diff options
-rw-r--r-- | gui/themes/translations.dat | bin | 562190 -> 561305 bytes | |||
-rw-r--r-- | po/be_BY.po | 148 | ||||
-rw-r--r-- | po/ca_ES.po | 147 | ||||
-rw-r--r-- | po/cs_CZ.po | 148 | ||||
-rw-r--r-- | po/da_DK.po | 148 | ||||
-rw-r--r-- | po/de_DE.po | 159 | ||||
-rw-r--r-- | po/es_ES.po | 148 | ||||
-rw-r--r-- | po/eu.po | 156 | ||||
-rw-r--r-- | po/fi_FI.po | 147 | ||||
-rw-r--r-- | po/fr_FR.po | 148 | ||||
-rw-r--r-- | po/gl_ES.po | 148 | ||||
-rw-r--r-- | po/hu_HU.po | 148 | ||||
-rw-r--r-- | po/it_IT.po | 148 | ||||
-rw-r--r-- | po/nb_NO.po | 148 | ||||
-rw-r--r-- | po/nl_NL.po | 148 | ||||
-rw-r--r-- | po/nn_NO.po | 148 | ||||
-rw-r--r-- | po/pl_PL.po | 148 | ||||
-rw-r--r-- | po/pt_BR.po | 148 | ||||
-rw-r--r-- | po/ru_RU.po | 148 | ||||
-rw-r--r-- | po/scummvm.pot | 145 | ||||
-rw-r--r-- | po/sv_SE.po | 148 | ||||
-rw-r--r-- | po/uk_UA.po | 156 | ||||
-rw-r--r-- | po/zh-Latn_CN.po | 148 |
23 files changed, 1991 insertions, 1287 deletions
diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat Binary files differindex b0da793cdf..dbb1f886b6 100644 --- a/gui/themes/translations.dat +++ b/gui/themes/translations.dat diff --git a/po/be_BY.po b/po/be_BY.po index 5b80dc19aa..9a314bff1c 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-21 23:32+0300\n" "Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n" "Language-Team: Ivan Lukyanov <greencis@mail.ru>\n" @@ -212,7 +212,7 @@ msgstr "������� ������ FluidSynth �� ���������." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -502,7 +502,7 @@ msgstr "������� ���������� ��� ����������" msgid "This game ID is already taken. Please choose another one." msgstr "���� ID ������ ��� ����������������. ���� �����, ������� ����." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~�~����" @@ -590,17 +590,18 @@ msgid "Search:" msgstr "�����:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "��������� ������:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "���������" @@ -1370,17 +1371,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules ����������" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "�������, ��� ������ '%s' ���� ��������." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "���� �����, ��������� ��������� �������� �������� ScummVM ����� � ������" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "������, ���� �� ��������� ������, � ������� �� ������, ���� � �.�." @@ -1388,11 +1389,11 @@ msgstr "������, ���� �� ��������� ������, � ������� �� ������, ���� � �.�." msgid "~R~esume" msgstr "������~�~���" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "��~�~������" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "��~�~�����" @@ -1421,9 +1422,9 @@ msgstr "�~�~������ ����" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1438,9 +1439,10 @@ msgstr "�������� ������:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1466,13 +1468,13 @@ msgstr "" "�� ������� �����������, � ������� ������������ ��� ���, �� �������� �������� " "��������." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~�~�" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~�~�����" @@ -1630,11 +1632,11 @@ msgstr "����� FM-Towns" msgid "PC-98 Audio" msgstr "����� PC-98" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "��������� �������� MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "�������� MT-32" @@ -1751,11 +1753,11 @@ msgstr "����� ��������� �����" msgid "Swipe three fingers to the right to toggle." msgstr "���������� ����� �������� ������� ��� ������������." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (��� ��������)" @@ -2313,14 +2315,14 @@ msgstr "�������� ����������..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "�������������� ������������ ������ ������/������� ������" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2350,11 +2352,30 @@ msgstr "" "������� ��������� ����. �������� �������������� ��� ��� ������������ � � " "���� ������." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules ������" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2364,13 +2385,13 @@ msgstr "�������� ������:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "��������" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2381,7 +2402,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2392,7 +2413,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2639,28 +2660,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~�~���� ������� �������� ����������" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~�~������� ����������" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~�~������� ��������" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "�~�~������ �����" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~�~������� ����" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~�~����� ���� ��������" @@ -2781,37 +2804,37 @@ msgstr "������������� �����" msgid "Use an alternative game intro (CD version only)" msgstr "�������������� ������������� ����� (������ ��� CD-������ ������)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "�� ������ ������������ ������� EGA (�������������� ����)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "��������� ������ ������������ ������� EGA, ������� ����� �������� � ����� " "��������" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "�������� ������������� ������� �������� ����������" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "�������� ������� � ������� �������� ����������" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "�������� �������� �������� ������� �������" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "�������� �������� �������� ������� ������� ������ ������������" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "�������������� IMF/Yamaha FB-01 ��� ������ MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2819,32 +2842,32 @@ msgstr "" "�������������� ������� ����� IBM Music Feature �� ������ ������� Yamaha " "FB-01 FM ��� MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "�������������� CD-�����" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "�������������� ������� ������� � CD ������ ������ � ������ ������ (���� " "��������)" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "�������������� ������� Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "�������������� ������� Windows (������ �� ������ � �������������) ������ " "�������� DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "�������������� ������� �������" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3515,7 +3538,7 @@ msgstr "����. ������: " msgid "Subtitle speed: " msgstr "�������� ������: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3524,7 +3547,7 @@ msgstr "" "����� \"�������\" MIDI �������� ���������� Roland Upgrade ��\n" "LucasArts, ��� �� ����� %s. ������������ �� AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3707,6 +3730,15 @@ msgstr "��������� ����� ��'�����" msgid "Show labels for objects on mouse hover" msgstr "�������� ����� ��'����� ��� ���������� ������� ����" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/ca_ES.po b/po/ca_ES.po index 857e7de99e..4243a0c703 100644 --- a/po/ca_ES.po +++ b/po/ca_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2013-05-05 14:16+0100\n" "Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n" "Language-Team: Catalan <scummvm-devel@lists.sf.net>\n" @@ -210,7 +210,7 @@ msgstr "Retorna tots els ajustos de FluidSynth als seus valors per defecte." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -503,7 +503,7 @@ msgid "This game ID is already taken. Please choose another one." msgstr "" "Aquest identificador de joc ja est� en �s. Si us plau, trieu-ne un altre." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~T~anca" @@ -593,17 +593,18 @@ msgid "Search:" msgstr "Cerca:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carrega partida:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carrega" @@ -1385,17 +1386,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "El joc a '%s' sembla ser desconegut." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Informeu de la seg�ent informaci� a l'equip de ScummVM juntament amb el" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "nom del joc que heu provat d'afegir i la seva versi�/llengua/etc.:" @@ -1403,11 +1404,11 @@ msgstr "nom del joc que heu provat d'afegir i la seva versi�/llengua/etc.:" msgid "~R~esume" msgstr "~C~ontinua" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "C~a~rrega" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~D~esa" @@ -1436,9 +1437,9 @@ msgstr "~R~etorna al Llan�ador" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1453,9 +1454,10 @@ msgstr "Desa la partida:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1479,13 +1481,13 @@ msgstr "" "No s'ha pogut desar la partida (%s)! Consulteu el fitxer README per a la " "informaci� b�sica i les instruccions sobre com obtenir m�s assist�ncia." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~D~'acord" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancel�la" @@ -1642,11 +1644,11 @@ msgstr "" msgid "PC-98 Audio" msgstr "�udio" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Iniciant l'Emulador de MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Emulador de MT-32" @@ -1764,12 +1766,12 @@ msgstr "" msgid "Swipe three fingers to the right to toggle." msgstr "" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 #, fuzzy msgid "OpenGL" msgstr "Obre" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "" @@ -2328,14 +2330,14 @@ msgstr "Comprova les actualitzacions..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Utilitza les pantalles originals de desat/c�rrega" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2362,11 +2364,29 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" +#: engines/agi/detection.cpp:177 +msgid "Use Hercules hires font" +msgstr "" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2376,13 +2396,13 @@ msgstr "Recupera la partida:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Restaura" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2393,7 +2413,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2404,7 +2424,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2639,28 +2659,30 @@ msgid "" msgstr "" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "Mode ~Z~ip activat" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~T~ransicions activades" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~D~escarta la p�gina" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~M~ostra el mapa" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~en� Principal" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~E~fecte de l'aigua activat" @@ -2784,37 +2806,37 @@ msgstr "Introducci� alternativa" msgid "Use an alternative game intro (CD version only)" msgstr "Utilitza una introducci� del joc alternativa (nom�s per la versi� CD)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 #, fuzzy msgid "Enable high resolution graphics" msgstr "Activa la barra gr�fica dels punts d'impacte" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 #, fuzzy msgid "Enable high resolution graphics/content" msgstr "Activa la barra gr�fica dels punts d'impacte" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Prefereix efectes de so digitals" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Utilitza IMF/Yamaha FB-01 per la sortida MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2822,31 +2844,31 @@ msgstr "" "Utilitza una tarja IBM Music Feature o un m�dul sintetitzador Yamaha FB-01 " "FM per la sortida MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Utilitza l'�udio del CD" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "Utilitza l'�udio del CD en lloc de l'�udio intern del joc, si est� disponible" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Utilitza els cursors de Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Utilitza els cursors de Windows (m�s petits i en blanc i negre) en lloc dels " "de DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Utilitza cursors platejats" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3524,7 +3546,7 @@ msgstr "Volum de m�sica:" msgid "Subtitle speed: " msgstr "Velocitat de subt.:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3533,7 +3555,7 @@ msgstr "" "El suport de MIDI natiu requereix l'actualitzaci� Roland de LucasArts,\n" "per� no s'ha trobat %s. S'utilitzar� AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " @@ -3713,6 +3735,15 @@ msgstr "Mostra les etiquetes dels objectes" msgid "Show labels for objects on mouse hover" msgstr "Mostra etiquetes al posar el ratol� sobre els objectes" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/cs_CZ.po b/po/cs_CZ.po index 3a308f977c..e7c306ffc9 100644 --- a/po/cs_CZ.po +++ b/po/cs_CZ.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-03 22:59+0100\n" "Last-Translator: Zbyn�k Schwarz <zbynek.schwarz@gmail.com>\n" "Language-Team: \n" @@ -213,7 +213,7 @@ msgstr "Resetovat ve�ker� nastaven� FludSynth n ajejich v�choz� hodnoty." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -503,7 +503,7 @@ msgstr "Vyberte adres�� pro ulo�en� hry" msgid "This game ID is already taken. Please choose another one." msgstr "Toto ID hry je u� zabran�. Vyberte si, pros�m, jin�." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~U~kon�it" @@ -591,17 +591,18 @@ msgid "Search:" msgstr "Hledat:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Nahr�t hru:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Nahr�t" @@ -1367,16 +1368,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Jantarov�" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Hra v '%s' se zd� b�t nezn�m�." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Pros�m nahlaste n�sleduj�c� data t�mu ScummVM spolu se jm�nem" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "hry, kterou jste se pokusili p�idat a jej� verzi/jazyk/atd.:" @@ -1384,11 +1385,11 @@ msgstr "hry, kterou jste se pokusili p�idat a jej� verzi/jazyk/atd.:" msgid "~R~esume" msgstr "~P~okra�ovat" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~N~ahr�t" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~U~lo�it" @@ -1417,9 +1418,9 @@ msgstr "~N~�vrat do Spou�t��e" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1434,9 +1435,10 @@ msgstr "Ulo�it hru:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1461,13 +1463,13 @@ msgstr "" "Ulo�en� stavu hry selhalo (%s)! Pros�m p�e�t�te si dokumentaci pro z�kladn� " "informace a pokyny k z�sk�n� dal�� podpory." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~Z~ru�it" @@ -1623,11 +1625,11 @@ msgstr "Zvuk FM-Towns" msgid "PC-98 Audio" msgstr "Zvuk PC-98" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Zav�d�m MT-32 Emul�tor" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 Emul�tor" @@ -1744,11 +1746,11 @@ msgstr "Re�im automatick�ho ta�en� je nyn�" msgid "Swipe three fingers to the right to toggle." msgstr "Pro zapnut� p�eje�te t�emi prsty doprava." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (bez filtrov�n�)" @@ -2308,14 +2310,14 @@ msgstr "Zkontrolovat Aktualizace..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Pou��t p�vodn� obrazovky na�ten�/ulo�en�" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Pou��t p�vodn� obrazovky na�ten�/ulo�en� m�sto ze ScummVM" @@ -2343,11 +2345,30 @@ msgstr "" "Povol� podporu my�i. Umo�n� pou��t my� pro pohyb a pro ovl�d�n� hern�ch " "nab�dek." