielstand-Men�s"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2367,11 +2369,30 @@ msgstr ""
"Aktiviere Maus-Unterst�tzung. Erlaubt die Verwendung der Maus zur Bewegung "
"und in Men�s innerhalb des Spiels."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Gr�n"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2381,13 +2402,13 @@ msgstr "Spiel laden:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Laden"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2398,7 +2419,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2409,7 +2430,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2661,28 +2682,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Schneller ~R~aumwechsel aktiviert"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "�ber~g~�nge aktiviert"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Seite ~w~egwerfen"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~K~arte anzeigen"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "Haupt~m~en�"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~W~assereffekt aktiviert"
@@ -2807,37 +2830,37 @@ msgstr "Alternativer Vorspann"
msgid "Use an alternative game intro (CD version only)"
msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "�berspringe EGA-Fehlerdiffusion (Vollfarbige Hintergr�nde)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"�berspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben "
"gezeigt"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Aktiviere hochaufl�sende Grafik."
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Aktiviere hochaufl�sende Grafik/Inhalte"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Digitale Ger�usch-Effekte bevorzugen"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Bevorzugt digitale Ger�usch-Effekte statt synthethisierter."
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 f�r MIDI-Ausgabe verwenden"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2845,30 +2868,30 @@ msgstr ""
"Verwendet eine Music-Feature-Karte von IBM oder ein Yamaha-FB-01-FM-"
"Synthetisierungsmodul f�r die MIDI-Ausgabe."
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "CD-Ton verwenden"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verf�gbar."
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Windows-Mauszeiger verwenden"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Verwendet die Windows-Mauszeiger (kleiner und schwarz-wei�) anstatt der von "
"DOS."
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Silberne Mauszeiger verwenden"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3540,7 +3563,7 @@ msgstr "Musiklautst�rke:"
msgid "Subtitle speed: "
msgstr "Untertitel-Tempo:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3550,7 +3573,7 @@ msgstr ""
"Roland-Upgrade von LucasArts, aber %s\n"
"fehlt. Stattdessen wird AdLib verwendet."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3585,7 +3608,9 @@ msgstr "Originale Spielstand-Men�s verwenden"
msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
-msgstr "Dateien-Schaltfl�che im Spiel zeigt originales Spielstand-Men� statt dem von ScummVM."
+msgstr ""
+"Dateien-Schaltfl�che im Spiel zeigt originales Spielstand-Men� statt dem von "
+"ScummVM."
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
@@ -3603,7 +3628,9 @@ msgstr "Bei Mausbewegung keine Klickpunkte anzeigen"
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
-msgstr "Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen Aktionspunkt."
+msgstr ""
+"Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen "
+"Aktionspunkt."
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
@@ -3619,7 +3646,8 @@ msgstr "Men�s in Blickfeld gleiten lassen"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
-msgstr "L�sst Men�s in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen."
+msgstr ""
+"L�sst Men�s in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen."
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
@@ -3733,6 +3761,15 @@ msgstr "Objektnamen zeigen"
msgid "Show labels for objects on mouse hover"
msgstr "Zeigt Objektbeschriftungen bei Mausber�hrung an."
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/es_ES.po b/po/es_ES.po
index 1593d4f815..9445a15bb3 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-24 18:01+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
@@ -210,7 +210,7 @@ msgstr "Volver a los valores por defecto de las opciones de FluidSynth"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "Selecciona el directorio para partidas guardadas"
msgid "This game ID is already taken. Please choose another one."
msgstr "Esta ID ya est� siendo usada. Por favor, elige otra."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~alir"
@@ -590,17 +590,18 @@ msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Cargar juego:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Cargar"
@@ -1373,16 +1374,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules �mbar"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "El juego en '%s' parece ser desconocido."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Por favor, env�a al equipo de ScummVM esta informaci�n junto al nombre"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "del juego que has intentado a�adir y su versi�n/idioma/etc.:"
@@ -1390,11 +1391,11 @@ msgstr "del juego que has intentado a�adir y su versi�n/idioma/etc.:"
msgid "~R~esume"
msgstr "~R~eanudar"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~argar"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~uardar"
@@ -1423,9 +1424,9 @@ msgstr "~V~olver al lanzador"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1440,9 +1441,10 @@ msgstr "Guardar partida"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1468,13 +1470,13 @@ msgstr ""
"archivo README para encontrar informaci�n b�sica e instrucciones sobre c�mo "
"obtener m�s ayuda."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~S~�"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -1631,11 +1633,11 @@ msgstr "FM-Towns Audio"
msgid "PC-98 Audio"
msgstr "PC-98 Audio"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Iniciando el emulador de MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador de MT-32"
@@ -1752,11 +1754,11 @@ msgstr "El modo de arrastre autom�tico est�"
msgid "Swipe three fingers to the right to toggle."
msgstr "Desliza tres dedos hacia la derecha para cambiar de modo."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (sin filtros)"
@@ -2315,14 +2317,14 @@ msgstr "Buscar actualizaciones..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardar/cargar originales"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2351,11 +2353,30 @@ msgstr ""
"Activa el rat�n. Permite usar el rat�n para moverse en el juego y en los "
"men�s."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules verde"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2365,13 +2386,13 @@ msgstr "Cargar partida:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Cargar"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2382,7 +2403,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2393,7 +2414,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2640,28 +2661,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip activado"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Tra~n~siciones activadas"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~T~irar p�gina"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~M~ostrar el mapa"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~M~en� principal"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Efecto ag~u~a activado"
@@ -2785,37 +2808,37 @@ msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Usa una introducci�n alternativa para el juego (solo para la versi�n CD)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir difuminado EGA (colores completos)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omitir pasada de difuminado en los juegos EGA. Los gr�ficos se muestran con "
"los colores completos"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Activar gr�ficos de alta resoluci�n"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Activar gr�ficos/contenido de alta resoluci�n"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de sonido digitales"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferir efectos de sonido digitales en vez de los sintetizados"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2823,29 +2846,29 @@ msgstr ""
"Usar una tarjeta IBM Music o un m�dulo sintetizador Yamaha FB-01 FM para la "
"salida MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Usar CD audio"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar CD audio en vez del sonido interno del juego, si est� disponible"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Usar cursores de Windows"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usar los cursores de Windows (m�s peque�os y monocromos) en vez de los de DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Usar cursores plateados"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3516,7 +3539,7 @@ msgstr "Volumen de la m�sica:"
msgid "Subtitle speed: "
msgstr "Vel. de subt�tulos:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3525,7 +3548,7 @@ msgstr ""
"El soporte MIDI nativo requiere la actualizaci�n Roland de LucasArts,\n"
"pero %s no est� disponible. Se usar� AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3711,6 +3734,15 @@ msgstr "Mostrar etiquetas de objetos"
msgid "Show labels for objects on mouse hover"
msgstr "Muestra las etiquetas de los objetos al pasar el rat�n"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/eu.po b/po/eu.po
index a8dfe66cb1..dda695d275 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2011-12-15 14:53+0100\n"
"Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n"
"Language-Team: Librezale <librezale@librezale.org>\n"
@@ -209,7 +209,7 @@ msgstr "Berrazarri FluidSynth-en ezarpen guztiak bere balio lehenetsietara"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -498,7 +498,7 @@ msgstr "Partida gordeen direktorioa aukeratu"
msgid "This game ID is already taken. Please choose another one."
msgstr "ID hau jada erabilia izaten ari da. Mesedez, aukeratu beste bat."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~I~rten"
@@ -586,17 +586,18 @@ msgid "Search:"
msgstr "Bilatu:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Jokoa kargatu:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Kargatu"
@@ -1369,16 +1370,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Herkules anbar-kolorekoa"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "'%s'-(e)ko jokoa ezezaguna dela dirudi"
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Mesedez, bidali hurrengo datuak ScummVM taldeari gehitzen saiatu zaren"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:"
@@ -1386,11 +1387,11 @@ msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:"
msgid "~R~esume"
msgstr "~J~arraitu"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "Ka~r~gatu"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~orde"
@@ -1419,9 +1420,9 @@ msgstr "It~z~uli abiarazlera"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1436,9 +1437,10 @@ msgstr "Gorde jokoa:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1462,13 +1464,13 @@ msgstr ""
"Jokoaren egoera gordetzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko "
"informaziorako eta laguntza gehiago nola jaso jakiteko."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~A~dos"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~U~tzi"
@@ -1624,11 +1626,11 @@ msgstr "FM-Towns soinua"
msgid "PC-98 Audio"
msgstr "PC-98 Soinua"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "MT-32 emuladorea hasieratzen"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 emuladorea"
@@ -1745,11 +1747,11 @@ msgstr "Auto-arrastatzea orain:"
msgid "Swipe three fingers to the right to toggle."
