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-rw-r--r--engines/scumm/scumm.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index d4983397e4..c74e4d1824 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1165,11 +1165,8 @@ Common::Error ScummEngine::init() {
continue;
_outputPixelFormat = *g;
initGraphics(screenWidth, screenHeight, screenWidth > 320, &_outputPixelFormat);
- // athrxx-06/15/2011: To avoid regressions I add support for other modes than 555 only
- // for FM-TOWNS games and for LOOM PCE atm.
- // TODO: Someone knowledgeable about HE games might check whether other modes can be
- // supported for these games, too. Quick tests with SPYOZON indicate that this should
- // not be a problem.
+ // Other modes than 555 are only supported for FM-TOWNS games and LOOM PCE.
+ // Especially the HE games require 555.
if (*g == _system->getScreenFormat() || (_game.platform != Common::kPlatformFMTowns && _game.platform != Common::kPlatformPCEngine))
break;
}