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Zelen�" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2357,13 +2378,13 @@ msgstr "Obnovit hru" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Obnovit" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2374,7 +2395,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2385,7 +2406,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2631,28 +2652,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~R~e�im Svi�t�n� Aktivov�n" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~P~�echody zapnuty" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~Z~ahodit Str�nku" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~Z~obrazit Mapu" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~H~lavn� Menu" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~E~fekt Vody Zapnut" @@ -2775,36 +2798,36 @@ msgstr "Alternativn� �vod" msgid "Use an alternative game intro (CD version only)" msgstr "Pou��t jinou verzi �vodu (Pouze verze CD)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "P�eko�it pr�chod rozkladu barev EGA (pozad� v pln�ch barv�ch)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "P�esko�it pr�chod rozkladu barev EGA, obraze je zobrazen v pln�ch barv�ch" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Povolit grafiku ve vysok�m rozli�en�" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Povolit grafiku/obsah ve vysok�m rozli�en�" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Up�ednost�ovat digit�ln� zvukov� efekty" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Up�ednost�ovat digit�ln� zvukov� efekty p�ed syntetizovan�mi" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Pou��t IMF/Yamaha FB-01 pro v�stup MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2812,28 +2835,28 @@ msgstr "" "Pou��t kartu IBM Music Feature nebo modul syntetiz�toru Yamaha FB-01 FM pro " "v�stup MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Pou��t zvuky na CD" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Pou��t zvuky na CD m�sto ve h�e, pokud je dostupn�" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Pou��t kurzory Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Pou��t kurzory Windows (men�� a �ernob�l�) m�sto kurzor� z DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Pou��t st��brn� kurzory" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Pou��t alternativn� sadu st��brn�ch kurzor� m�sto standardn�ch zlat�ch" @@ -3503,7 +3526,7 @@ msgstr "Hlasitost hudby:" msgid "Subtitle speed: " msgstr "Rychlost titulk�:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3512,7 +3535,7 @@ msgstr "" "P�irozen� podpora MIDI vy�aduje Aktualizaci Roland od LucasArts,\n" "ale %s chyb�. M�sto toho je pou�it AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3687,6 +3710,15 @@ msgstr "Zobrazit jmenovky objekt�" msgid "Show labels for objects on mouse hover" msgstr "Zobrazit jmenovky objekt� p�i najet� my�i" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/da_DK.po b/po/da_DK.po index 934297bd80..ff3108f5dc 100644 --- a/po/da_DK.po +++ b/po/da_DK.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-25 21:08+0100\n" "Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n" "Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n" @@ -211,7 +211,7 @@ msgstr "Nulstil alle FluidSynth indstillinger til deres standard v�rdier." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -503,7 +503,7 @@ msgstr "V�lg bibliotek til spil gemmer" msgid "This game ID is already taken. Please choose another one." msgstr "Dette spil ID er allerede i brug. V�lg venligst et andet." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~A~fslut" @@ -591,17 +591,18 @@ msgid "Search:" msgstr "S�g:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Indl�s spil:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Indl�s" @@ -1366,17 +1367,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules brun" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spillet i '%s' ser ud til at v�re ukendt." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Venligst, rapportere f�lgende data til ScummVM holdet sammen med navnet" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "p� det spil, du fors�gte at tilf�je og dets version/sprog/ etc.:" @@ -1384,11 +1385,11 @@ msgstr "p� det spil, du fors�gte at tilf�je og dets version/sprog/ etc.:" msgid "~R~esume" msgstr "Gen~o~ptag" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~H~ent" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~G~em" @@ -1417,9 +1418,9 @@ msgstr "~R~etur til oversigt" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1434,9 +1435,10 @@ msgstr "Gemmer:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1461,13 +1463,13 @@ msgstr "" "Gem af spiltilstand fejlede (%s)! Se venligst README for grundl�ggende " "oplysninger, og for at f� instruktioner om, hvordan man f�r yderligere hj�lp." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~F~ortryd" @@ -1623,11 +1625,11 @@ msgstr "FM Towns lyd" msgid "PC-98 Audio" msgstr "PC-98 lyd" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Initialisere MT-32 emulator" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 emulator" @@ -1744,11 +1746,11 @@ msgstr "Auto-tr�k tilstand er nu" msgid "Swipe three fingers to the right to toggle." msgstr "F�r tre fingre til h�jre for at skifte." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (Ingen filtrering)" @@ -2307,14 +2309,14 @@ msgstr "S�g efter opdateringer..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Brug original gem/indl�s sk�rme" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Brug de originale gem/indl�s sk�rme, istedet for dem fra ScummVM" @@ -2342,11 +2344,30 @@ msgstr "" "Aktiv�r muse support. G�r det muligt at bruge musen til bev�gelse og i spil " "menuer." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules gr�n" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2356,13 +2377,13 @@ msgstr "Gendan spil:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Gendan" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2373,7 +2394,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2384,7 +2405,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2632,28 +2653,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ip tilstand aktiveret" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~O~vergange aktiveret" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "Smi~d~ side" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "Vi~s~ kort" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "Hoved~m~enu" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~V~andeffekter aktiveret" @@ -2776,37 +2799,37 @@ msgstr "Alternativ intro" msgid "Use an alternative game intro (CD version only)" msgstr "Brug en alternativ spil intro (kun CD version)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Spring farvereducering i EGA spil over, grafikken bliver vist med fulde " "farver" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Aktiv�r grafik i h�j opl�sning" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Aktiv�r h�j opl�snings grafik/indhold" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Foretr�k digitale lydeffekter" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Foretr�k digitale lydeffekter i stedet for syntetiserede" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2814,28 +2837,28 @@ msgstr "" "Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til " "MIDI-udgang" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Brug CD lyd" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilg�ngelige" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Brug Windows mark�r" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Brug Windows-mark�rer (mindre og monokrome) i stedet for dem fra DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Brug s�lv mark�r" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3506,7 +3529,7 @@ msgstr "Musik lydstyrke: " msgid "Subtitle speed: " msgstr "Tekst hastighed: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3515,7 +3538,7 @@ msgstr "" "Indbygget MIDI underst�ttelse kr�ver Roland opgradering fra LucasArts,\n" "men %s mangler. Bruger AdLib i stedet." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3695,6 +3718,15 @@ msgstr "Vis labels p� genstande" msgid "Show labels for objects on mouse hover" msgstr "Vis labels for genstande musen er henover" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/de_DE.po b/po/de_DE.po index dbfeba57d5..d2457341c0 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-22 20:53+0100\n" "Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n" "Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari " @@ -213,7 +213,7 @@ msgstr "Setzt alle FluidSynth-Einstellungen auf ihre Standard-Werte zur�ck." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -505,7 +505,7 @@ msgstr "Verzeichnis f�r Spielst�nde ausw�hlen" msgid "This game ID is already taken. Please choose another one." msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere w�hlen." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~B~eenden" @@ -595,17 +595,18 @@ msgid "Search:" msgstr "Suchen:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Spiel laden:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Laden" @@ -1383,18 +1384,18 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Bernst." -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Bitte geben Sie die folgenden Daten auf Englisch an das ScummVM-Team weiter " "sowie" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "" "den Namen des Spiels, das Sie hinzuf�gen wollten, als auch die Version/" @@ -1404,11 +1405,11 @@ msgstr "" msgid "~R~esume" msgstr "~F~ortsetzen" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~L~aden" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~S~peichern" @@ -1437,9 +1438,9 @@ msgstr "Zur Spiele~l~iste" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1454,9 +1455,10 @@ msgstr "Speichern:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1480,13 +1482,13 @@ msgstr "" "Speichern des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-" "Datei f�r grundlegende Informationen und Anweisungen zu weiterer Hilfe." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~bbrechen" @@ -1646,11 +1648,11 @@ msgstr "FM-Towns-Audio" msgid "PC-98 Audio" msgstr "PC-98-Audio" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "MT-32-Emulator wird gestartet" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32-Emulation" @@ -1767,11 +1769,11 @@ msgstr "Automatisches Ziehen ist jetzt " msgid "Swipe three fingers to the right to toggle." msgstr "Zum Umschalten mit drei Fingern nach rechts wischen." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (ohne Filter)" @@ -2331,14 +2333,14 @@ msgstr "Suche nach Aktualisierungen..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Originale Spielstand-Men�s" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2367,11 +2369,30 @@ msgstr "" "Aktiviere Maus-Unterst�tzung. Erlaubt die Verwendung der Maus zur Bewegung " "und in Men�s innerhalb des Spiels." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Gr�n" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2381,13 +2402,13 @@ msgstr "Spiel laden:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Laden" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2398,7 +2419,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2409,7 +2430,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2661,28 +2682,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "Schneller ~R~aumwechsel aktiviert" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "�ber~g~�nge aktiviert" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "Seite ~w~egwerfen" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~K~arte anzeigen" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "Haupt~m~en�" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~W~assereffekt aktiviert" @@ -2807,37 +2830,37 @@ msgstr "Alternativer Vorspann" msgid "Use an alternative game intro (CD version only)" msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)." -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "�berspringe EGA-Fehlerdiffusion (Vollfarbige Hintergr�nde)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "�berspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben " "gezeigt" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Aktiviere hochaufl�sende Grafik." -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Aktiviere hochaufl�sende Grafik/Inhalte" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Digitale Ger�usch-Effekte bevorzugen" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Bevorzugt digitale Ger�usch-Effekte statt synthethisierter." -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "IMF/Yamaha FB-01 f�r MIDI-Ausgabe verwenden" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2845,30 +2868,30 @@ msgstr "" "Verwendet eine Music-Feature-Karte von IBM oder ein Yamaha-FB-01-FM-" "Synthetisierungsmodul f�r die MIDI-Ausgabe." -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "CD-Ton verwenden" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verf�gbar." -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Windows-Mauszeiger verwenden" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Verwendet die Windows-Mauszeiger (kleiner und schwarz-wei�) anstatt der von " "DOS." -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Silberne Mauszeiger verwenden" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3540,7 +3563,7 @@ msgstr "Musiklautst�rke:" msgid "Subtitle speed: " msgstr "Untertitel-Tempo:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3550,7 +3573,7 @@ msgstr "" "Roland-Upgrade von LucasArts, aber %s\n" "fehlt. Stattdessen wird AdLib verwendet." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3585,7 +3608,9 @@ msgstr "Originale Spielstand-Men�s verwenden" msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" -msgstr "Dateien-Schaltfl�che im Spiel zeigt originales Spielstand-Men� statt dem von ScummVM." +msgstr "" +"Dateien-Schaltfl�che im Spiel zeigt originales Spielstand-Men� statt dem von " +"ScummVM." #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" @@ -3603,7 +3628,9 @@ msgstr "Bei Mausbewegung keine Klickpunkte anzeigen" msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" -msgstr "Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen Aktionspunkt." +msgstr "" +"Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen " +"Aktionspunkt." #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" @@ -3619,7 +3646,8 @@ msgstr "Men�s in Blickfeld gleiten lassen" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" -msgstr "L�sst Men�s in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen." +msgstr "" +"L�sst Men�s in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen." #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" @@ -3733,6 +3761,15 @@ msgstr "Objektnamen zeigen" msgid "Show labels for objects on mouse hover" msgstr "Zeigt Objektbeschriftungen bei Mausber�hrung an." +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/es_ES.po b/po/es_ES.po index 1593d4f815..9445a15bb3 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-24 18:01+0100\n" "Last-Translator: \n" "Language-Team: \n" @@ -210,7 +210,7 @@ msgstr "Volver a los valores por defecto de las opciones de FluidSynth" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -502,7 +502,7 @@ msgstr "Selecciona el directorio para partidas guardadas" msgid "This game ID is already taken. Please choose another one." msgstr "Esta ID ya est� siendo usada. Por favor, elige otra." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~S~alir" @@ -590,17 +590,18 @@ msgid "Search:" msgstr "Buscar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Cargar juego:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Cargar" @@ -1373,16 +1374,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules �mbar" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "El juego en '%s' parece ser desconocido." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Por favor, env�a al equipo de ScummVM esta informaci�n junto al nombre" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "del juego que has intentado a�adir y su versi�n/idioma/etc.:" @@ -1390,11 +1391,11 @@ msgstr "del juego que has intentado a�adir y su versi�n/idioma/etc.:" msgid "~R~esume" msgstr "~R~eanudar" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~C~argar" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~G~uardar" @@ -1423,9 +1424,9 @@ msgstr "~V~olver al lanzador" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1440,9 +1441,10 @@ msgstr "Guardar partida" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1468,13 +1470,13 @@ msgstr "" "archivo README para encontrar informaci�n b�sica e instrucciones sobre c�mo " "obtener m�s ayuda." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~S~�" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -1631,11 +1633,11 @@ msgstr "FM-Towns Audio" msgid "PC-98 Audio" msgstr "PC-98 Audio" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Iniciando el emulador de MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Emulador de MT-32" @@ -1752,11 +1754,11 @@ msgstr "El modo de arrastre autom�tico est�" msgid "Swipe three fingers to the right to toggle." msgstr "Desliza tres dedos hacia la derecha para cambiar de modo." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (sin filtros)" @@ -2315,14 +2317,14 @@ msgstr "Buscar actualizaciones..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Usar pantallas de guardar/cargar originales" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2351,11 +2353,30 @@ msgstr "" "Activa el rat�n. Permite usar el rat�n para moverse en el juego y en los " "men�s." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules verde" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2365,13 +2386,13 @@ msgstr "Cargar partida:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Cargar" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2382,7 +2403,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2393,7 +2414,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2640,28 +2661,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "Modo ~Z~ip activado" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "Tra~n~siciones activadas" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~T~irar p�gina" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~M~ostrar el mapa" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~en� principal" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "Efecto ag~u~a activado" @@ -2785,37 +2808,37 @@ msgid "Use an alternative game intro (CD version only)" msgstr "" "Usa una introducci�n alternativa para el juego (solo para la versi�n CD)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Omitir difuminado EGA (colores completos)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Omitir pasada de difuminado en los juegos EGA. Los gr�ficos se muestran con " "los colores completos" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Activar gr�ficos de alta resoluci�n" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Activar gr�ficos/contenido de alta resoluci�n" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Preferir efectos de sonido digitales" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Preferir efectos de sonido digitales en vez de los sintetizados" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2823,29 +2846,29 @@ msgstr "" "Usar una tarjeta IBM Music o un m�dulo sintetizador Yamaha FB-01 FM para la " "salida MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Usar CD audio" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Usar CD audio en vez del sonido interno del juego, si est� disponible" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Usar cursores de Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Usar los cursores de Windows (m�s peque�os y monocromos) en vez de los de DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Usar cursores plateados" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3516,7 +3539,7 @@ msgstr "Volumen de la m�sica:" msgid "Subtitle speed: " msgstr "Vel. de subt�tulos:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3525,7 +3548,7 @@ msgstr "" "El soporte MIDI nativo requiere la actualizaci�n Roland de LucasArts,\n" "pero %s no est� disponible. Se usar� AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3711,6 +3734,15 @@ msgstr "Mostrar etiquetas de objetos" msgid "Show labels for objects on mouse hover" msgstr "Muestra las etiquetas de los objetos al pasar el rat�n" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2011-12-15 14:53+0100\n" "Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n" "Language-Team: Librezale <librezale@librezale.org>\n" @@ -209,7 +209,7 @@ msgstr "Berrazarri FluidSynth-en ezarpen guztiak bere balio lehenetsietara" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -498,7 +498,7 @@ msgstr "Partida gordeen direktorioa aukeratu" msgid "This game ID is already taken. Please choose another one." msgstr "ID hau jada erabilia izaten ari da. Mesedez, aukeratu beste bat." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~I~rten" @@ -586,17 +586,18 @@ msgid "Search:" msgstr "Bilatu:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Jokoa kargatu:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Kargatu" @@ -1369,16 +1370,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Herkules anbar-kolorekoa" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "'%s'-(e)ko jokoa ezezaguna dela dirudi" -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Mesedez, bidali hurrengo datuak ScummVM taldeari gehitzen saiatu zaren" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:" @@ -1386,11 +1387,11 @@ msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:" msgid "~R~esume" msgstr "~J~arraitu" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "Ka~r~gatu" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~G~orde" @@ -1419,9 +1420,9 @@ msgstr "It~z~uli abiarazlera" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1436,9 +1437,10 @@ msgstr "Gorde jokoa:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1462,13 +1464,13 @@ msgstr "" "Jokoaren egoera gordetzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko " "informaziorako eta laguntza gehiago nola jaso jakiteko." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~A~dos" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~U~tzi" @@ -1624,11 +1626,11 @@ msgstr "FM-Towns soinua" msgid "PC-98 Audio" msgstr "PC-98 Soinua" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "MT-32 emuladorea hasieratzen" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 emuladorea" @@ -1745,11 +1747,11 @@ msgstr "Auto-arrastatzea orain:" msgid "Swipe three fingers to the right to toggle." msgstr "Pasatu hiru atzamar eskuinean gaitu/desgaitzeko." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (Iragazi gabe)" @@ -2308,14 +2310,14 @@ msgstr "Eguneraketak bilatzen..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Erabili jatorrizko gorde/kargatu pantailak" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2344,11 +2346,30 @@ msgstr "" "Saguaren euskarria giatzen du. Sagua mugitzeko eta jokoko menuetan " "erabiltzea ahalbidetzen du" +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Herkules berdea" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2358,13 +2379,13 @@ msgstr "Jokoa kargatu:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Kargatu" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2375,7 +2396,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2386,7 +2407,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2633,28 +2654,30 @@ msgstr "" "agindau erabili.\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ip modua aktibaturik" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~T~rantsizioak gaituta" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "Orria ~b~ota" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~M~apa erakutsi" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "Menu ~n~agusia" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~U~r-efektua gaituta" @@ -2777,36 +2800,36 @@ msgstr "Sarrera alternatiboa" msgid "Use an alternative game intro (CD version only)" msgstr "Erabili sarrera alternatiboa (CD bertsioa soilik)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Gaitu erresoluzio altuko grafikoak" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Gaitu erresoluzio altuko grafikoak/edukiak" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Lehenetsi soinu efektu digitalak" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Erabili IMF/Yamaha FB-01 MIDI irteerarako" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2814,30 +2837,30 @@ msgstr "" "Erabili IBM Music Feature txartela edo Yamaha FB-01 FM " "sintetizatzailemodulua MIDI irteerarako" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Erabili audio CDa" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Erabili Windows-eko kurtsoreak" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak " "erabilibeharrean" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Erabili zilarrezko kurtsoreak" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3509,7 +3532,7 @@ msgstr "Musika: " msgid "Subtitle speed: " msgstr "Azpitit. abiadura:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3518,7 +3541,7 @@ msgstr "" "MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n" "baina %s ez dago eskuragarri. AdLib erabiliko da." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3553,8 +3576,8 @@ msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" msgstr "" -"Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak erakusten " -"ditu, ScummVM-ren elkarrizketak erakutsi beharrean" +"Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak " +"erakusten ditu, ScummVM-ren elkarrizketak erakutsi beharrean" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" @@ -3590,8 +3613,8 @@ msgstr "Irristatu elkarrizketak" #: engines/sherlock/detection.cpp:112 msgid "Slide UI dialogs into view, rather than simply showing them immediately" -msgstr "Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi " -"beharrean" +msgstr "" +"Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi beharrean" #: engines/sherlock/detection.cpp:121 msgid "Transparent windows" @@ -3700,6 +3723,15 @@ msgstr "Erakutsi objektuen etiketak" msgid "Show labels for objects on mouse hover" msgstr "Erakutsi objektuen etiketak sagua pasatzean" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/fi_FI.po b/po/fi_FI.po index a306d8e537..49b698eb24 100644 --- a/po/fi_FI.po +++ b/po/fi_FI.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2012-12-01 19:37+0200\n" "Last-Translator: Toni Saarela <saarela@gmail.com>\n" "Language-Team: Finnish\n" @@ -215,7 +215,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -506,7 +506,7 @@ msgstr "Valitse kansio pelitallennuksille" msgid "This game ID is already taken. Please choose another one." msgstr "Pelin tunnus on jo k�yt�ss�. Valitse jokin muu." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~L~opeta" @@ -594,17 +594,18 @@ msgid "Search:" msgstr "Etsi:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Lataa peli:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Lataa" @@ -1386,17 +1387,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Peli hakemistossa '%s' n�ytt�isi olevan tuntematon." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Ole hyv� ja ilmoita ScummVM:n kehitt�jille seuraavat tiedot, lis�ksi kerro" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "" "mik� peli oli kyseess�, ja sen versio, kieli, ja muut vastaavat tiedot." @@ -1405,11 +1406,11 @@ msgstr "" msgid "~R~esume" msgstr "~J~atka" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~L~ataa" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~T~allenna" @@ -1438,9 +1439,9 @@ msgstr "Palaa p~e~livalitsimeen" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1455,9 +1456,10 @@ msgstr "Tallenna peli:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1481,13 +1483,13 @@ msgstr "" "Pelitilan tallennus ep�onnistui (%s)! Avaa LUEMINUT tiedosto saadaksesi " "lis�tietoa." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~H~yv�ksy" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~P~eruuta" @@ -1642,11 +1644,11 @@ msgstr "" msgid "PC-98 Audio" msgstr "��ni" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Alustetaan MT-32 emulaattoria" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 emulaattori" @@ -1765,12 +1767,12 @@ msgstr "" msgid "Swipe three fingers to the right to toggle." msgstr "" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 #, fuzzy msgid "OpenGL" msgstr "Avaa" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "" @@ -2333,14 +2335,14 @@ msgstr "Tarkista p�ivitykset..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "K�yt� alkuper�isi� tallenna/lataa valikkoja" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "K�yt� alkuper�isi� tallenna/lataa valikkoja, ScummVM valikoiden sijaan" @@ -2366,11 +2368,29 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" +#: engines/agi/detection.cpp:177 +msgid "Use Hercules hires font" +msgstr "" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2380,13 +2400,13 @@ msgstr "Lataa pelitallenne:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Lataa tallenne" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2397,7 +2417,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2408,7 +2428,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2641,28 +2661,30 @@ msgid "" msgstr "" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ip moodi valittu" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "Siirtym�t p��ll�" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "Pudota sivu" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "N�yt� kartta" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "P��valikko" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "Vesiefekti p��ll�" @@ -2785,67 +2807,67 @@ msgstr "Vaihtoehtoinen intro" msgid "Use an alternative game intro (CD version only)" msgstr "K�yt� vaihtoehtoista pelin introa (vain CD versiossa)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 #, fuzzy msgid "Enable high resolution graphics" msgstr "K�yt� kestopisteiss� v�rillisi� grafiikkapalkkeja numeroiden sijaan" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 #, fuzzy msgid "Enable high resolution graphics/content" msgstr "K�yt� kestopisteiss� v�rillisi� grafiikkapalkkeja numeroiden sijaan" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "K�yt� mieluiten digitaalisia ��nitehosteita." -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" "K�yt� mieluiten digitaalisia ��nitehosteita synteettisten tehosteiden sijaan." -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "K�yt� IMF/Yamaha FB-01:st� MIDI-musiikille" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "K�yt� IBM:n Music Feature korttia, tai Yamaha FB-01 FM moduulia MIDIlle" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "K�yt� CD:n ��nt�" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "K�yt� CD:n audiota pelin audion sijaan, jos mahdollista." -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "K�yt� Windowsin kursoreita" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "K�yt� Windowsin kursoreita (pienempi� ja harmaas�vyisi�) DOS kursorien sijaan" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "K�yt� hopeisia kursoreita" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "K�yt� vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan" @@ -3520,7 +3542,7 @@ msgstr "Musiikki:" msgid "Subtitle speed: " msgstr "Tekstin nopeus:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3529,7 +3551,7 @@ msgstr "" "Suora MIDI tuki vaatii Roland p�ivityksen LucasArtsilta, mutta\n" "%s puuttuu. K�ytet��n AdLibia sen sijaan." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " @@ -3702,6 +3724,15 @@ msgstr "N�yt� esineiden tiedot" msgid "Show labels for objects on mouse hover" msgstr "N�yt� esineiden kuvaus kohdistaessasi kursorin esineen ylle" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/fr_FR.po b/po/fr_FR.po index e223a96a54..9bb3a56a40 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-20 23:17+0000\n" "Last-Translator: Thierry Crozat <criezy@scummvm.org>\n" "Language-Team: French <scummvm-devel@lists.sf.net>\n" @@ -211,7 +211,7 @@ msgstr "Remet tous les r�glages � leurs valeurs par d�faut." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -502,7 +502,7 @@ msgstr "S�lectionner le r�pertoire pour les sauvegardes" msgid "This game ID is already taken. Please choose another one." msgstr "Cet ID est d�j� utilis� par un autre jeu. Choisissez en un autre svp." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~Q~uitter" @@ -591,17 +591,18 @@ msgid "Search:" msgstr "Filtre :" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Charger le jeu :" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Charger" @@ -1378,18 +1379,18 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Ambre" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Le jeu dans '%s' n'est pas reconnu." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Veuillez reporter les informations suivantes � l'�quipe ScummVM ainsi que le " "nom" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "du jeu que vous avez essay� d'ajouter, sa version, le langage, etc..." @@ -1397,11 +1398,11 @@ msgstr "du jeu que vous avez essay� d'ajouter, sa version, le langage, etc..." msgid "~R~esume" msgstr "~R~eprendre" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~C~harger" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~S~auver" @@ -1430,9 +1431,9 @@ msgstr "Retour au ~L~anceur" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1447,9 +1448,10 @@ msgstr "Sauvegarde :" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1474,13 +1476,13 @@ msgstr "" "Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations " "de base et les instructions pour obtenir de l'aide suppl�mentaire." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnuler" @@ -1636,11 +1638,11 @@ msgstr "Audio FM Towns" msgid "PC-98 Audio" msgstr "Audio PC-98" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Initialisation de l'�mulateur MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "�mulateur MT-32" @@ -1757,11 +1759,11 @@ msgstr "Le mode glisser-auto est maintenant" msgid "Swipe three fingers to the right to toggle." msgstr "Glissez trois doigts vers la droite pour changer de mode." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (sans filtre)" @@ -2321,14 +2323,14 @@ msgstr "Recherche des mises � jour..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Dialogues sauvegarde/chargement d'origine" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2358,11 +2360,30 @@ msgstr "" "Activer le support de la souris. Cela permet d'utiliser la souris pour les " "mouvements et la navigation dans les menus." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Vert" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2372,13 +2393,13 @@ msgstr "Charger le jeu :" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Charger" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2389,7 +2410,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2400,7 +2421,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2648,28 +2669,30 @@ msgstr "" " \n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "Mode ~Z~ip Activ�" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "T~r~ansitions activ�es" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~L~acher la Page" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "Afficher la Carte" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~enu Principal" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~E~ffets de l'Eau Activ�s" @@ -2792,37 +2815,37 @@ msgstr "Intro alternative" msgid "Use an alternative game intro (CD version only)" msgstr "Utiliser une intro alternative (version CD uniquement)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Passer l'�tape de tramage EGA (fonds de couleurs pleines)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Passer l'�tape de tramage dans les jeux EGA ; les images utilisent des " "couleurs pleines" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Utiliser les graphiques haute r�solution" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Utiliser les graphiques haute r�solution" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Pr�f�rer les effets sonores digitaux" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Pr�f�rer les effets sonores digitaux plut�t que ceux synth�tis�s" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2830,32 +2853,32 @@ msgstr "" "Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la " "sortie MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Utiliser la musique du CD" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "Utiliser la musique du CD quand elle est disponible au lieu de la musique du " "jeu" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Utiliser les curseurs Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Utiliser les curseurs Windows (plus petits et monochromes) au lieu des " "curseurs DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Utiliser les curseurs argent�s" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Utiliser les curseurs argent�s au lieu des curseurs normaux dor�s" @@ -3525,7 +3548,7 @@ msgstr "Volume Musique :" msgid "Subtitle speed: " msgstr "Vitesse des ST :" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3534,7 +3557,7 @@ msgstr "" "Support MIDI natif requi�re la mise � jour Roland de LucasArt,\n" "mais %s manque. Utilise AdLib � la place." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3723,6 +3746,15 @@ msgstr "Afficher la description des objets" msgid "Show labels for objects on mouse hover" msgstr "Afficher la description des objets lors de passage du pointeur" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/gl_ES.po b/po/gl_ES.po index 22b99fe2a7..1a3b20e938 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-21 00:43+0100\n" "Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n" "Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n" @@ -211,7 +211,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -501,7 +501,7 @@ msgstr "Selecciona un directorio para ficheiros de gardado" msgid "This game ID is already taken. Please choose another one." msgstr "Este ID de xogo xa est� en uso. Selecciona outro." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~S~a�r" @@ -589,17 +589,18 @@ msgid "Search:" msgstr "Buscar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Cargar partida:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Cargar" @@ -1367,16 +1368,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules �mbar" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "O xogo de %s semella ser desco�ecido." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Facilita esta informaci�n ao equipo de ScummVM, xunto co nome" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "do xogo que tentaches engadir, xunto coa versi�n, lingua, etc.:" @@ -1384,11 +1385,11 @@ msgstr "do xogo que tentaches engadir, xunto coa versi�n, lingua, etc.:" msgid "~R~esume" msgstr "~R~etomar" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~C~argar" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~G~ardar" @@ -1417,9 +1418,9 @@ msgstr "~V~olver ao Iniciador" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1434,9 +1435,10 @@ msgstr "Gardar partida:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1461,13 +1463,13 @@ msgstr "" "Erro ao gardar (%s)! Consulta o ficheiro README para obter informaci�n " "b�sica e m�is instruci�ns para acadar asistencia adicional." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~A~ceptar" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -1623,11 +1625,11 @@ msgstr "FM-Towns Audio" msgid "PC-98 Audio" msgstr "PC-98 Audio" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Iniciando emulador de MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Emulador de MT-32" @@ -1744,11 +1746,11 @@ msgstr "O modo Autoarrastrar est�" msgid "Swipe three fingers to the right to toggle." msgstr "Arrastra tres dedos � dereita para cambiar o estado." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (Sen filtraxe)" @@ -2306,14 +2308,14 @@ msgstr "Buscar actualizaci�ns..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Empregar pantallas orixinais de gardado e carga" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2342,11 +2344,30 @@ msgstr "" "Activa a compatibilidade co rato. Permite o uso do rato para o movemento e " "os men�s do xogo." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules verde" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2356,13 +2377,13 @@ msgstr "Restaurar xogo:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Restaurar" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2373,7 +2394,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2384,7 +2405,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2632,28 +2653,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "Modo ~C~omprimido activado" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~T~ransici�ns activadas" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~D~eixar folla" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "Mo~s~trar mapa" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~en� principal" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "Efecto de ~a~uga activado" @@ -2775,37 +2798,37 @@ msgstr "Intro alternativa" msgid "Use an alternative game intro (CD version only)" msgstr "Emprega unha introduci�n alternativa para o xogo (s� versi�n en CD)." -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Omitir interpolaci�n de cores EGA (fondos de cor completa)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Omite a interpolaci�n de cores EGA. Os gr�ficos m�stranse con cores " "completas." -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Activar gr�ficos de alta resoluci�n" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Activa os gr�ficos ou o contido de alta resoluci�n." -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Preferir efectos de son dixitais" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "D� preferencia aos efectos de son dixitais no canto dos sint�ticos." -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Empregar IMF/Yamaha FB-01 para a sa�da de MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2813,30 +2836,30 @@ msgstr "" "Emprega unha tarxeta IBM Music Feature ou un m�dulo de sintetizador Yamaha " "FB-01 FM para a sa�da de MIDI." -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Empregar son de CD" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Emprega son de CD no canto do do xogo, de ser o caso." -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Empregar cursores de Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Emprega os cursores de Windows (m�is pequenos e monocromos) no canto dos de " "DOS." -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Empregar cursores prateados" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3508,7 +3531,7 @@ msgstr "Volume de m�sica:" msgid "Subtitle speed: " msgstr "Velocidade dos subt�tulos:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3517,7 +3540,7 @@ msgstr "" "A compatibilidade nativa con MIDI precisa a actualizaci�n de Roland\n" "de LucasArts, mais falla %s. Empregarase AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3700,6 +3723,15 @@ msgstr "Mostrar etiquetas" msgid "Show labels for objects on mouse hover" msgstr "Mostra as etiquetas dos obxectos ao apuntar co rato." +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/hu_HU.po b/po/hu_HU.po index 02878f4fbc..8594d791d2 100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-21 06:24+0200\n" "Last-Translator: George Kormendi <grubycza@hotmail.com>\n" "Language-Team: Hungarian\n" @@ -211,7 +211,7 @@ msgstr "Minden FluidSynth be�ll�t�s alap�rtelmezett �rt�kre." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -500,7 +500,7 @@ msgstr "V�laszz j�t�kment�seknek mapp�t" msgid "This game ID is already taken. Please choose another one." msgstr "Ez a j�t�kazonos�t� ID m�r foglalt, V�lassz egy m�sikat." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "Kil�p�s" @@ -588,17 +588,18 @@ msgid "Search:" msgstr "Keres�s:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "J�t�k bet�lt�se:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Bet�lt�s" @@ -1363,16 +1364,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules S�rga" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "A '%s' j�t�k ismeretlennek t�nik." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "K�rlek jelezd a ScummVM csapatnak a k�vetkez� adatokat, egy�tt a j�t�k" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "c�m�vel �s megb�zhat� adataival j�t�kverzi�/nyelv(ek)/stb.:" @@ -1380,11 +1381,11 @@ msgstr "c�m�vel �s megb�zhat� adataival j�t�kverzi�/nyelv(ek)/stb.:" msgid "~R~esume" msgstr "Folytat�s" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~B~et�lt�s" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "Ment�s" @@ -1413,9 +1414,9 @@ msgstr "Visszat�r�s az ind�t�ba" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1430,9 +1431,10 @@ msgstr "J�t�k ment�se:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1456,13 +1458,13 @@ msgstr "" "(%s) j�t�kment�s nem siker�lt!. Olvassd el a README-t az alap " "inform�ci�kr�l, �s hogy hogyan seg�thetsz a k�s�bbiekben." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~M~�gse" @@ -1616,11 +1618,11 @@ msgstr "FM-Towns Hang" msgid "PC-98 Audio" msgstr "PC-98 Hang" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "MT-32 Emul�tor inicializ�l�sa" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 Emul�tor" @@ -1737,11 +1739,11 @@ msgstr "Auto-h�z m�dban van" msgid "Swipe three fingers to the right to toggle." msgstr "�sd h�rom �jjal hogy biztosan v�ltson." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (Nincs sz�r�s)" @@ -2297,14 +2299,14 @@ msgstr "Friss�t�sek keres�se..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Eredeti ment/t�lt k�perny�k haszn�lata" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Az eredeti ment�s/bet�lt�s k�perny� haszn�lata a ScummVM k�pek helyett" @@ -2332,11 +2334,30 @@ msgstr "" "Eg�rm�d eng�lyezve. Lehet�v� teszi az eg�rrel mozgat�st j�t�kban �s " "j�t�kmen�kben." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Z�ld" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2346,13 +2367,13 @@ msgstr "J�t�kmenet vissza�ll�t�sa:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Vissza�ll�t�s" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2363,7 +2384,7 @@ msgstr "" "\n" "%s f�jlb�l nem siker�lt" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2374,7 +2395,7 @@ msgstr "" "\n" "%s f�jlba nem siker�lt" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2620,28 +2641,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ip M�d aktiv�lva" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~�~tmenetek enged�lyezve" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "Oldal~D~ob�s" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~S~ T�rk�p" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "F�~M~en�" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "V�zeffektus enged�lyezve" @@ -2763,36 +2786,36 @@ msgstr "Alternat�v intro" msgid "Use an alternative game intro (CD version only)" msgstr "Alternat�v j�t�kintro haszn�lata (csak CD verzi�n�l)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "EGA sz�nmodul�ci� �tugr�sa (Sz�nes h�tterekn�l)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Sz�nmodul�ci� �tugr�sa EGA j�t�kokn�l, grafik�k teljes sz�nben l�that�k" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Nagy felbont�s� grafika enged�lyez�se" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Nagy felbont�s� grafika/tartalom enged�lyez�se" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Digit�lis hangeffektusok el�nyben" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Digit�lis hanghat�sok el�nyben a szintetiz�ltakkal szemben" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "IMF/Yamaha FB-01 haszn�lata MIDI kimentre" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2800,28 +2823,28 @@ msgstr "" "IBM Music Feature k�rtya vagy Yamaha FB-01 FM szintetiz�tor modul haszn�lata " "MIDI kimenetre" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "CD audi� haszn�lata" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "CD audi� haszn�lata a j�t�kban l�v�vel szemben, ha el�rhet�" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Windows kurzorok haszn�lata" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Windows kurzorok haszn�lata (kisebb �s monokr�m) a DOS-osok helyett " -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Ez�st kurzor haszn�lata" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Alternat�v ez�st kurzorszett haszn�lata, a norm�l arany helyett" @@ -3491,7 +3514,7 @@ msgstr "Zene hangereje:" msgid "Subtitle speed: " msgstr "Felirat sebess�g:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3500,7 +3523,7 @@ msgstr "" "Native MIDI t�mogat�shoz kell a Roland Upgrade a LucasArts-t�l,\n" "a %s hi�nyzik. AdLib-ot haszn�lok helyette." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3682,6 +3705,15 @@ msgstr "T�rgycimke l�that�" msgid "Show labels for objects on mouse hover" msgstr "T�rgycimke l�that� ha az eg�r felette van" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/it_IT.po b/po/it_IT.po index 880c0ca7df..7664921a9c 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2014-07-03 17:59-0600\n" "Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n" "Language-Team: Italian\n" @@ -211,7 +211,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -502,7 +502,7 @@ msgstr "Seleziona la cartella dei salvataggi" msgid "This game ID is already taken. Please choose another one." msgstr "Questo ID di gioco � gi� in uso. Si prega di sceglierne un'altro." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "C~h~iudi" @@ -590,17 +590,18 @@ msgid "Search:" msgstr "Cerca:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carica gioco:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carica" @@ -1379,16 +1380,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules ambra" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Il gioco in '%s' sembra essere sconosciuto." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Per favore, riporta i seguenti dati al team di ScummVM con il nome" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:" @@ -1396,11 +1397,11 @@ msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:" msgid "~R~esume" msgstr "~R~ipristina" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~C~arica" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~S~alva" @@ -1429,9 +1430,9 @@ msgstr "~V~ai a elenco giochi" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1446,9 +1447,10 @@ msgstr "Salva gioco:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1474,13 +1476,13 @@ msgstr "" "informazioni di base e per le istruzioni su come ottenere ulteriore " "assistenza." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnulla" @@ -1639,11 +1641,11 @@ msgstr "Emulatore FM Towns" msgid "PC-98 Audio" msgstr "Audio" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Avvio in corso dell'emulatore MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Emulatore MT-32" @@ -1761,11 +1763,11 @@ msgstr "" msgid "Swipe three fingers to the right to toggle." msgstr "" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (senza filtri)" @@ -2324,14 +2326,14 @@ msgstr "Cerca aggiornamenti..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Usa schermate di salvataggio originali" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2359,11 +2361,30 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules verde" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2373,13 +2394,13 @@ msgstr "Ripristina gioco:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Ripristina" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2390,7 +2411,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2401,7 +2422,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2636,28 +2657,30 @@ msgid "" msgstr "" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "Modalit� ~Z~ip attivata" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~T~ransizioni attive" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~L~ascia pagina" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~M~ostra mappa" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~enu principale" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~E~ffetto acqua attivo" @@ -2781,37 +2804,37 @@ msgstr "Intro alternativa" msgid "Use an alternative game intro (CD version only)" msgstr "Usa un'intro del gioco alternativa (solo versione CD)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 #, fuzzy msgid "Enable high resolution graphics" msgstr "Attiva le barre di Hit Point" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 #, fuzzy msgid "Enable high resolution graphics/content" msgstr "Attiva le barre di Hit Point" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Scegli effetti sonori digitali" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Scegli gli effetti sonori digitali al posto di quelli sintetizzati" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Usa IMF/Yamaha FB-01 per output MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2819,30 +2842,30 @@ msgstr "" "Usa una scheda IBM Music Feature o un modulo synth Yamaha FB-01 FM per " "l'output MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Usa audio da CD" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "Usa l'audio da CD al posto di quello incorporato nel gioco, se disponibile" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Usa cursori di Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Usa i cursori di Windows (pi� piccoli e monocromatici) al posto di quelli DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Usa cursori d'argento" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3519,7 +3542,7 @@ msgstr "Volume musica:" msgid "Subtitle speed: " msgstr "Velocit� testo:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3528,7 +3551,7 @@ msgstr "" "Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n" "ma %s non � presente. Verr� usato AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " @@ -3708,6 +3731,15 @@ msgstr "Mostra etichette oggetti" msgid "Show labels for objects on mouse hover" msgstr "Mostra etichette per gli oggetti al passaggio del mouse" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/nb_NO.po b/po/nb_NO.po index 8f105c6d55..e2d2d479bb 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-25 23:42+0100\n" "Last-Translator: Einar Johan Tr�an S�m�en <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillinger til standardverdier" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -503,7 +503,7 @@ msgstr "Velg mappe for lagrede spill" msgid "This game ID is already taken. Please choose another one." msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~A~vslutt" @@ -591,17 +591,18 @@ msgid "Search:" msgstr "S�k:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "�pne spill:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "�pne" @@ -1368,17 +1369,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Oransje" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spillet i '%s' ser ut til � v�re ukjent." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Vennligst rapporter de f�lgende dataene til ScummVM-teamet sammen med navnet" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "p� spillet du fors�kte � legge til, og dets versjon/spr�k/etc.:" @@ -1386,11 +1387,11 @@ msgstr "p� spillet du fors�kte � legge til, og dets versjon/spr�k/etc.:" msgid "~R~esume" msgstr "~F~ortsett" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~�~pne" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~L~agre" @@ -1419,9 +1420,9 @@ msgstr "~T~ilbake til oppstarter" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1436,9 +1437,10 @@ msgstr "Lagret spill:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1463,13 +1465,13 @@ msgstr "" "Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for " "grunnleggende informasjon og instruksjon om hvordan du f�r ytterligere hjelp." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" @@ -1625,11 +1627,11 @@ msgstr "FM Towns Lyd" msgid "PC-98 Audio" msgstr "PC-98 Lyd" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Initialiserer MT-32-Emulator" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 Emulator" @@ -1746,11 +1748,11 @@ msgstr "Auto-dramodus er n�" msgid "Swipe three fingers to the right to toggle." msgstr "Sveip tre fingre til h�yre for � veksle" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (Ingen filtrering)" @@ -2309,14 +2311,14 @@ msgstr "Sjekk for oppdateringer..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Bruk originale lagre/laste-skjermer" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene" @@ -2343,11 +2345,30 @@ msgid "" msgstr "" "Aktiver musst�tte. Tillater � bruke mus for bevegelse og i spillmenyer." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Gr�nn" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2357,13 +2378,13 @@ msgstr "Gjennopprett spill:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Gjenopprett" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2374,7 +2395,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2385,7 +2406,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2631,28 +2652,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ipmodus aktivert" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~O~verganger aktivert" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~D~ropp Side" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "Vi~s~ Kart" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "Hoved~m~eny" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~V~anneffekt aktivert" @@ -2774,35 +2797,35 @@ msgstr "Alternativ intro" msgid "Use an alternative game intro (CD version only)" msgstr "Bruk en alternativ intro (Kun for CD-versjon)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Hopp over EGA dithering (fullfarge bakgrunner)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Aktiver h�yoppl�selig grafikk" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Aktiver h�yoppl�selig grafikk/innhold" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Foretrekk digitale lydeffekter" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Foretrekk digitale lydeffekter fremfor syntetiske" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2810,28 +2833,28 @@ msgstr "" "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI " "output" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Bruk CD-lyd" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Bruk Windows-muspekere" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Bruk s�lvmuspekere" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3502,7 +3525,7 @@ msgstr "Musikkvolum: " msgid "Subtitle speed: " msgstr "Teksthastighet: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3511,7 +3534,7 @@ msgstr "" "Ekte MIDI-st�tte krever �Roland Upgrade� fra LucasArts,\n" "men %s mangler. Bruker AdLib istedet." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3688,6 +3711,15 @@ msgstr "Vis objektmerkelapper" msgid "Show labels for objects on mouse hover" msgstr "Vis merkelapper for objekter n�r musa st�r over dem" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/nl_NL.po b/po/nl_NL.po index 99d1400b04..c34ed21579 100644 --- a/po/nl_NL.po +++ b/po/nl_NL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-21 13:05+0100\n" "Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n" "Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n" @@ -212,7 +212,7 @@ msgstr "Alle FluidSynth instellingen terugzetten naar de standaard waarden." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -504,7 +504,7 @@ msgstr "Selecteer map voor opgeslagen spellen" msgid "This game ID is already taken. Please choose another one." msgstr "Dit spel-ID is al in gebruik. Kies a.u.b. een andere." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~S~toppen" @@ -594,17 +594,18 @@ msgid "Search:" msgstr "Zoeken:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Laad spel:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Laden" @@ -1380,17 +1381,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Amber" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Het spel in '%s' lijkt onbekend te zijn." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Raporteer a.u.b. de volgende gegevens aan het ScummVM team samen met de naam" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:" @@ -1398,11 +1399,11 @@ msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:" msgid "~R~esume" msgstr "~H~ervatten" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~L~aden" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "Op~s~laan" @@ -1431,9 +1432,9 @@ msgstr "S~t~artmenu" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1448,9 +1449,10 @@ msgstr "Spel opslaan:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1476,13 +1478,13 @@ msgstr "" "basisinformatie, en voor instructies voor het verkrijgen van verdere " "assistentie." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnuleer" @@ -1640,11 +1642,11 @@ msgstr "FM-Towns Geluid" msgid "PC-98 Audio" msgstr "PC-98 Geluid" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "MT-32 Emulator initialiseren" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 Emulator" @@ -1761,11 +1763,11 @@ msgstr "Auto-sleep modus is nu" msgid "Swipe three fingers to the right to toggle." msgstr "Swipe drie vingers naar rechts om te schakelen." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (geen filters)" @@ -2325,14 +2327,14 @@ msgstr "Controleren op updates..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Gebruik originele opslaan/laad schermen" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2361,11 +2363,30 @@ msgstr "" "Zet muis ondersteuning aan. Maakt het mogelijk om de muis te gebruiken voor " "bewegen en in spelmenus." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Groen" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2375,13 +2396,13 @@ msgstr "Laad opgeslagen spel:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Laad" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2392,7 +2413,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2403,7 +2424,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2650,28 +2671,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ip Modus Aangezet" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~O~vergangen Aangezet" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "Laat Pagina ~V~allen" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~T~oon Map" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~H~oofdmenu" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~W~ater Effect Aangezet" @@ -2796,37 +2819,37 @@ msgid "Use an alternative game intro (CD version only)" msgstr "" "Gebruik een alternatieve versie van de intro (alleen voor de CD versie)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Sla EGA dithering stap over (volledige kleuren achtergronden)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Sla dithering stap in EGA spellen over, beelden worden getoond met volledige " "kleuren" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Gebruik hoge resolutie beelden" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Gebruik hoge resolutie beelden" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Geef de voorkeur aan digitale geluidseffecten" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Geef de voorkeur aan digitale geluidseffecten boven gesynthetiseerde" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Gebruik IMF/Yamaha FB-01 voor MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2834,30 +2857,30 @@ msgstr "" "Gebruik een IBM Music Feature kaart of eem Yamaha FB-01 FM synth module voor " "MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Gebruik CD audio" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Gebruik CD audio in plaats van in-game audio, als dat beschikbaar is." -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Gebruik Windows muisaanwijzers" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Gebruik Windows muisaanwijzers (kleiner en monochrome) in plaats van de DOS " "muisaanwijzers" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Gebruik zilveren muisaanwijzers" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3529,7 +3552,7 @@ msgstr "Muziek volume:" msgid "Subtitle speed: " msgstr "Snelheid ondertitels:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3538,7 +3561,7 @@ msgstr "" "Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n" "maar %s ontbreekt. Er wordt nu AdLib gebruikt." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3719,6 +3742,15 @@ msgstr "Toon objectnamen" msgid "Show labels for objects on mouse hover" msgstr "Toon labels voor objecten als de muis er over zweeft" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/nn_NO.po b/po/nn_NO.po index 62f7c07beb..76ebd709d3 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-26 00:37+0100\n" "Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -503,7 +503,7 @@ msgstr "Vel mappe for lagra spel" msgid "This game ID is already taken. Please choose another one." msgstr "Denne spel-IDen er allerede teken. V�r vennleg og vel ein anna." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~A~vslutt" @@ -591,17 +591,18 @@ msgid "Search:" msgstr "S�k:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "�pne spel:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "�pne" @@ -1364,17 +1365,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Raudgul" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spelet i '%s' ser ut til � vere ukjend." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Vennlegst rapporter f�lgjande data til ScummVM-teamet, saman med namnet" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "p� spelet du pr�vde � leggje til, samt versjon/spr�k/etc.:" @@ -1382,11 +1383,11 @@ msgstr "p� spelet du pr�vde � leggje til, samt versjon/spr�k/etc.:" msgid "~R~esume" msgstr "~F~ortsett" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~�~pne" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~L~agre" @@ -1415,9 +1416,9 @@ msgstr "Tilbake til Oppsta~r~tar" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1432,9 +1433,10 @@ msgstr "Lagra spel:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1460,13 +1462,13 @@ msgstr "" "grunnlegjande informasjon, og for instruskjonar om korleis du kan f� " "ytterlegare hjelp." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" @@ -1618,11 +1620,11 @@ msgstr "FM-Towns Lyd" msgid "PC-98 Audio" msgstr "PC-98 Lyd" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Initialiserar MT-32 Emulator" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 Emulator" @@ -1739,11 +1741,11 @@ msgstr "" msgid "Swipe three fingers to the right to toggle." msgstr "Sveip tre fingre til h�gre for � veksle" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (Ingen filtrering)" @@ -2300,14 +2302,14 @@ msgstr "SJ� etter oppdateringar..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Nytt opprinnelege skjermar for lagring/lasting" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2331,11 +2333,30 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Gr�nn" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2345,13 +2366,13 @@ msgstr "Gjenopprett spel:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Gjenopprett" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2359,7 +2380,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2367,7 +2388,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2593,28 +2614,30 @@ msgid "" msgstr "" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ipmodus aktivert" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~O~vergangar aktivert" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~S~yn Kart" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "Hoved~m~eny" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~V~anneffekt aktivert" @@ -2725,35 +2748,35 @@ msgstr "Alternativ intro" msgid "Use an alternative game intro (CD version only)" msgstr "Nytt alternativ spill�pning (Kun CD-versjon)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Nytt h�goppl�yseleg grafikk" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Nytt h�goppl�yseleg grafikk/innhald" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Foretrekk digitale lydeffekter" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2761,28 +2784,28 @@ msgstr "" "Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for " "MIDI avspeling" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Nytt CD-lyd" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Nytt Windospeikarar" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Nytt s�lvpeikarar" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Nytt det alternative settet med s�lvpeikarar, istaden for dei gylne" @@ -3452,14 +3475,14 @@ msgstr "Musikkvolum:" msgid "Subtitle speed: " msgstr "Subtitle speed: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3631,6 +3654,15 @@ msgstr "Syn objektmerkelappar" msgid "Show labels for objects on mouse hover" msgstr "Syn merkelappar for objekt n�r musa er over dei" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/pl_PL.po b/po/pl_PL.po index 6546259ade..f7bec50d6f 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-20 23:43+0100\n" "Last-Translator: Micha� Zi�bkowski <mziab@o2.pl>\n" "Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n" @@ -215,7 +215,7 @@ msgstr "Przywr�� domy�lne warto�ci wszystkich ustawie� FluidSynth." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -504,7 +504,7 @@ msgstr "Wybierz katalog dla zapis�w" msgid "This game ID is already taken. Please choose another one." msgstr "Identyfikator jest ju� zaj�ty. Wybierz inny." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~Z~ako�cz" @@ -592,17 +592,18 @@ msgid "Search:" msgstr "Szukaj" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Wczytaj gr�:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Wczytaj" @@ -1368,16 +1369,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Bursztynowy Hercules" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Gra w '%s' wygl�da na nieznan�." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Przeka� poni�sze dane zespo�owi ScummVM razem z nazw�" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "gry, kt�r� pr�bowa�e� doda� oraz jej wersj�, j�zykiem itd.:" @@ -1385,11 +1386,11 @@ msgstr "gry, kt�r� pr�bowa�e� doda� oraz jej wersj�, j�zykiem itd.:" msgid "~R~esume" msgstr "~W~zn�w" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~W~czytaj" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~Z~apisz" @@ -1418,9 +1419,9 @@ msgstr "~P~owr�t do launchera" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1435,9 +1436,10 @@ msgstr "Zapis:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1462,13 +1464,13 @@ msgstr "" "Zapis stanu gry nie powi�d� si� (%s)! Aby uzyska� podstawowe informacje oraz " "dowiedzie� jak szuka� dalszej pomocy, sprawd� plik README." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nuluj" @@ -1620,11 +1622,11 @@ msgstr "D�wi�k FM-Towns" msgid "PC-98 Audio" msgstr "D�wi�k PC-98" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Inicjalizacja emulatora MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Emulator MT-32" @@ -1741,11 +1743,11 @@ msgstr "Tryb automatycznego przeci�gania jest" msgid "Swipe three fingers to the right to toggle." msgstr "Przesu� trzema palcami, �eby zmieni�." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (bez filtrowania)" @@ -2301,14 +2303,14 @@ msgstr "Sprawd� aktualizacj�..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "U�yj oryginalnych ekran�w odczytu/zapisu" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "U�yj oryginalnych ekran�w odczytu/zapisu zamiast tych ze ScummVM" @@ -2336,11 +2338,30 @@ msgstr "" "W��cza obs�ug� myszki. Pozwala na u�ycie myszki do przemieszczania i w menu " "gry." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Zielony Hercules" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2350,13 +2371,13 @@ msgstr "Wzn�w gr�:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Wzn�w" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2367,7 +2388,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2378,7 +2399,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2622,28 +2643,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~T~ryb turbo aktywny" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~P~rzej�cia w��czone" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~O~pu�� stron�" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~P~oka� map�" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~enu g��wne" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~E~fekty wody w��czone" @@ -2764,36 +2787,36 @@ msgstr "Alternatywne intro" msgid "Use an alternative game intro (CD version only)" msgstr "U�yj alternatywnego intra (tylko dla wersji CD)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Pomi� dithering EGA (t�a w pe�nym kolorze)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Pomi� dithering w grach EGA, grafika b�dzie wy�wietlana w pe�nym kolorze" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "W��cz grafik� wysokiej rozdzielczo�ci" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "W��cz grafik�/zawarto�� wysokiej rozdzielczo�ci" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Preferuj cyfrowe efekty d�wi�kowe" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Preferuj cyfrowe efekty d�wi�kowe zamiast syntezowanych" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "U�yj IMF/Yamaha FB-01 dla wyj�cia MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2801,29 +2824,29 @@ msgstr "" "U�yj karty IBM Music Feature lub modu�u syntezy FM Yamaha FB-01 dla wyj�cia " "MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "U�yj CD audio" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "U�yj CD audio zamiast muzyki w grze, je�li jest dost�pne" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "U�yj windowsowych kursor�w" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "U�yj windowsowych kursor�w (mniejsze i monochromatyczne) zamiast DOS-owych" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "U�yj srebrnych kursor�w" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3494,7 +3517,7 @@ msgstr "G�o�no�� muzyki: " msgid "Subtitle speed: " msgstr "Pr�d. napis�w: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3503,7 +3526,7 @@ msgstr "" "Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n" "ale brakuje %s. Prze��czam na tryb AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3688,6 +3711,15 @@ msgstr "Poka� etykiety obiekt�w" msgid "Show labels for objects on mouse hover" msgstr "Poka� etykiety obiekt�w przy najechaniu myszk�" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/pt_BR.po b/po/pt_BR.po index b42ccf2bff..167f806c21 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2011-10-21 21:30-0300\n" "Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n" "Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n" @@ -218,7 +218,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -509,7 +509,7 @@ msgstr "Selecione a pasta para os jogos salvos" msgid "This game ID is already taken. Please choose another one." msgstr "Este c�digo j� esta sendo utilizado. Por favor, escolha outro." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~S~air" @@ -598,17 +598,18 @@ msgid "Search:" msgstr "Pesquisar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carregar jogo:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carregar" @@ -1397,17 +1398,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Amber" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "O jogo em '% s' parece ser desconhecido." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Por favor, informe os seguintes dados para a equipe ScummVM junto com o nome" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "do jogo que voc� tentou adicionar e sua vers�o/idioma/etc.:" @@ -1415,11 +1416,11 @@ msgstr "do jogo que voc� tentou adicionar e sua vers�o/idioma/etc.:" msgid "~R~esume" msgstr "~V~oltar ao jogo" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~C~arregar" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~S~alvar" @@ -1448,9 +1449,9 @@ msgstr "~V~oltar ao menu" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1465,9 +1466,10 @@ msgstr "Salvar jogo:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1493,13 +1495,13 @@ msgstr "" "Por favor, consulte o README para obter informa��es b�sicas, e para obter " "instru��es sobre como obter assist�ncia adicional." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -1658,11 +1660,11 @@ msgstr "Emulador FM Towns" msgid "PC-98 Audio" msgstr "�udio" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Inicializando Emulador MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "Emulador MT-32" @@ -1781,12 +1783,12 @@ msgstr "" msgid "Swipe three fingers to the right to toggle." msgstr "" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 #, fuzzy msgid "OpenGL" msgstr "Abrir" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "" @@ -2348,14 +2350,14 @@ msgstr "Procurar por Atualiza��es..