msgstr "Pasatu hiru atzamar eskuinean gaitu/desgaitzeko."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Iragazi gabe)"
@@ -2308,14 +2310,14 @@ msgstr "Eguneraketak bilatzen..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Erabili jatorrizko gorde/kargatu pantailak"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2344,11 +2346,30 @@ msgstr ""
"Saguaren euskarria giatzen du. Sagua mugitzeko eta jokoko menuetan "
"erabiltzea ahalbidetzen du"
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Herkules berdea"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2358,13 +2379,13 @@ msgstr "Jokoa kargatu:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Kargatu"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2375,7 +2396,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2386,7 +2407,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2633,28 +2654,30 @@ msgstr ""
"agindau erabili.\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip modua aktibaturik"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~rantsizioak gaituta"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Orria ~b~ota"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~M~apa erakutsi"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "Menu ~n~agusia"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~U~r-efektua gaituta"
@@ -2777,36 +2800,36 @@ msgstr "Sarrera alternatiboa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Erabili sarrera alternatiboa (CD bertsioa soilik)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Gaitu erresoluzio altuko grafikoak"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Gaitu erresoluzio altuko grafikoak/edukiak"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Lehenetsi soinu efektu digitalak"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Erabili IMF/Yamaha FB-01 MIDI irteerarako"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2814,30 +2837,30 @@ msgstr ""
"Erabili IBM Music Feature txartela edo Yamaha FB-01 FM "
"sintetizatzailemodulua MIDI irteerarako"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Erabili audio CDa"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Erabili Windows-eko kurtsoreak"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak "
"erabilibeharrean"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Erabili zilarrezko kurtsoreak"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3509,7 +3532,7 @@ msgstr "Musika: "
msgid "Subtitle speed: "
msgstr "Azpitit. abiadura:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3518,7 +3541,7 @@ msgstr ""
"MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
"baina %s ez dago eskuragarri. AdLib erabiliko da."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3553,8 +3576,8 @@ msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
-"Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak erakusten "
-"ditu, ScummVM-ren elkarrizketak erakutsi beharrean"
+"Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak "
+"erakusten ditu, ScummVM-ren elkarrizketak erakutsi beharrean"
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
@@ -3590,8 +3613,8 @@ msgstr "Irristatu elkarrizketak"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
-msgstr "Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi "
-"beharrean"
+msgstr ""
+"Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi beharrean"
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
@@ -3700,6 +3723,15 @@ msgstr "Erakutsi objektuen etiketak"
msgid "Show labels for objects on mouse hover"
msgstr "Erakutsi objektuen etiketak sagua pasatzean"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index a306d8e537..49b698eb24 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2012-12-01 19:37+0200\n"
"Last-Translator: Toni Saarela <saarela@gmail.com>\n"
"Language-Team: Finnish\n"
@@ -215,7 +215,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -506,7 +506,7 @@ msgstr "Valitse kansio pelitallennuksille"
msgid "This game ID is already taken. Please choose another one."
msgstr "Pelin tunnus on jo k�yt�ss�. Valitse jokin muu."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~L~opeta"
@@ -594,17 +594,18 @@ msgid "Search:"
msgstr "Etsi:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Lataa peli:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Lataa"
@@ -1386,17 +1387,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Peli hakemistossa '%s' n�ytt�isi olevan tuntematon."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Ole hyv� ja ilmoita ScummVM:n kehitt�jille seuraavat tiedot, lis�ksi kerro"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
"mik� peli oli kyseess�, ja sen versio, kieli, ja muut vastaavat tiedot."
@@ -1405,11 +1406,11 @@ msgstr ""
msgid "~R~esume"
msgstr "~J~atka"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~ataa"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~T~allenna"
@@ -1438,9 +1439,9 @@ msgstr "Palaa p~e~livalitsimeen"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1455,9 +1456,10 @@ msgstr "Tallenna peli:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1481,13 +1483,13 @@ msgstr ""
"Pelitilan tallennus ep�onnistui (%s)! Avaa LUEMINUT tiedosto saadaksesi "
"lis�tietoa."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~H~yv�ksy"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~P~eruuta"
@@ -1642,11 +1644,11 @@ msgstr ""
msgid "PC-98 Audio"
msgstr "��ni"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Alustetaan MT-32 emulaattoria"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 emulaattori"
@@ -1765,12 +1767,12 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
#, fuzzy
msgid "OpenGL"
msgstr "Avaa"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr ""
@@ -2333,14 +2335,14 @@ msgstr "Tarkista p�ivitykset..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "K�yt� alkuper�isi� tallenna/lataa valikkoja"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "K�yt� alkuper�isi� tallenna/lataa valikkoja, ScummVM valikoiden sijaan"
@@ -2366,11 +2368,29 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
+#: engines/agi/detection.cpp:177
+msgid "Use Hercules hires font"
+msgstr ""
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2380,13 +2400,13 @@ msgstr "Lataa pelitallenne:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Lataa tallenne"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2397,7 +2417,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2408,7 +2428,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2641,28 +2661,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip moodi valittu"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Siirtym�t p��ll�"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Pudota sivu"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "N�yt� kartta"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "P��valikko"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Vesiefekti p��ll�"
@@ -2785,67 +2807,67 @@ msgstr "Vaihtoehtoinen intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "K�yt� vaihtoehtoista pelin introa (vain CD versiossa)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "K�yt� kestopisteiss� v�rillisi� grafiikkapalkkeja numeroiden sijaan"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "K�yt� kestopisteiss� v�rillisi� grafiikkapalkkeja numeroiden sijaan"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "K�yt� mieluiten digitaalisia ��nitehosteita."
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"K�yt� mieluiten digitaalisia ��nitehosteita synteettisten tehosteiden sijaan."
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "K�yt� IMF/Yamaha FB-01:st� MIDI-musiikille"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"K�yt� IBM:n Music Feature korttia, tai Yamaha FB-01 FM moduulia MIDIlle"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "K�yt� CD:n ��nt�"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "K�yt� CD:n audiota pelin audion sijaan, jos mahdollista."
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "K�yt� Windowsin kursoreita"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"K�yt� Windowsin kursoreita (pienempi� ja harmaas�vyisi�) DOS kursorien sijaan"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "K�yt� hopeisia kursoreita"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "K�yt� vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan"
@@ -3520,7 +3542,7 @@ msgstr "Musiikki:"
msgid "Subtitle speed: "
msgstr "Tekstin nopeus:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3529,7 +3551,7 @@ msgstr ""
"Suora MIDI tuki vaatii Roland p�ivityksen LucasArtsilta, mutta\n"
"%s puuttuu. K�ytet��n AdLibia sen sijaan."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3702,6 +3724,15 @@ msgstr "N�yt� esineiden tiedot"
msgid "Show labels for objects on mouse hover"
msgstr "N�yt� esineiden kuvaus kohdistaessasi kursorin esineen ylle"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index e223a96a54..9bb3a56a40 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-20 23:17+0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
@@ -211,7 +211,7 @@ msgstr "Remet tous les r�glages � leurs valeurs par d�faut."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "S�lectionner le r�pertoire pour les sauvegardes"
msgid "This game ID is already taken. Please choose another one."
msgstr "Cet ID est d�j� utilis� par un autre jeu. Choisissez en un autre svp."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~Q~uitter"
@@ -591,17 +591,18 @@ msgid "Search:"
msgstr "Filtre :"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Charger le jeu :"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Charger"
@@ -1378,18 +1379,18 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Ambre"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Le jeu dans '%s' n'est pas reconnu."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Veuillez reporter les informations suivantes � l'�quipe ScummVM ainsi que le "
"nom"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "du jeu que vous avez essay� d'ajouter, sa version, le langage, etc..."
