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-rw-r--r--engines/sci/engine/workarounds.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index ab986f6237..1d6007514b 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -480,7 +480,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_QFG4, -1, 64917, -1, "Plane", "setBitmap", NULL, 3, 3, { WORKAROUND_FAKE, 0 } }, // floppy version, happens sometimes in fight scenes
{ GID_QFG4, 380, 80, -1, "myButton", "select", NULL, 2, 2, { WORKAROUND_FAKE, 1 } }, // CD version, when clicking on a puzzle piece for the keyhole scrambled picture puzzle
{ GID_QFG4, 520, 64950, 0, "fLake2", "handleEvent", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // CD version, at the lake, when meeting the Rusalka and attempting to leave
- { GID_QFG4, 780, 64964, 0, "DPath", "init", NULL, 1, 1, { WORKAROUND_FAKE, 0 } }, // CD version, walking down to the monastery basement
+ { GID_QFG4, -1, 64964, 0, "DPath", "init", NULL, 1, 1, { WORKAROUND_FAKE, 0 } }, // CD version, walking down to the monastery basement or entering the Gypsy Camp
{ GID_QFG4, 800, 64950, 0, "View", "handleEvent", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // CD version, in the room with the spider pillar, when climbing on the pillar
{ GID_RAMA, -1, 64950, -1, NULL, "handleEvent", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the main game interface, or the main menu buttons, or mousing over things in the main game window
{ GID_RAMA, -1, 64923, -1, "Inset", "init", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // When receiving a message on the pocket computer at the start of the game