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2379,11 +2381,30 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Green" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2393,13 +2414,13 @@ msgstr "Restaurar jogo:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Restaurar" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2410,7 +2431,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2421,7 +2442,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2673,28 +2694,30 @@ msgid "" msgstr "" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "Modo ~Z~ip ativado" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "Modo ~T~ransi��es ativado" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~S~oltar P�gina" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~E~xibir Mapa" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~enu Principal ScummVM" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "Modo ~E~feitos de �gua ativado" @@ -2819,64 +2842,64 @@ msgstr "" msgid "Use an alternative game intro (CD version only)" msgstr "" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 #, fuzzy msgid "Prefer digital sound effects" msgstr "Volume dos efeitos sonoros especiais" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 #, fuzzy msgid "Use silver cursors" msgstr "Cursor normal" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3551,7 +3574,7 @@ msgstr "Volume da M�sica:" msgid "Subtitle speed: " msgstr "Rapidez legendas:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3561,7 +3584,7 @@ msgstr "" "LucasArts,\n" "mas %s est� faltando. Utilizando AdLib ao inv�s." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 #, fuzzy msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " @@ -3741,6 +3764,15 @@ msgstr "" msgid "Show labels for objects on mouse hover" msgstr "" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/ru_RU.po b/po/ru_RU.po index a227effc0a..cce7df6ea7 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-21 23:32+0300\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Russian\n" @@ -212,7 +212,7 @@ msgstr "�������� ��� ��������� FluidSynth � �������� �� ���������." #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -503,7 +503,7 @@ msgstr "�������� ���������� ��� ����������" msgid "This game ID is already taken. Please choose another one." msgstr "���� ID ���� ��� ������������. ����������, �������� ������." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~�~����" @@ -591,17 +591,18 @@ msgid "Search:" msgstr "�����:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "��������� ����:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "���������" @@ -1372,17 +1373,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules ��������" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "�������, ��� ���� '%s' ��� ����������." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "����������, ��������� ��������� ������ ������� ScummVM ������ � ���������" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "����, ������� �� ��������� ��������, � ������� �� ������, ���� � �.�." @@ -1390,11 +1391,11 @@ msgstr "����, ������� �� ��������� ��������, � ������� �� ������, ���� � �.�." msgid "~R~esume" msgstr "������~�~���" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~�~��������" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~�~�������" @@ -1423,9 +1424,9 @@ msgstr "~�~ ������� ����" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1440,9 +1441,10 @@ msgstr "��������� ����:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1468,13 +1470,13 @@ msgstr "" "������� �����������, � ����� ������������ � ���, ��� �������� ���������� " "������." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "�~�~����" @@ -1632,11 +1634,11 @@ msgstr "����� FM-Towns" msgid "PC-98 Audio" msgstr "����� PC-98" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "���������� �������� MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "�������� MT-32" @@ -1753,11 +1755,11 @@ msgstr "����� ��������� ������" msgid "Swipe three fingers to the right to toggle." msgstr "��������� ����� �������� ������� ��� ������������." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (��� ��������)" @@ -2313,14 +2315,14 @@ msgstr "��������� ����������..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "������������ ������������ ������ ������/������ ����" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2350,11 +2352,30 @@ msgstr "" "�������� ��������� ����. ��������� ������������ ���� ��� ����������� � � " "���� ����." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules �������" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2364,13 +2385,13 @@ msgstr "������������ ����:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "������������" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2381,7 +2402,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2392,7 +2413,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2640,28 +2661,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~�~���� �������� �������� �����������" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~�~������� ������������" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~�~�������� ��������" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "�~�~������ �����" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~�~������ ����" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~�~������ ���� ��������" @@ -2783,38 +2806,38 @@ msgstr "�������������� ����������" msgid "Use an alternative game intro (CD version only)" msgstr "������������ �������������� ���������� (������ ��� CD-������ ����)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "�� ������ ������������� ������ EGA (������������ ����)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "���������� ������ ������������� ������ EGA, ������� ����� �������� �� ����� " "�������" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "�������� ����������� ������� �������� ����������" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "�������� ������� � ������� �������� ���������" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "������������ �������� �������� �������" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" "�������� ������������ �������� �������� �������� ������ ���������������" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "������������ IMF/Yamaha FB-01 ��� ������ MIDI" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2822,32 +2845,32 @@ msgstr "" "������������ �������� ����� IBM Music Feature ��� ������ ������� Yamaha " "FB-01 FM ��� MIDI" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "������������ CD-�����" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "������������ �������� ������� � CD ������ ������ �� ������ ���� (���� " "��������)" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "������������ ������� Windows" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "������������ ������� Windows (������� �� ������� � �����������) ������ " "�������� DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "������������ ���������� �������" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3518,7 +3541,7 @@ msgstr "�����. ������: " msgid "Subtitle speed: " msgstr "�������� ������: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3527,7 +3550,7 @@ msgstr "" "����� \"�������\" MIDI ������� ���������� Roland Upgrade ��\n" "LucasArts, �� �� ������� %s. ������������ �� AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3708,6 +3731,15 @@ msgstr "���������� �������� ��������" msgid "Show labels for objects on mouse hover" msgstr "���������� �������� �������� ��� ��������� ������� ����" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/scummvm.pot b/po/scummvm.pot index 1edbe00e20..05f8b30e6a 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Language-Team: LANGUAGE <LL@li.org>\n" @@ -210,7 +210,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -496,7 +496,7 @@ msgstr "" msgid "This game ID is already taken. Please choose another one." msgstr "" -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "" @@ -584,17 +584,18 @@ msgid "Search:" msgstr "" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "" @@ -1348,16 +1349,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "" -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "" @@ -1365,11 +1366,11 @@ msgstr "" msgid "~R~esume" msgstr "" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "" @@ -1398,9 +1399,9 @@ msgstr "" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1415,9 +1416,10 @@ msgstr "" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1437,13 +1439,13 @@ msgid "" "and for instructions on how to obtain further assistance." msgstr "" -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "" @@ -1576,11 +1578,11 @@ msgstr "" msgid "PC-98 Audio" msgstr "" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "" @@ -1697,11 +1699,11 @@ msgstr "" msgid "Swipe three fingers to the right to toggle." msgstr "" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "" @@ -2255,14 +2257,14 @@ msgstr "" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2286,11 +2288,29 @@ msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" +#: engines/agi/detection.cpp:177 +msgid "Use Hercules hires font" +msgstr "" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2300,13 +2320,13 @@ msgstr "" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2314,7 +2334,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2322,7 +2342,7 @@ msgid "" "%s" msgstr "" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2541,28 +2561,28 @@ msgid "" msgstr "" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +msgid "Show ~M~ap" msgstr "" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +msgid "Main Men~u~" msgstr "" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "" @@ -2671,62 +2691,62 @@ msgstr "" msgid "Use an alternative game intro (CD version only)" msgstr "" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3396,14 +3416,14 @@ msgstr "" msgid "Subtitle speed: " msgstr "" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3556,6 +3576,15 @@ msgstr "" msgid "Show labels for objects on mouse hover" msgstr "" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/sv_SE.po b/po/sv_SE.po index 82357b4dc2..564ae8bf86 100644 --- a/po/sv_SE.po +++ b/po/sv_SE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-02-25 23:06+0100\n" "Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n" "Language-Team: \n" @@ -213,7 +213,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -505,7 +505,7 @@ msgstr "V�lj katalog f�r spardata" msgid "This game ID is already taken. Please choose another one." msgstr "Detta ID-namn �r upptaget. Var god v�lj ett annat." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~A~vsluta" @@ -593,17 +593,18 @@ msgid "Search:" msgstr "S�k:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Ladda spel:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Ladda" @@ -1371,17 +1372,17 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Herkules b�rnsten" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "Spelet i '%s' verkar vara ok�nt." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "Var god rapportera f�ljande data till ScummVM-teamet tillsammans med namnet" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "p� spelet du f�rs�kte l�gga till och dess version/spr�k/etc.:" @@ -1389,11 +1390,11 @@ msgstr "p� spelet du f�rs�kte l�gga till och dess version/spr�k/etc.:" msgid "~R~esume" msgstr "~F~orts�tt" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~L~adda" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~S~para" @@ -1422,9 +1423,9 @@ msgstr "�te~r~v�nd till launcher" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1439,9 +1440,10 @@ msgstr "Spara spelet:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1466,13 +1468,13 @@ msgstr "" "Kunde inte spara data (%s)! Var god l�s README-filen f�r grundl�ggande " "information och instruktioner f�r hur du kan f� mer hj�lp." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "A~v~bryt" @@ -1628,11 +1630,11 @@ msgstr "FM Towns-ljud" msgid "PC-98 Audio" msgstr "PC-98 ljud" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Initialiserar MT-32 emulator" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 emulator" @@ -1749,11 +1751,11 @@ msgstr "Automatiskt dragl�ge " msgid "Swipe three fingers to the right to toggle." msgstr "Svep �t h�ger med tre fingrar f�r att byta l�ge." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (ingen filtrering)" @@ -2312,14 +2314,14 @@ msgstr "S�k efter uppdateringar..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Anv�nd originalsk�rmar f�r spara/ladda" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Anv�nder originalsk�rmarna f�r spara/ladda ist�llet f�r ScummVM:s" @@ -2347,11 +2349,30 @@ msgstr "" "Aktiverar musst�d. M�jligg�r anv�ndning av musen f�r r�relser och i " "spelmenyer." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Herkules gr�n" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2361,13 +2382,13 @@ msgstr "�terst�ll spel:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "�terst�ll" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2378,7 +2399,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2389,7 +2410,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2637,28 +2658,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~ipl�ge aktiverat" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "�v~e~rg�ngar aktiverade" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "Sl�pp si~d~a" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~V~isa karta" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "Huvud~m~eny" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~V~atteneffekt aktiverad" @@ -2782,35 +2805,35 @@ msgstr "Alternativt intro" msgid "Use an alternative game intro (CD version only)" msgstr "Anv�nd alternativt spelintro (endast CD-version)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Skippa EGA-gitterpass (bakgrunder i full f�rg)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "Skippa gitterpass i EGA-spel. Grafik visas i full f�rg." -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "Aktivera h�guppl�st grafik" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Aktivera h�guppl�st grafik/inneh�ll" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "F�redra digitala ljudeffekter" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "F�redra digitala ljudeffekter ist�llet f�r syntetiserade" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Anv�nd IMF/Yamaha FB-01 f�r MIDI-uppspelning" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2818,29 +2841,29 @@ msgstr "" "Anv�nd ett IMB Music Feature-kort eller en Yamaha FB-01 FM synthmodul f�r " "MIDI-uppspelning" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Anv�nd CD-ljud" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Anv�nd CD-ljud ist�llet f�r spelets ljud, om tillg�ngligt" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Anv�nd Windows muspekare" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Anv�nd Windows muspekare (mindre och svartvit) ist�llet f�r DOS-pekaren" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Anv�nd silverpekare" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3511,7 +3534,7 @@ msgstr "Musikvolym: " msgid "Subtitle speed: " msgstr "Texthastighet: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3520,7 +3543,7 @@ msgstr "" "St�d f�r Native MIDI kr�ver Roland-uppdateringen fr�n LucasArts,\n" "men %s saknas. Anv�nder AdLib ist�llet." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3699,6 +3722,15 @@ msgstr "Visa etiketter" msgid "Show labels for objects on mouse hover" msgstr "Visar etiketter f�r objekten som musen pekar p�" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/uk_UA.po b/po/uk_UA.po index 9c21ec702c..c81b1b9fa5 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2015-11-06 10:07+0300\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Ukrainian\n" @@ -212,7 +212,7 @@ msgstr "������� ��� ������������ FluidSynth �� �� ������� �� �����������" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -504,7 +504,7 @@ msgstr "�������� ����� ��� ���������" msgid "This game ID is already taken. Please choose another one." msgstr "��� ID ��� ��� ����������������. ���� �����, �������� �����." -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~�~����" @@ -592,17 +592,18 @@ msgid "Search:" msgstr "�����:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "����������� ���:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "�����������" @@ -1371,16 +1372,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules ����������" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "��� � '%s' ��������." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "���� �����, ��������� ������������� ���������� ������� ScummVM ����� �" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "������ ���, ��� �� ����������� ������, � ����� �� ������/����/�� ����:" @@ -1388,11 +1389,11 @@ msgstr "������ ���, ��� �� ����������� ������, � ����� �� ������/����/�� ����:" msgid "~R~esume" msgstr "������~�~���" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~�~����������" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~�~�������" @@ -1421,9 +1422,9 @@ msgstr "~�~����.� ������� ����" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1438,9 +1439,10 @@ msgstr "�������� ���: " #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1465,13 +1467,13 @@ msgstr "" "���������� ����� ��� �� ������� (%s)!. ����-�����, �������� ���� README ��� " "�������� ���������, � ����� ����������, �� �������� �������� ��������." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "��~�~����" @@ -1627,11 +1629,11 @@ msgstr "����� FM-Towns" msgid "PC-98 Audio" msgstr "����� PC-98" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "���������� �������� MT-32" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "�������� MT-32" @@ -1748,11 +1750,11 @@ msgstr "����� ������������ ��������" msgid "Swipe three fingers to the right to toggle." msgstr "��������� ������ �������� ������� ��� ������������." -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL (��� ��������)" @@ -2310,14 +2312,14 @@ msgstr "���������� ���������..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "��������������� ����. ����������/������������ ������" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2346,11 +2348,30 @@ msgstr "" "������� ��������� ����. �������� ��������������� ���� ��� ����������� �� " "���������� ����." +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules �������" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2360,13 +2381,13 @@ msgstr "��������� ���:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "���������" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2377,7 +2398,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2388,7 +2409,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2634,28 +2655,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "����� �������� �������� ����������" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "�������� ����������" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "�������� ��������" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "�������� ����" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "������� ����" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "������ ���� ���������" @@ -2776,37 +2799,37 @@ msgstr "������������� �����" msgid "Use an alternative game intro (CD version only)" msgstr "��������������� �������������� ����� ��� (������ CD ������)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "�� ������ ����������� EGA (���� � ������� �������)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "�� ������ ���� ����������� � ����� EGA, ������� ���� �������� � ������� " "�������" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "��������� ������� �������� ������������" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "��������� ������� �� ������� � �������� ������������" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "�������� �������� �������� �������� �������" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "��������� �������� �������� �������� �������, � �� ������������" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "��������������� IMF/Yahama FB-01 ��� MIDI ������" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2814,28 +2837,28 @@ msgstr "" "��������������� ���� ������ MIDI ����� ����� IBM Feature ��� FM ������ " "Yamaha FB-01" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "��������������� CD �����" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "��������������� CD ����� ������� �-��� �����, ���� ���� �" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "��������������� Windows �������" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "��������������� Windows ������� (������ � �����������), ������� DOS" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "��������������� ������ �������" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3507,7 +3530,7 @@ msgstr "�������� ������: " msgid "Subtitle speed: " msgstr "����. ���������: " -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3516,7 +3539,7 @@ msgstr "" "����� \"�������\" MIDI �������� ���������� Roland Upgrade ���\n" "LucasArts, ����� %s ���������. ����������� �� AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3551,8 +3574,8 @@ msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" msgstr "" -"������ \"�����\" � ��� ������������ ������������ ����� ���������� " -"������� ���� ScummVM" +"������ \"�����\" � ��� ������������ ������������ ����� ���������� ������� " +"���� ScummVM" #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" @@ -3571,8 +3594,8 @@ msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" -"���������� ����� ������� ����� ������ ����� ��������������� ����� �� ��� " -"��� ��� � ����" +"���������� ����� ������� ����� ������ ����� ��������������� ����� �� ��� ��� " +"��� � ����" #: engines/sherlock/detection.cpp:101 msgid "Show character portraits" @@ -3694,6 +3717,15 @@ msgstr "���������� ����� ��'�����" msgid "Show labels for objects on mouse hover" msgstr "���������� ����� ��� ��'����� ��� ��������� ����" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" diff --git a/po/zh-Latn_CN.po b/po/zh-Latn_CN.po index 12105429a7..b16d680444 100644 --- a/po/zh-Latn_CN.po +++ b/po/zh-Latn_CN.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"POT-Creation-Date: 2016-03-28 12:15+0100\n" "PO-Revision-Date: 2016-03-15 04:09-0700\n" "Last-Translator: Chenbo Li <lichenbo1949@gmail.com>\n" "Language-Team: Chenbo Li <lichenbo1949@gmail.com>\n" @@ -210,7 +210,7 @@ msgstr "Chongzhi Suoyou de FluidSynth Shezhi" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -499,7 +499,7 @@ msgstr "Xuanze Youxi Baocun Mulu" msgid "This game ID is already taken. Please choose another one." msgstr "Ci Youxi ID Yi Bei Zhanyong. Qing Xuanze Qita Mingcheng" -#: gui/launcher.cpp:626 engines/dialogs.cpp:111 +#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 msgid "~Q~uit" msgstr "~Q~Tuichu" @@ -587,17 +587,18 @@ msgid "Search:" msgstr "Sousuo:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/tsage/scenes.cpp:600 +#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Jiazai Youxi:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 -#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 +#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197 +#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189 +#: engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Jiazai" @@ -1363,16 +1364,16 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Amber" -#: engines/advancedDetector.cpp:317 +#: engines/advancedDetector.cpp:334 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "'%s' Zhong de Youxi Weizhi." -#: engines/advancedDetector.cpp:318 +#: engines/advancedDetector.cpp:335 msgid "Please, report the following data to the ScummVM team along with name" msgstr "Qing JIang Xialie Shuju Yiji Youxi Baogao Gei ScummVM Tuandui" -#: engines/advancedDetector.cpp:320 +#: engines/advancedDetector.cpp:337 msgid "of the game you tried to add and its version/language/etc.:" msgstr "BingQie Fushang Shitu Tianjia de Youximing Yiji Banben/Yuyan Deng" @@ -1380,11 +1381,11 @@ msgstr "BingQie Fushang Shitu Tianjia de Youximing Yiji Banben/Yuyan Deng" msgid "~R~esume" msgstr "~R~Jixu" -#: engines/dialogs.cpp:87 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 msgid "~L~oad" msgstr "~L~Zairu" -#: engines/dialogs.cpp:91 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 msgid "~S~ave" msgstr "~S~Baocun" @@ -1413,9 +1414,9 @@ msgstr "~R~Fanhui Qidongqi" #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" @@ -1430,9 +1431,10 @@ msgstr "Baocun Youxi:" #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 -#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 -#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877 +#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188 +#: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" @@ -1456,13 +1458,13 @@ msgstr "" "Cundang Baocun Shibai (%s)! Qing Chayue README Huode Jiben Xinxi, Yiji " "Gengduo Xinxi" -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 +#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~Queding" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 +#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~Quxiao" @@ -1618,11 +1620,11 @@ msgstr "FM-Towns Yinpin" msgid "PC-98 Audio" msgstr "PC-98 Yinpin" -#: audio/softsynth/mt32.cpp:200 +#: audio/softsynth/mt32.cpp:196 msgid "Initializing MT-32 Emulator" msgstr "Chushihua MT-32 Moniqi" -#: audio/softsynth/mt32.cpp:426 +#: audio/softsynth/mt32.cpp:434 msgid "MT-32 Emulator" msgstr "MT-32 Moniqi" @@ -1739,11 +1741,11 @@ msgstr "Muqian Wei Zidong Tuozhuai Moshi" msgid "Swipe three fingers to the right to toggle." msgstr "Xiangyou Huadong San Gen Shouzhi Qiehuan" -#: backends/graphics/opengl/opengl-graphics.cpp:119 +#: backends/graphics/opengl/opengl-graphics.cpp:126 msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/opengl/opengl-graphics.cpp:120 +#: backends/graphics/opengl/opengl-graphics.cpp:127 msgid "OpenGL (No filtering)" msgstr "OpenGL" @@ -2299,14 +2301,14 @@ msgstr "Jiancha Gengxin..." #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 -#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu, Bu Shiyong ScummVM de" @@ -2332,11 +2334,30 @@ msgstr "" "Qiyong shubiao zhichi. Yunxu Shiyong Shubiao jinxing Yidong He Youxi Nei " "Caidan" +#: engines/agi/detection.cpp:177 +#, fuzzy +msgid "Use Hercules hires font" +msgstr "Hercules Green" + +#: engines/agi/detection.cpp:178 +msgid "Uses Hercules hires font, when font file is available." +msgstr "" + +#: engines/agi/detection.cpp:187 +msgid "Pause when entering commands" +msgstr "" + +#: engines/agi/detection.cpp:188 +msgid "" +"Shows a command prompt window and pauses the game (like in SCI) instead of a " +"real-time prompt." +msgstr "" + #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore game:" @@ -2346,13 +2367,13 @@ msgstr "Huifu Youxi:" #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 #: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Huifu" -#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 +#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2363,7 +2384,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370 +#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2374,7 +2395,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388 +#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2621,28 +2642,30 @@ msgstr "" "\n" #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 msgid "~Z~ip Mode Activated" msgstr "~Z~Yasuo Moshi Qidong" -#: engines/mohawk/dialogs.cpp:93 +#: engines/mohawk/dialogs.cpp:97 msgid "~T~ransitions Enabled" msgstr "~T~Qiyong Zhuanyi" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 +#: engines/mohawk/dialogs.cpp:99 msgid "~D~rop Page" msgstr "~D~shanchu Yemian" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/mohawk/dialogs.cpp:103 +#, fuzzy +msgid "Show ~M~ap" msgstr "~S~Xianshi Ditu" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/mohawk/dialogs.cpp:109 +#, fuzzy +msgid "Main Men~u~" msgstr "~M~Zhucaidan" -#: engines/mohawk/dialogs.cpp:168 +#: engines/mohawk/dialogs.cpp:240 msgid "~W~ater Effect Enabled" msgstr "~W~Qiyong Shuimian Xiaoguo" @@ -2762,35 +2785,35 @@ msgstr "QIta Jieshao" msgid "Use an alternative game intro (CD version only)" msgstr "Shiyong Qita Youxi Jieshao (Jin CD Ban)" -#: engines/sci/detection.cpp:374 +#: engines/sci/detection.cpp:380 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Tiaoguo EGA Doudong (quancai Beijing)" -#: engines/sci/detection.cpp:375 +#: engines/sci/detection.cpp:381 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "tiaoguo EGA Youxi Zhong de Doudong, Tuxiang Yi Quancai Xianshi" -#: engines/sci/detection.cpp:384 +#: engines/sci/detection.cpp:390 msgid "Enable high resolution graphics" msgstr "QIyong Gaofenbianlv Tu" -#: engines/sci/detection.cpp:385 +#: engines/sci/detection.cpp:391 msgid "Enable high resolution graphics/content" msgstr "Qiyong Gaofenbianlv Tubian/Neirong" -#: engines/sci/detection.cpp:394 +#: engines/sci/detection.cpp:400 msgid "Prefer digital sound effects" msgstr "Youxianshiyong Shuzi Yinxiao" -#: engines/sci/detection.cpp:395 +#: engines/sci/detection.cpp:401 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Youxian SHiyong shuzi YInxiao, er fei Hecheng" -#: engines/sci/detection.cpp:414 +#: engines/sci/detection.cpp:420 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Shiyong IMF/yamaha Fb-01 Huo MIDI shuchu" -#: engines/sci/detection.cpp:415 +#: engines/sci/detection.cpp:421 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2798,28 +2821,28 @@ msgstr "" "Shiyong IBM Music Feature Ka Huozhe Yamaha FB-01 FM hecheng Mokuai zuowei " "MIDI shuchu" -#: engines/sci/detection.cpp:425 +#: engines/sci/detection.cpp:431 msgid "Use CD audio" msgstr "Shiyong CD YInpin" -#: engines/sci/detection.cpp:426 +#: engines/sci/detection.cpp:432 msgid "Use CD audio instead of in-game audio, if available" msgstr "Shiyong CD Yinpin erfei Youxinei Yinpin (ruguo keyong)" -#: engines/sci/detection.cpp:436 +#: engines/sci/detection.cpp:442 msgid "Use Windows cursors" msgstr "Shiyong WIndows Guangbiao" -#: engines/sci/detection.cpp:437 +#: engines/sci/detection.cpp:443 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Shiyong Windows Guangbiao (gengxiao Danse) erfei DOS Guangbiao" -#: engines/sci/detection.cpp:447 +#: engines/sci/detection.cpp:453 msgid "Use silver cursors" msgstr "Shiyong Yinse Guangbiao" -#: engines/sci/detection.cpp:448 +#: engines/sci/detection.cpp:454 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "Shiyong Qita Yinse Guangbiao" @@ -3489,7 +3512,7 @@ msgstr "Yinyue Yinliang:" msgid "Subtitle speed: " msgstr "Zimu Sudu:" -#: engines/scumm/scumm.cpp:1832 +#: engines/scumm/scumm.cpp:1829 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3498,7 +3521,7 @@ msgstr "" "Bendi MIDI Zhichi Xuyao Cong LucasArts Shengji Zhi Roland,\n" "Dnahsi %s meiyou zhaodao. Shiyong AdLib." -#: engines/scumm/scumm.cpp:2644 +#: engines/scumm/scumm.cpp:2645 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3671,6 +3694,15 @@ msgstr "Xianshi Wuti Biaoqian" msgid "Show labels for objects on mouse hover" msgstr "Dang Shubiao Yishang Shi Xianshi Wuti Biaoqian" +#: engines/sword25/detection.cpp:46 +msgid "Use English speech" +msgstr "" + +#: engines/sword25/detection.cpp:47 +msgid "" +"Use English speech instead of German for every language other than German" +msgstr "" + #: engines/teenagent/resources.cpp:95 msgid "" "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" |