@@ -1397,11 +1398,11 @@ msgstr "du jeu que vous avez essay� d'ajouter, sa version, le langage, etc..."
msgid "~R~esume"
msgstr "~R~eprendre"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~harger"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~auver"
@@ -1430,9 +1431,9 @@ msgstr "Retour au ~L~anceur"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1447,9 +1448,10 @@ msgstr "Sauvegarde :"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1474,13 +1476,13 @@ msgstr ""
"Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations "
"de base et les instructions pour obtenir de l'aide suppl�mentaire."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuler"
@@ -1636,11 +1638,11 @@ msgstr "Audio FM Towns"
msgid "PC-98 Audio"
msgstr "Audio PC-98"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialisation de l'�mulateur MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "�mulateur MT-32"
@@ -1757,11 +1759,11 @@ msgstr "Le mode glisser-auto est maintenant"
msgid "Swipe three fingers to the right to toggle."
msgstr "Glissez trois doigts vers la droite pour changer de mode."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (sans filtre)"
@@ -2321,14 +2323,14 @@ msgstr "Recherche des mises � jour..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Dialogues sauvegarde/chargement d'origine"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2358,11 +2360,30 @@ msgstr ""
"Activer le support de la souris. Cela permet d'utiliser la souris pour les "
"mouvements et la navigation dans les menus."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Vert"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2372,13 +2393,13 @@ msgstr "Charger le jeu :"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Charger"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2389,7 +2410,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2400,7 +2421,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2648,28 +2669,30 @@ msgstr ""
" \n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Mode ~Z~ip Activ�"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "T~r~ansitions activ�es"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~L~acher la Page"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "Afficher la Carte"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~M~enu Principal"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~ffets de l'Eau Activ�s"
@@ -2792,37 +2815,37 @@ msgstr "Intro alternative"
msgid "Use an alternative game intro (CD version only)"
msgstr "Utiliser une intro alternative (version CD uniquement)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Passer l'�tape de tramage EGA (fonds de couleurs pleines)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Passer l'�tape de tramage dans les jeux EGA ; les images utilisent des "
"couleurs pleines"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Utiliser les graphiques haute r�solution"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Utiliser les graphiques haute r�solution"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Pr�f�rer les effets sonores digitaux"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Pr�f�rer les effets sonores digitaux plut�t que ceux synth�tis�s"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2830,32 +2853,32 @@ msgstr ""
"Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
"sortie MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Utiliser la musique du CD"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
"jeu"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Utiliser les curseurs Windows"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
"curseurs DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Utiliser les curseurs argent�s"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Utiliser les curseurs argent�s au lieu des curseurs normaux dor�s"
@@ -3525,7 +3548,7 @@ msgstr "Volume Musique :"
msgid "Subtitle speed: "
msgstr "Vitesse des ST :"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3534,7 +3557,7 @@ msgstr ""
"Support MIDI natif requi�re la mise � jour Roland de LucasArt,\n"
"mais %s manque. Utilise AdLib � la place."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3723,6 +3746,15 @@ msgstr "Afficher la description des objets"
msgid "Show labels for objects on mouse hover"
msgstr "Afficher la description des objets lors de passage du pointeur"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 22b99fe2a7..1a3b20e938 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 00:43+0100\n"
"Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n"
"Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n"
@@ -211,7 +211,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -501,7 +501,7 @@ msgstr "Selecciona un directorio para ficheiros de gardado"
msgid "This game ID is already taken. Please choose another one."
msgstr "Este ID de xogo xa est� en uso. Selecciona outro."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~a�r"
@@ -589,17 +589,18 @@ msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Cargar partida:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Cargar"
@@ -1367,16 +1368,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules �mbar"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "O xogo de %s semella ser desco�ecido."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Facilita esta informaci�n ao equipo de ScummVM, xunto co nome"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "do xogo que tentaches engadir, xunto coa versi�n, lingua, etc.:"
@@ -1384,11 +1385,11 @@ msgstr "do xogo que tentaches engadir, xunto coa versi�n, lingua, etc.:"
msgid "~R~esume"
msgstr "~R~etomar"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~argar"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~ardar"
@@ -1417,9 +1418,9 @@ msgstr "~V~olver ao Iniciador"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1434,9 +1435,10 @@ msgstr "Gardar partida:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1461,13 +1463,13 @@ msgstr ""
"Erro ao gardar (%s)! Consulta o ficheiro README para obter informaci�n "
"b�sica e m�is instruci�ns para acadar asistencia adicional."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~A~ceptar"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -1623,11 +1625,11 @@ msgstr "FM-Towns Audio"
msgid "PC-98 Audio"
msgstr "PC-98 Audio"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Iniciando emulador de MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador de MT-32"
@@ -1744,11 +1746,11 @@ msgstr "O modo Autoarrastrar est�"
msgid "Swipe three fingers to the right to toggle."
msgstr "Arrastra tres dedos � dereita para cambiar o estado."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Sen filtraxe)"
@@ -2306,14 +2308,14 @@ msgstr "Buscar actualizaci�ns..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Empregar pantallas orixinais de gardado e carga"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2342,11 +2344,30 @@ msgstr ""
"Activa a compatibilidade co rato. Permite o uso do rato para o movemento e "
"os men�s do xogo."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules verde"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2356,13 +2377,13 @@ msgstr "Restaurar xogo:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaurar"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2373,7 +2394,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2384,7 +2405,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2632,28 +2653,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modo ~C~omprimido activado"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~ransici�ns activadas"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~D~eixar folla"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "Mo~s~trar mapa"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~M~en� principal"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Efecto de ~a~uga activado"
@@ -2775,37 +2798,37 @@ msgstr "Intro alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Emprega unha introduci�n alternativa para o xogo (s� versi�n en CD)."
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir interpolaci�n de cores EGA (fondos de cor completa)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omite a interpolaci�n de cores EGA. Os gr�ficos m�stranse con cores "
"completas."
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Activar gr�ficos de alta resoluci�n"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Activa os gr�ficos ou o contido de alta resoluci�n."
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de son dixitais"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "D� preferencia aos efectos de son dixitais no canto dos sint�ticos."
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Empregar IMF/Yamaha FB-01 para a sa�da de MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2813,30 +2836,30 @@ msgstr ""
"Emprega unha tarxeta IBM Music Feature ou un m�dulo de sintetizador Yamaha "
"FB-01 FM para a sa�da de MIDI."
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Empregar son de CD"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Emprega son de CD no canto do do xogo, de ser o caso."
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Empregar cursores de Windows"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Emprega os cursores de Windows (m�is pequenos e monocromos) no canto dos de "
"DOS."
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Empregar cursores prateados"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3508,7 +3531,7 @@ msgstr "Volume de m�sica:"
msgid "Subtitle speed: "
msgstr "Velocidade dos subt�tulos:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3517,7 +3540,7 @@ msgstr ""
"A compatibilidade nativa con MIDI precisa a actualizaci�n de Roland\n"
"de LucasArts, mais falla %s. Empregarase AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3700,6 +3723,15 @@ msgstr "Mostrar etiquetas"
msgid "Show labels for objects on mouse hover"
msgstr "Mostra as etiquetas dos obxectos ao apuntar co rato."
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 02878f4fbc..8594d791d2 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 06:24+0200\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian\n"
@@ -211,7 +211,7 @@ msgstr "Minden FluidSynth be�ll�t�s alap�rtelmezett �rt�kre."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -500,7 +500,7 @@ msgstr "V�laszz j�t�kment�seknek mapp�t"
msgid "This game ID is already taken. Please choose another one."
msgstr "Ez a j�t�kazonos�t� ID m�r foglalt, V�lassz egy m�sikat."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "Kil�p�s"
@@ -588,17 +588,18 @@ msgid "Search:"
msgstr "Keres�s:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "J�t�k bet�lt�se:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Bet�lt�s"
@@ -1363,16 +1364,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules S�rga"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "A '%s' j�t�k ismeretlennek t�nik."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "K�rlek jelezd a ScummVM csapatnak a k�vetkez� adatokat, egy�tt a j�t�k"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "c�m�vel �s megb�zhat� adataival j�t�kverzi�/nyelv(ek)/stb.:"
@@ -1380,11 +1381,11 @@ msgstr "c�m�vel �s megb�zhat� adataival j�t�kverzi�/nyelv(ek)/stb.:"
msgid "~R~esume"
msgstr "Folytat�s"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~B~et�lt�s"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "Ment�s"
@@ -1413,9 +1414,9 @@ msgstr "Visszat�r�s az ind�t�ba"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1430,9 +1431,10 @@ msgstr "J�t�k ment�se:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1456,13 +1458,13 @@ msgstr ""
"(%s) j�t�kment�s nem siker�lt!. Olvassd el a README-t az alap "
"inform�ci�kr�l, �s hogy hogyan seg�thetsz a k�s�bbiekben."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~M~�gse"
@@ -1616,11 +1618,11 @@ msgstr "FM-Towns Hang"
msgid "PC-98 Audio"
msgstr "PC-98 Hang"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "MT-32 Emul�tor inicializ�l�sa"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emul�tor"
@@ -1737,11 +1739,11 @@ msgstr "Auto-h�z m�dban van"
msgid "Swipe three fingers to the right to toggle."
msgstr "�sd h�rom �jjal hogy biztosan v�ltson."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Nincs sz�r�s)"
@@ -2297,14 +2299,14 @@ msgstr "Friss�t�sek keres�se..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Eredeti ment/t�lt k�perny�k haszn�lata"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Az eredeti ment�s/bet�lt�s k�perny� haszn�lata a ScummVM k�pek helyett"
@@ -2332,11 +2334,30 @@ msgstr ""
"Eg�rm�d eng�lyezve. Lehet�v� teszi az eg�rrel mozgat�st j�t�kban �s "
"j�t�kmen�kben."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Z�ld"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2346,13 +2367,13 @@ msgstr "J�t�kmenet vissza�ll�t�sa:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Vissza�ll�t�s"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2363,7 +2384,7 @@ msgstr ""
"\n"
"%s f�jlb�l nem siker�lt"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2374,7 +2395,7 @@ msgstr ""
"\n"
"%s f�jlba nem siker�lt"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2620,28 +2641,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip M�d aktiv�lva"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~�~tmenetek enged�lyezve"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Oldal~D~ob�s"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~S~ T�rk�p"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "F�~M~en�"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "V�zeffektus enged�lyezve"
@@ -2763,36 +2786,36 @@ msgstr "Alternat�v intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Alternat�v j�t�kintro haszn�lata (csak CD verzi�n�l)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "EGA sz�nmodul�ci� �tugr�sa (Sz�nes h�tterekn�l)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Sz�nmodul�ci� �tugr�sa EGA j�t�kokn�l, grafik�k teljes sz�nben l�that�k"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Nagy felbont�s� grafika enged�lyez�se"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Nagy felbont�s� grafika/tartalom enged�lyez�se"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Digit�lis hangeffektusok el�nyben"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Digit�lis hanghat�sok el�nyben a szintetiz�ltakkal szemben"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 haszn�lata MIDI kimentre"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2800,28 +2823,28 @@ msgstr ""
"IBM Music Feature k�rtya vagy Yamaha FB-01 FM szintetiz�tor modul haszn�lata "
"MIDI kimenetre"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "CD audi� haszn�lata"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "CD audi� haszn�lata a j�t�kban l�v�vel szemben, ha el�rhet�"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Windows kurzorok haszn�lata"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Windows kurzorok haszn�lata (kisebb �s monokr�m) a DOS-osok helyett "
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Ez�st kurzor haszn�lata"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Alternat�v ez�st kurzorszett haszn�lata, a norm�l arany helyett"
@@ -3491,7 +3514,7 @@ msgstr "Zene hangereje:"
msgid "Subtitle speed: "
msgstr "Felirat sebess�g:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3500,7 +3523,7 @@ msgstr ""
"Native MIDI t�mogat�shoz kell a Roland Upgrade a LucasArts-t�l,\n"
"a %s hi�nyzik. AdLib-ot haszn�lok helyette."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3682,6 +3705,15 @@ msgstr "T�rgycimke l�that�"
msgid "Show labels for objects on mouse hover"
msgstr "T�rgycimke l�that� ha az eg�r felette van"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/it_IT.po b/po/it_IT.po
index 880c0ca7df..7664921a9c 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2014-07-03 17:59-0600\n"
"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
"Language-Team: Italian\n"
@@ -211,7 +211,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "Seleziona la cartella dei salvataggi"
msgid "This game ID is already taken. Please choose another one."
msgstr "Questo ID di gioco � gi� in uso. Si prega di sceglierne un'altro."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "C~h~iudi"
@@ -590,17 +590,18 @@ msgid "Search:"
msgstr "Cerca:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carica gioco:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carica"
@@ -1379,16 +1380,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ambra"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Il gioco in '%s' sembra essere sconosciuto."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Per favore, riporta i seguenti dati al team di ScummVM con il nome"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:"
@@ -1396,11 +1397,11 @@ msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:"
msgid "~R~esume"
msgstr "~R~ipristina"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~arica"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~alva"
@@ -1429,9 +1430,9 @@ msgstr "~V~ai a elenco giochi"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1446,9 +1447,10 @@ msgstr "Salva gioco:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1474,13 +1476,13 @@ msgstr ""
"informazioni di base e per le istruzioni su come ottenere ulteriore "
"assistenza."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnulla"
@@ -1639,11 +1641,11 @@ msgstr "Emulatore FM Towns"
msgid "PC-98 Audio"
msgstr "Audio"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Avvio in corso dell'emulatore MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulatore MT-32"
@@ -1761,11 +1763,11 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (senza filtri)"
@@ -2324,14 +2326,14 @@ msgstr "Cerca aggiornamenti..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usa schermate di salvataggio originali"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2359,11 +2361,30 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules verde"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2373,13 +2394,13 @@ msgstr "Ripristina gioco:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Ripristina"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2390,7 +2411,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2401,7 +2422,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2636,28 +2657,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modalit� ~Z~ip attivata"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~ransizioni attive"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~L~ascia pagina"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~M~ostra mappa"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~M~enu principale"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~ffetto acqua attivo"
@@ -2781,37 +2804,37 @@ msgstr "Intro alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Usa un'intro del gioco alternativa (solo versione CD)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Attiva le barre di Hit Point"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Attiva le barre di Hit Point"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Scegli effetti sonori digitali"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Scegli gli effetti sonori digitali al posto di quelli sintetizzati"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usa IMF/Yamaha FB-01 per output MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2819,30 +2842,30 @@ msgstr ""
"Usa una scheda IBM Music Feature o un modulo synth Yamaha FB-01 FM per "
"l'output MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Usa audio da CD"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Usa l'audio da CD al posto di quello incorporato nel gioco, se disponibile"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Usa cursori di Windows"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usa i cursori di Windows (pi� piccoli e monocromatici) al posto di quelli DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Usa cursori d'argento"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3519,7 +3542,7 @@ msgstr "Volume musica:"
msgid "Subtitle speed: "
msgstr "Velocit� testo:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3528,7 +3551,7 @@ msgstr ""
"Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n"
"ma %s non � presente. Verr� usato AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3708,6 +3731,15 @@ msgstr "Mostra etichette oggetti"
msgid "Show labels for objects on mouse hover"
msgstr "Mostra etichette per gli oggetti al passaggio del mouse"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 8f105c6d55..e2d2d479bb 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-25 23:42+0100\n"
"Last-Translator: Einar Johan Tr�an S�m�en <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillinger til standardverdier"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "Velg mappe for lagrede spill"
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~vslutt"
@@ -591,17 +591,18 @@ msgid "Search:"
msgstr "S�k:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "�pne spill:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "�pne"
@@ -1368,17 +1369,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Oransje"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spillet i '%s' ser ut til � v�re ukjent."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Vennligst rapporter de f�lgende dataene til ScummVM-teamet sammen med navnet"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "p� spillet du fors�kte � legge til, og dets versjon/spr�k/etc.:"
@@ -1386,11 +1387,11 @@ msgstr "p� spillet du fors�kte � legge til, og dets versjon/spr�k/etc.:"
msgid "~R~esume"
msgstr "~F~ortsett"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~�~pne"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~L~agre"
@@ -1419,9 +1420,9 @@ msgstr "~T~ilbake til oppstarter"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1436,9 +1437,10 @@ msgstr "Lagret spill:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1463,13 +1465,13 @@ msgstr ""
"Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for "
"grunnleggende informasjon og instruksjon om hvordan du f�r ytterligere hjelp."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
@@ -1625,11 +1627,11 @@ msgstr "FM Towns Lyd"
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserer MT-32-Emulator"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
@@ -1746,11 +1748,11 @@ msgstr "Auto-dramodus er n�"
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til h�yre for � veksle"
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"
@@ -2309,14 +2311,14 @@ msgstr "Sjekk for oppdateringer..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
@@ -2343,11 +2345,30 @@ msgid ""
msgstr ""
"Aktiver musst�tte. Tillater � bruke mus for bevegelse og i spillmenyer."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Gr�nn"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2357,13 +2378,13 @@ msgstr "Gjennopprett spill:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gjenopprett"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2374,7 +2395,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2385,7 +2406,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2631,28 +2652,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~verganger aktivert"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~D~ropp Side"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "Vi~s~ Kart"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "Hoved~m~eny"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
@@ -2774,35 +2797,35 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Aktiver h�yoppl�selig grafikk"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Aktiver h�yoppl�selig grafikk/innhold"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2810,28 +2833,28 @@ msgstr ""
"Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI "
"output"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Bruk s�lvmuspekere"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3502,7 +3525,7 @@ msgstr "Musikkvolum: "
msgid "Subtitle speed: "
msgstr "Teksthastighet: "
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3511,7 +3534,7 @@ msgstr ""
"Ekte MIDI-st�tte krever �Roland Upgrade� fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3688,6 +3711,15 @@ msgstr "Vis objektmerkelapper"
msgid "Show labels for objects on mouse hover"
msgstr "Vis merkelapper for objekter n�r musa st�r over dem"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 99d1400b04..c34ed21579 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 13:05+0100\n"
"Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n"
"Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n"
@@ -212,7 +212,7 @@ msgstr "Alle FluidSynth instellingen terugzetten naar de standaard waarden."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "Selecteer map voor opgeslagen spellen"
msgid "This game ID is already taken. Please choose another one."
msgstr "Dit spel-ID is al in gebruik. Kies a.u.b. een andere."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~toppen"
@@ -594,17 +594,18 @@ msgid "Search:"
msgstr "Zoeken:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Laad spel:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Laden"
@@ -1380,17 +1381,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Het spel in '%s' lijkt onbekend te zijn."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Raporteer a.u.b. de volgende gegevens aan het ScummVM team samen met de naam"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:"
@@ -1398,11 +1399,11 @@ msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:"
msgid "~R~esume"
msgstr "~H~ervatten"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~aden"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "Op~s~laan"
@@ -1431,9 +1432,9 @@ msgstr "S~t~artmenu"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1448,9 +1449,10 @@ msgstr "Spel opslaan:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1476,13 +1478,13 @@ msgstr ""
"basisinformatie, en voor instructies voor het verkrijgen van verdere "
"assistentie."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuleer"
@@ -1640,11 +1642,11 @@ msgstr "FM-Towns Geluid"
msgid "PC-98 Audio"
msgstr "PC-98 Geluid"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "MT-32 Emulator initialiseren"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
@@ -1761,11 +1763,11 @@ msgstr "Auto-sleep modus is nu"
msgid "Swipe three fingers to the right to toggle."
msgstr "Swipe drie vingers naar rechts om te schakelen."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (geen filters)"
@@ -2325,14 +2327,14 @@ msgstr "Controleren op updates..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Gebruik originele opslaan/laad schermen"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2361,11 +2363,30 @@ msgstr ""
"Zet muis ondersteuning aan. Maakt het mogelijk om de muis te gebruiken voor "
"bewegen en in spelmenus."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Groen"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2375,13 +2396,13 @@ msgstr "Laad opgeslagen spel:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Laad"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2392,7 +2413,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2403,7 +2424,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2650,28 +2671,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip Modus Aangezet"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~vergangen Aangezet"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Laat Pagina ~V~allen"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~T~oon Map"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~H~oofdmenu"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~W~ater Effect Aangezet"
@@ -2796,37 +2819,37 @@ msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Gebruik een alternatieve versie van de intro (alleen voor de CD versie)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Sla EGA dithering stap over (volledige kleuren achtergronden)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Sla dithering stap in EGA spellen over, beelden worden getoond met volledige "
"kleuren"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Gebruik hoge resolutie beelden"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Gebruik hoge resolutie beelden"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Geef de voorkeur aan digitale geluidseffecten"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Geef de voorkeur aan digitale geluidseffecten boven gesynthetiseerde"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Gebruik IMF/Yamaha FB-01 voor MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2834,30 +2857,30 @@ msgstr ""
"Gebruik een IBM Music Feature kaart of eem Yamaha FB-01 FM synth module voor "
"MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Gebruik CD audio"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Gebruik CD audio in plaats van in-game audio, als dat beschikbaar is."
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Gebruik Windows muisaanwijzers"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Gebruik Windows muisaanwijzers (kleiner en monochrome) in plaats van de DOS "
"muisaanwijzers"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Gebruik zilveren muisaanwijzers"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3529,7 +3552,7 @@ msgstr "Muziek volume:"
msgid "Subtitle speed: "
msgstr "Snelheid ondertitels:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3538,7 +3561,7 @@ msgstr ""
"Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n"
"maar %s ontbreekt. Er wordt nu AdLib gebruikt."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3719,6 +3742,15 @@ msgstr "Toon objectnamen"
msgid "Show labels for objects on mouse hover"
msgstr "Toon labels voor objecten als de muis er over zweeft"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 62f7c07beb..76ebd709d3 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-26 00:37+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "Vel mappe for lagra spel"
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. V�r vennleg og vel ein anna."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~vslutt"
@@ -591,17 +591,18 @@ msgid "Search:"
msgstr "S�k:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "�pne spel:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "�pne"
@@ -1364,17 +1365,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spelet i '%s' ser ut til � vere ukjend."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Vennlegst rapporter f�lgjande data til ScummVM-teamet, saman med namnet"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "p� spelet du pr�vde � leggje til, samt versjon/spr�k/etc.:"
@@ -1382,11 +1383,11 @@ msgstr "p� spelet du pr�vde � leggje til, samt versjon/spr�k/etc.:"
msgid "~R~esume"
msgstr "~F~ortsett"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~�~pne"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~L~agre"
@@ -1415,9 +1416,9 @@ msgstr "Tilbake til Oppsta~r~tar"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1432,9 +1433,10 @@ msgstr "Lagra spel:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1460,13 +1462,13 @@ msgstr ""
"grunnlegjande informasjon, og for instruskjonar om korleis du kan f� "
"ytterlegare hjelp."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
@@ -1618,11 +1620,11 @@ msgstr "FM-Towns Lyd"
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 Emulator"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
@@ -1739,11 +1741,11 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til h�gre for � veksle"
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"
@@ -2300,14 +2302,14 @@ msgstr "SJ� etter oppdateringar..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2331,11 +2333,30 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Gr�nn"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2345,13 +2366,13 @@ msgstr "Gjenopprett spel:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gjenopprett"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2359,7 +2380,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2367,7 +2388,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2593,28 +2614,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr ""
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~S~yn Kart"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "Hoved~m~eny"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
@@ -2725,35 +2748,35 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spill�pning (Kun CD-versjon)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Nytt h�goppl�yseleg grafikk"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Nytt h�goppl�yseleg grafikk/innhald"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2761,28 +2784,28 @@ msgstr ""
"Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
"MIDI avspeling"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Nytt s�lvpeikarar"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Nytt det alternative settet med s�lvpeikarar, istaden for dei gylne"
@@ -3452,14 +3475,14 @@ msgstr "Musikkvolum:"
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3631,6 +3654,15 @@ msgstr "Syn objektmerkelappar"
msgid "Show labels for objects on mouse hover"
msgstr "Syn merkelappar for objekt n�r musa er over dei"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 6546259ade..f7bec50d6f 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-20 23:43+0100\n"
"Last-Translator: Micha� Zi�bkowski <mziab@o2.pl>\n"
"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
@@ -215,7 +215,7 @@ msgstr "Przywr�� domy�lne warto�ci wszystkich ustawie� FluidSynth."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "Wybierz katalog dla zapis�w"
msgid "This game ID is already taken. Please choose another one."
msgstr "Identyfikator jest ju� zaj�ty. Wybierz inny."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~Z~ako�cz"
@@ -592,17 +592,18 @@ msgid "Search:"
msgstr "Szukaj"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Wczytaj gr�:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Wczytaj"
@@ -1368,16 +1369,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Gra w '%s' wygl�da na nieznan�."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Przeka� poni�sze dane zespo�owi ScummVM razem z nazw�"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "gry, kt�r� pr�bowa�e� doda� oraz jej wersj�, j�zykiem itd.:"
@@ -1385,11 +1386,11 @@ msgstr "gry, kt�r� pr�bowa�e� doda� oraz jej wersj�, j�zykiem itd.:"
msgid "~R~esume"
msgstr "~W~zn�w"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~W~czytaj"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~Z~apisz"
@@ -1418,9 +1419,9 @@ msgstr "~P~owr�t do launchera"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1435,9 +1436,10 @@ msgstr "Zapis:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1462,13 +1464,13 @@ msgstr ""
"Zapis stanu gry nie powi�d� si� (%s)! Aby uzyska� podstawowe informacje oraz "
"dowiedzie� jak szuka� dalszej pomocy, sprawd� plik README."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nuluj"
@@ -1620,11 +1622,11 @@ msgstr "D�wi�k FM-Towns"
msgid "PC-98 Audio"
msgstr "D�wi�k PC-98"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Inicjalizacja emulatora MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulator MT-32"
@@ -1741,11 +1743,11 @@ msgstr "Tryb automatycznego przeci�gania jest"
msgid "Swipe three fingers to the right to toggle."
msgstr "Przesu� trzema palcami, �eby zmieni�."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (bez filtrowania)"
@@ -2301,14 +2303,14 @@ msgstr "Sprawd� aktualizacj�..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "U�yj oryginalnych ekran�w odczytu/zapisu"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "U�yj oryginalnych ekran�w odczytu/zapisu zamiast tych ze ScummVM"
@@ -2336,11 +2338,30 @@ msgstr ""
"W��cza obs�ug� myszki. Pozwala na u�ycie myszki do przemieszczania i w menu "
"gry."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Zielony Hercules"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2350,13 +2371,13 @@ msgstr "Wzn�w gr�:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Wzn�w"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2367,7 +2388,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2378,7 +2399,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2622,28 +2643,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~T~ryb turbo aktywny"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~P~rzej�cia w��czone"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~O~pu�� stron�"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~P~oka� map�"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~M~enu g��wne"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~fekty wody w��czone"
@@ -2764,36 +2787,36 @@ msgstr "Alternatywne intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "U�yj alternatywnego intra (tylko dla wersji CD)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pomi� dithering EGA (t�a w pe�nym kolorze)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pomi� dithering w grach EGA, grafika b�dzie wy�wietlana w pe�nym kolorze"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "W��cz grafik� wysokiej rozdzielczo�ci"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "W��cz grafik�/zawarto�� wysokiej rozdzielczo�ci"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Preferuj cyfrowe efekty d�wi�kowe"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferuj cyfrowe efekty d�wi�kowe zamiast syntezowanych"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "U�yj IMF/Yamaha FB-01 dla wyj�cia MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2801,29 +2824,29 @@ msgstr ""
"U�yj karty IBM Music Feature lub modu�u syntezy FM Yamaha FB-01 dla wyj�cia "
"MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "U�yj CD audio"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "U�yj CD audio zamiast muzyki w grze, je�li jest dost�pne"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "U�yj windowsowych kursor�w"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"U�yj windowsowych kursor�w (mniejsze i monochromatyczne) zamiast DOS-owych"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "U�yj srebrnych kursor�w"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3494,7 +3517,7 @@ msgstr "G�o�no�� muzyki: "
msgid "Subtitle speed: "
msgstr "Pr�d. napis�w: "
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3503,7 +3526,7 @@ msgstr ""
"Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
"ale brakuje %s. Prze��czam na tryb AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3688,6 +3711,15 @@ msgstr "Poka� etykiety obiekt�w"
msgid "Show labels for objects on mouse hover"
msgstr "Poka� etykiety obiekt�w przy najechaniu myszk�"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index b42ccf2bff..167f806c21 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2011-10-21 21:30-0300\n"
"Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n"
"Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n"
@@ -218,7 +218,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -509,7 +509,7 @@ msgstr "Selecione a pasta para os jogos salvos"
msgid "This game ID is already taken. Please choose another one."
msgstr "Este c�digo j� esta sendo utilizado. Por favor, escolha outro."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~air"
@@ -598,17 +598,18 @@ msgid "Search:"
msgstr "Pesquisar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carregar jogo:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carregar"
@@ -1397,17 +1398,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "O jogo em '% s' parece ser desconhecido."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Por favor, informe os seguintes dados para a equipe ScummVM junto com o nome"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "do jogo que voc� tentou adicionar e sua vers�o/idioma/etc.:"
@@ -1415,11 +1416,11 @@ msgstr "do jogo que voc� tentou adicionar e sua vers�o/idioma/etc.:"
msgid "~R~esume"
msgstr "~V~oltar ao jogo"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~arregar"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~alvar"
@@ -1448,9 +1449,9 @@ msgstr "~V~oltar ao menu"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1465,9 +1466,10 @@ msgstr "Salvar jogo:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1493,13 +1495,13 @@ msgstr ""
"Por favor, consulte o README para obter informa��es b�sicas, e para obter "
"instru��es sobre como obter assist�ncia adicional."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -1658,11 +1660,11 @@ msgstr "Emulador FM Towns"
msgid "PC-98 Audio"
msgstr "�udio"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Inicializando Emulador MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador MT-32"
@@ -1781,12 +1783,12 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
#, fuzzy
msgid "OpenGL"
msgstr "Abrir"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr ""
@@ -2348,14 +2350,14 @@ msgstr "Procurar por Atualiza��es..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2379,11 +2381,30 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Green"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2393,13 +2414,13 @@ msgstr "Restaurar jogo:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaurar"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2410,7 +2431,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2421,7 +2442,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2673,28 +2694,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip ativado"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Modo ~T~ransi��es ativado"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~S~oltar P�gina"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~E~xibir Mapa"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~M~enu Principal ScummVM"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Modo ~E~feitos de �gua ativado"
@@ -2819,64 +2842,64 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr ""
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr ""
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
#, fuzzy
msgid "Prefer digital sound effects"
msgstr "Volume dos efeitos sonoros especiais"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
#, fuzzy
msgid "Use silver cursors"
msgstr "Cursor normal"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3551,7 +3574,7 @@ msgstr "Volume da M�sica:"
msgid "Subtitle speed: "
msgstr "Rapidez legendas:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3561,7 +3584,7 @@ msgstr ""
"LucasArts,\n"
"mas %s est� faltando. Utilizando AdLib ao inv�s."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3741,6 +3764,15 @@ msgstr ""
msgid "Show labels for objects on mouse hover"
msgstr ""
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index a227effc0a..cce7df6ea7 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 23:32+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian\n"
@@ -212,7 +212,7 @@ msgstr "�������� ��� ��������� FluidSynth � �������� �� ���������."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "�������� ���������� ��� ����������"
msgid "This game ID is already taken. Please choose another one."
msgstr "���� ID ���� ��� ������������. ����������, �������� ������."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~�~����"
@@ -591,17 +591,18 @@ msgid "Search:"
msgstr "�����:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "��������� ����:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "���������"
@@ -1372,17 +1373,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ��������"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "�������, ��� ���� '%s' ��� ����������."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"����������, ��������� ��������� ������ ������� ScummVM ������ � ���������"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "����, ������� �� ��������� ��������, � ������� �� ������, ���� � �.�."
@@ -1390,11 +1391,11 @@ msgstr "����, ������� �� ��������� ��������, � ������� �� ������, ���� � �.�."
msgid "~R~esume"
msgstr "������~�~���"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~�~��������"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~�~�������"
@@ -1423,9 +1424,9 @@ msgstr "~�~ ������� ����"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1440,9 +1441,10 @@ msgstr "��������� ����:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1468,13 +1470,13 @@ msgstr ""
"������� �����������, � ����� ������������ � ���, ��� �������� ���������� "
"������."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "�~�~����"
@@ -1632,11 +1634,11 @@ msgstr "����� FM-Towns"
msgid "PC-98 Audio"
msgstr "����� PC-98"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "���������� �������� MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "�������� MT-32"
@@ -1753,11 +1755,11 @@ msgstr "����� ��������� ������"
msgid "Swipe three fingers to the right to toggle."
msgstr "��������� ����� �������� ������� ��� ������������."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (��� ��������)"
@@ -2313,14 +2315,14 @@ msgstr "��������� ����������..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "������������ ������������ ������ ������/������ ����"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2350,11 +2352,30 @@ msgstr ""
"�������� ��������� ����. ��������� ������������ ���� ��� ����������� � � "
"���� ����."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules �������"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2364,13 +2385,13 @@ msgstr "������������ ����:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "������������"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2381,7 +2402,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2392,7 +2413,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2640,28 +2661,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~�~���� �������� �������� �����������"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~�~������� ������������"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~�~�������� ��������"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "�~�~������ �����"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~�~������ ����"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~�~������ ���� ��������"
@@ -2783,38 +2806,38 @@ msgstr "�������������� ����������"
msgid "Use an alternative game intro (CD version only)"
msgstr "������������ �������������� ���������� (������ ��� CD-������ ����)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "�� ������ ������������� ������ EGA (������������ ����)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"���������� ������ ������������� ������ EGA, ������� ����� �������� �� ����� "
"�������"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "�������� ����������� ������� �������� ����������"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "�������� ������� � ������� �������� ���������"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "������������ �������� �������� �������"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"�������� ������������ �������� �������� �������� ������ ���������������"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "������������ IMF/Yamaha FB-01 ��� ������ MIDI"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2822,32 +2845,32 @@ msgstr ""
"������������ �������� ����� IBM Music Feature ��� ������ ������� Yamaha "
"FB-01 FM ��� MIDI"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "������������ CD-�����"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"������������ �������� ������� � CD ������ ������ �� ������ ���� (���� "
"��������)"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "������������ ������� Windows"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"������������ ������� Windows (������� �� ������� � �����������) ������ "
"�������� DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "������������ ���������� �������"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3518,7 +3541,7 @@ msgstr "�����. ������: "
msgid "Subtitle speed: "
msgstr "�������� ������: "
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3527,7 +3550,7 @@ msgstr ""
"����� \"�������\" MIDI ������� ���������� Roland Upgrade ��\n"
"LucasArts, �� �� ������� %s. ������������ �� AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3708,6 +3731,15 @@ msgstr "���������� �������� ��������"
msgid "Show labels for objects on mouse hover"
msgstr "���������� �������� �������� ��� ��������� ������� ����"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 1edbe00e20..05f8b30e6a 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -210,7 +210,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -496,7 +496,7 @@ msgstr ""
msgid "This game ID is already taken. Please choose another one."
msgstr ""
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr ""
@@ -584,17 +584,18 @@ msgid "Search:"
msgstr ""
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr ""
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr ""
@@ -1348,16 +1349,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
@@ -1365,11 +1366,11 @@ msgstr ""
msgid "~R~esume"
msgstr ""
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr ""
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr ""
@@ -1398,9 +1399,9 @@ msgstr ""
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1415,9 +1416,10 @@ msgstr ""
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1437,13 +1439,13 @@ msgid ""
"and for instructions on how to obtain further assistance."
msgstr ""
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr ""
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr ""
@@ -1576,11 +1578,11 @@ msgstr ""
msgid "PC-98 Audio"
msgstr ""
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr ""
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr ""
@@ -1697,11 +1699,11 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr ""
@@ -2255,14 +2257,14 @@ msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2286,11 +2288,29 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
+#: engines/agi/detection.cpp:177
+msgid "Use Hercules hires font"
+msgstr ""
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2300,13 +2320,13 @@ msgstr ""
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr ""
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2314,7 +2334,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2322,7 +2342,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2541,28 +2561,28 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr ""
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr ""
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr ""
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+msgid "Show ~M~ap"
msgstr ""
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+msgid "Main Men~u~"
msgstr ""
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr ""
@@ -2671,62 +2691,62 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr ""
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr ""
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr ""
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr ""
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3396,14 +3416,14 @@ msgstr ""
msgid "Subtitle speed: "
msgstr ""
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3556,6 +3576,15 @@ msgstr ""
msgid "Show labels for objects on mouse hover"
msgstr ""
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 82357b4dc2..564ae8bf86 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-25 23:06+0100\n"
"Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n"
"Language-Team: \n"
@@ -213,7 +213,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -505,7 +505,7 @@ msgstr "V�lj katalog f�r spardata"
msgid "This game ID is already taken. Please choose another one."
msgstr "Detta ID-namn �r upptaget. Var god v�lj ett annat."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~vsluta"
@@ -593,17 +593,18 @@ msgid "Search:"
msgstr "S�k:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Ladda spel:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Ladda"
@@ -1371,17 +1372,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Herkules b�rnsten"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spelet i '%s' verkar vara ok�nt."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Var god rapportera f�ljande data till ScummVM-teamet tillsammans med namnet"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "p� spelet du f�rs�kte l�gga till och dess version/spr�k/etc.:"
@@ -1389,11 +1390,11 @@ msgstr "p� spelet du f�rs�kte l�gga till och dess version/spr�k/etc.:"
msgid "~R~esume"
msgstr "~F~orts�tt"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~adda"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~para"
@@ -1422,9 +1423,9 @@ msgstr "�te~r~v�nd till launcher"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1439,9 +1440,10 @@ msgstr "Spara spelet:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1466,13 +1468,13 @@ msgstr ""
"Kunde inte spara data (%s)! Var god l�s README-filen f�r grundl�ggande "
"information och instruktioner f�r hur du kan f� mer hj�lp."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "A~v~bryt"
@@ -1628,11 +1630,11 @@ msgstr "FM Towns-ljud"
msgid "PC-98 Audio"
msgstr "PC-98 ljud"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 emulator"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 emulator"
@@ -1749,11 +1751,11 @@ msgstr "Automatiskt dragl�ge "
msgid "Swipe three fingers to the right to toggle."
msgstr "Svep �t h�ger med tre fingrar f�r att byta l�ge."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ingen filtrering)"
@@ -2312,14 +2314,14 @@ msgstr "S�k efter uppdateringar..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Anv�nd originalsk�rmar f�r spara/ladda"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Anv�nder originalsk�rmarna f�r spara/ladda ist�llet f�r ScummVM:s"
@@ -2347,11 +2349,30 @@ msgstr ""
"Aktiverar musst�d. M�jligg�r anv�ndning av musen f�r r�relser och i "
"spelmenyer."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Herkules gr�n"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2361,13 +2382,13 @@ msgstr "�terst�ll spel:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "�terst�ll"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2378,7 +2399,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2389,7 +2410,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2637,28 +2658,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipl�ge aktiverat"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "�v~e~rg�ngar aktiverade"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Sl�pp si~d~a"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~V~isa karta"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "Huvud~m~eny"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~atteneffekt aktiverad"
@@ -2782,35 +2805,35 @@ msgstr "Alternativt intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Anv�nd alternativt spelintro (endast CD-version)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skippa EGA-gitterpass (bakgrunder i full f�rg)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr "Skippa gitterpass i EGA-spel. Grafik visas i full f�rg."
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Aktivera h�guppl�st grafik"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Aktivera h�guppl�st grafik/inneh�ll"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "F�redra digitala ljudeffekter"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "F�redra digitala ljudeffekter ist�llet f�r syntetiserade"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Anv�nd IMF/Yamaha FB-01 f�r MIDI-uppspelning"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2818,29 +2841,29 @@ msgstr ""
"Anv�nd ett IMB Music Feature-kort eller en Yamaha FB-01 FM synthmodul f�r "
"MIDI-uppspelning"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Anv�nd CD-ljud"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Anv�nd CD-ljud ist�llet f�r spelets ljud, om tillg�ngligt"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Anv�nd Windows muspekare"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Anv�nd Windows muspekare (mindre och svartvit) ist�llet f�r DOS-pekaren"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Anv�nd silverpekare"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3511,7 +3534,7 @@ msgstr "Musikvolym: "
msgid "Subtitle speed: "
msgstr "Texthastighet: "
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3520,7 +3543,7 @@ msgstr ""
"St�d f�r Native MIDI kr�ver Roland-uppdateringen fr�n LucasArts,\n"
"men %s saknas. Anv�nder AdLib ist�llet."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3699,6 +3722,15 @@ msgstr "Visa etiketter"
msgid "Show labels for objects on mouse hover"
msgstr "Visar etiketter f�r objekten som musen pekar p�"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 9c21ec702c..c81b1b9fa5 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2015-11-06 10:07+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian\n"
@@ -212,7 +212,7 @@ msgstr "������� ��� ������������ FluidSynth �� �� ������� �� �����������"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "�������� ����� ��� ���������"
msgid "This game ID is already taken. Please choose another one."
msgstr "��� ID ��� ��� ����������������. ���� �����, �������� �����."
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~�~����"
@@ -592,17 +592,18 @@ msgid "Search:"
msgstr "�����:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "����������� ���:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "�����������"
@@ -1371,16 +1372,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ����������"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "��� � '%s' ��������."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "���� �����, ��������� ������������� ���������� ������� ScummVM ����� �"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "������ ���, ��� �� ����������� ������, � ����� �� ������/����/�� ����:"
@@ -1388,11 +1389,11 @@ msgstr "������ ���, ��� �� ����������� ������, � ����� �� ������/����/�� ����:"
msgid "~R~esume"
msgstr "������~�~���"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~�~����������"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~�~�������"
@@ -1421,9 +1422,9 @@ msgstr "~�~����.� ������� ����"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1438,9 +1439,10 @@ msgstr "�������� ���: "
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1465,13 +1467,13 @@ msgstr ""
"���������� ����� ��� �� ������� (%s)!. ����-�����, �������� ���� README ��� "
"�������� ���������, � ����� ����������, �� �������� �������� ��������."
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "��~�~����"
@@ -1627,11 +1629,11 @@ msgstr "����� FM-Towns"
msgid "PC-98 Audio"
msgstr "����� PC-98"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "���������� �������� MT-32"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "�������� MT-32"
@@ -1748,11 +1750,11 @@ msgstr "����� ������������ ��������"
msgid "Swipe three fingers to the right to toggle."
msgstr "��������� ������ �������� ������� ��� ������������."
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (��� ��������)"
@@ -2310,14 +2312,14 @@ msgstr "���������� ���������..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "��������������� ����. ����������/������������ ������"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@@ -2346,11 +2348,30 @@ msgstr ""
"������� ��������� ����. �������� ��������������� ���� ��� ����������� �� "
"���������� ����."
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules �������"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2360,13 +2381,13 @@ msgstr "��������� ���:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "���������"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2377,7 +2398,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2388,7 +2409,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2634,28 +2655,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "����� �������� �������� ����������"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "�������� ����������"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "�������� ��������"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "�������� ����"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "������� ����"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "������ ���� ���������"
@@ -2776,37 +2799,37 @@ msgstr "������������� �����"
msgid "Use an alternative game intro (CD version only)"
msgstr "��������������� �������������� ����� ��� (������ CD ������)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "�� ������ ����������� EGA (���� � ������� �������)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"�� ������ ���� ����������� � ����� EGA, ������� ���� �������� � ������� "
"�������"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "��������� ������� �������� ������������"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "��������� ������� �� ������� � �������� ������������"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "�������� �������� �������� �������� �������"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "��������� �������� �������� �������� �������, � �� ������������"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "��������������� IMF/Yahama FB-01 ��� MIDI ������"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2814,28 +2837,28 @@ msgstr ""
"��������������� ���� ������ MIDI ����� ����� IBM Feature ��� FM ������ "
"Yamaha FB-01"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "��������������� CD �����"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "��������������� CD ����� ������� �-��� �����, ���� ���� �"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "��������������� Windows �������"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "��������������� Windows ������� (������ � �����������), ������� DOS"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "��������������� ������ �������"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@@ -3507,7 +3530,7 @@ msgstr "�������� ������: "
msgid "Subtitle speed: "
msgstr "����. ���������: "
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3516,7 +3539,7 @@ msgstr ""
"����� \"�������\" MIDI �������� ���������� Roland Upgrade ���\n"
"LucasArts, ����� %s ���������. ����������� �� AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3551,8 +3574,8 @@ msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
-"������ \"�����\" � ��� ������������ ������������ ����� ���������� "
-"������� ���� ScummVM"
+"������ \"�����\" � ��� ������������ ������������ ����� ���������� ������� "
+"���� ScummVM"
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
@@ -3571,8 +3594,8 @@ msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
-"���������� ����� ������� ����� ������ ����� ��������������� ����� �� ��� "
-"��� ��� � ����"
+"���������� ����� ������� ����� ������ ����� ��������������� ����� �� ��� ��� "
+"��� � ����"
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
@@ -3694,6 +3717,15 @@ msgstr "���������� ����� ��'�����"
msgid "Show labels for objects on mouse hover"
msgstr "���������� ����� ��� ��'����� ��� ��������� ����"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/zh-Latn_CN.po b/po/zh-Latn_CN.po
index 12105429a7..b16d680444 100644
--- a/po/zh-Latn_CN.po
+++ b/po/zh-Latn_CN.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-03-15 04:09-0700\n"
"Last-Translator: Chenbo Li <lichenbo1949@gmail.com>\n"
"Language-Team: Chenbo Li <lichenbo1949@gmail.com>\n"
@@ -210,7 +210,7 @@ msgstr "Chongzhi Suoyou de FluidSynth Shezhi"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -499,7 +499,7 @@ msgstr "Xuanze Youxi Baocun Mulu"
msgid "This game ID is already taken. Please choose another one."
msgstr "Ci Youxi ID Yi Bei Zhanyong. Qing Xuanze Qita Mingcheng"
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~Q~Tuichu"
@@ -587,17 +587,18 @@ msgid "Search:"
msgstr "Sousuo:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Jiazai Youxi:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Jiazai"
@@ -1363,16 +1364,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber"
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "'%s' Zhong de Youxi Weizhi."
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Qing JIang Xialie Shuju Yiji Youxi Baogao Gei ScummVM Tuandui"
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "BingQie Fushang Shitu Tianjia de Youximing Yiji Banben/Yuyan Deng"
@@ -1380,11 +1381,11 @@ msgstr "BingQie Fushang Shitu Tianjia de Youximing Yiji Banben/Yuyan Deng"
msgid "~R~esume"
msgstr "~R~Jixu"
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~Zairu"
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~Baocun"
@@ -1413,9 +1414,9 @@ msgstr "~R~Fanhui Qidongqi"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@@ -1430,9 +1431,10 @@ msgstr "Baocun Youxi:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@@ -1456,13 +1458,13 @@ msgstr ""
"Cundang Baocun Shibai (%s)! Qing Chayue README Huode Jiben Xinxi, Yiji "
"Gengduo Xinxi"
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~Queding"
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~Quxiao"
@@ -1618,11 +1620,11 @@ msgstr "FM-Towns Yinpin"
msgid "PC-98 Audio"
msgstr "PC-98 Yinpin"
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Chushihua MT-32 Moniqi"
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Moniqi"
@@ -1739,11 +1741,11 @@ msgstr "Muqian Wei Zidong Tuozhuai Moshi"
msgid "Swipe three fingers to the right to toggle."
msgstr "Xiangyou Huadong San Gen Shouzhi Qiehuan"
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL"
@@ -2299,14 +2301,14 @@ msgstr "Jiancha Gengxin..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu, Bu Shiyong ScummVM de"
@@ -2332,11 +2334,30 @@ msgstr ""
"Qiyong shubiao zhichi. Yunxu Shiyong Shubiao jinxing Yidong He Youxi Nei "
"Caidan"
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Green"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@@ -2346,13 +2367,13 @@ msgstr "Huifu Youxi:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Huifu"
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -2363,7 +2384,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -2374,7 +2395,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -2621,28 +2642,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~Yasuo Moshi Qidong"
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~Qiyong Zhuanyi"
#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~D~shanchu Yemian"
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
msgstr "~S~Xianshi Ditu"
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
msgstr "~M~Zhucaidan"
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~W~Qiyong Shuimian Xiaoguo"
@@ -2762,35 +2785,35 @@ msgstr "QIta Jieshao"
msgid "Use an alternative game intro (CD version only)"
msgstr "Shiyong Qita Youxi Jieshao (Jin CD Ban)"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Tiaoguo EGA Doudong (quancai Beijing)"
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr "tiaoguo EGA Youxi Zhong de Doudong, Tuxiang Yi Quancai Xianshi"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "QIyong Gaofenbianlv Tu"
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Qiyong Gaofenbianlv Tubian/Neirong"
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Youxianshiyong Shuzi Yinxiao"
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Youxian SHiyong shuzi YInxiao, er fei Hecheng"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Shiyong IMF/yamaha Fb-01 Huo MIDI shuchu"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -2798,28 +2821,28 @@ msgstr ""
"Shiyong IBM Music Feature Ka Huozhe Yamaha FB-01 FM hecheng Mokuai zuowei "
"MIDI shuchu"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Shiyong CD YInpin"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Shiyong CD Yinpin erfei Youxinei Yinpin (ruguo keyong)"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Shiyong WIndows Guangbiao"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Shiyong Windows Guangbiao (gengxiao Danse) erfei DOS Guangbiao"
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Shiyong Yinse Guangbiao"
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Shiyong Qita Yinse Guangbiao"
@@ -3489,7 +3512,7 @@ msgstr "Yinyue Yinliang:"
msgid "Subtitle speed: "
msgstr "Zimu Sudu:"
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3498,7 +3521,7 @@ msgstr ""
"Bendi MIDI Zhichi Xuyao Cong LucasArts Shengji Zhi Roland,\n"
"Dnahsi %s meiyou zhaodao. Shiyong AdLib."
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3671,6 +3694,15 @@ msgstr "Xianshi Wuti Biaoqian"
msgid "Show labels for objects on mouse hover"
msgstr "Dang Shubiao Yishang Shi Xianshi Wuti Biaoqian"
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"