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-rw-r--r--queen/cutaway.cpp19
-rw-r--r--queen/graphics.cpp49
-rw-r--r--queen/graphics.h7
-rw-r--r--queen/logic.cpp6
-rw-r--r--queen/structs.h12
-rw-r--r--queen/talk.cpp2
6 files changed, 32 insertions, 63 deletions
diff --git a/queen/cutaway.cpp b/queen/cutaway.cpp
index c9fc931061..c5e811598e 100644
--- a/queen/cutaway.cpp
+++ b/queen/cutaway.cpp
@@ -503,21 +503,9 @@ byte *Cutaway::getCutawayAnim(byte *ptr, int header, CutawayAnim &anim) {
if (0 == header) {
anim.object = 0;
anim.originalFrame = 29 + FRAMES_JOE_XTRA;
-
- // 21/9/94, Make sure that bobs are clipped on 150 screens
- if (_vm->display()->fullscreen())
- _vm->graphics()->bob(0)->box.y2 = 199;
}
else {
- //warning("Stuff not yet implemented in Cutaway::getCutawayAnim()");
-
anim.object = _vm->logic()->findBob(header);
-
- // If fullscreen cutaway then clip to 199 down
-
- // 21/9/94, Make sure that bobs are clipped on 150 screens
- // XXX if(COMPANEL==2 && OBJ_CUT[6]<=0 && BDyres==200) bobs[Param].y2=199;
-
anim.originalFrame = _vm->logic()->findFrame(header);
}
@@ -1026,13 +1014,6 @@ void Cutaway::run(char *nextFilename) {
joeBob->animating = 0;
joeBob->moving = 0;
- if (_vm->resource()->isInterview()) {
- _vm->graphics()->bob(20)->box.y2 = 149;
- _vm->graphics()->bob(21)->box.y2 = 149;
- _vm->graphics()->bob(22)->box.y2 = 149;
- }
- // Make sure Joe is clipped!
- joeBob->box.y2 = 149;
_vm->input()->cutawayRunning(false);
_vm->input()->cutawayQuitReset();
diff --git a/queen/graphics.cpp b/queen/graphics.cpp
index 834e8d9952..a5ec6c6c9b 100644
--- a/queen/graphics.cpp
+++ b/queen/graphics.cpp
@@ -32,6 +32,8 @@
namespace Queen {
+const Box BobSlot::_defaultBox(-1, -1, -1, -1);
+
void BobSlot::curPos(int16 xx, int16 yy) {
active = true;
x = xx;
@@ -163,18 +165,18 @@ void BobSlot::animNormal(uint16 firstFrame, uint16 lastFrame, uint16 spd, bool r
void BobSlot::clear() {
active = false;
- xflip = false;
+ xflip = false;
animating = false;
anim.string.buffer = NULL;
moving = false;
- scale = 100;
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = GAME_SCREEN_WIDTH - 1;
- box.y2 = ROOM_ZONE_HEIGHT - 1;
+ scale = 100;
+ box = _defaultBox;
}
+const Box Graphics::_gameScreenBox(0, 0, GAME_SCREEN_WIDTH - 1, ROOM_ZONE_HEIGHT - 1);
+const Box Graphics::_fullScreenBox(0, 0, GAME_SCREEN_WIDTH - 1, GAME_SCREEN_HEIGHT - 1);
+
Graphics::Graphics(QueenEngine *vm)
: _cameraBob(0), _vm(vm) {
memset(_bobs, 0, sizeof(_bobs));
@@ -200,7 +202,7 @@ void Graphics::setupMouseCursor() {
_vm->display()->setMouseCursor(bf->data, bf->width, bf->height);
}
-void Graphics::drawBob(const BobSlot *bs, const BobFrame *bf, int16 x, int16 y) {
+void Graphics::drawBob(const BobSlot *bs, const BobFrame *bf, const Box *bbox, int16 x, int16 y) {
debug(9, "Graphics::drawBob(%d, %d, %d)", bs->frameNum, x, y);
uint16 w, h;
@@ -211,7 +213,7 @@ void Graphics::drawBob(const BobSlot *bs, const BobFrame *bf, int16 x, int16 y)
w = bf->width;
h = bf->height;
- const Box *box = &bs->box;
+ const Box *box = (bs->box == BobSlot::_defaultBox) ? bbox : &bs->box;
if(w != 0 && h != 0 && box->intersects(x, y, w, h)) {
uint8 *src = bf->data;
@@ -315,9 +317,6 @@ void Graphics::shrinkFrame(const BobFrame *bf, uint16 percentage) {
void Graphics::clearBob(uint32 bobNum) {
BobSlot *pbs = bob(bobNum);
pbs->clear();
- if (_vm->display()->fullscreen()) {
- pbs->box.y2 = GAME_SCREEN_HEIGHT - 1;
- }
}
void Graphics::sortBobs() {
@@ -362,8 +361,8 @@ void Graphics::sortBobs() {
}
void Graphics::drawBobs() {
- int i;
- for (i = 0; i < _sortedBobsCount; ++i) {
+ const Box *bobBox = _vm->display()->fullscreen() ? &_fullScreenBox : &_gameScreenBox;
+ for (int i = 0; i < _sortedBobsCount; ++i) {
BobSlot *pbs = _sortedBobs[i];
if (pbs->active) {
@@ -387,7 +386,7 @@ void Graphics::drawBobs() {
x = pbs->x - xh - _vm->display()->horizontalScroll();
y = pbs->y - yh;
- drawBob(pbs, pbf, x, y);
+ drawBob(pbs, pbf, bobBox, x, y);
}
}
}
@@ -524,7 +523,6 @@ void Graphics::setBobText(
}
void Graphics::handleParallax(uint16 roomNum) {
- int i;
uint16 screenScroll = _vm->display()->horizontalScroll();
switch (roomNum) {
case ROOM_AMAZON_HIDEOUT:
@@ -543,27 +541,10 @@ void Graphics::handleParallax(uint16 roomNum) {
case ROOM_VALLEY_CARCASS:
_bobs[5].x = 600 - screenScroll / 2;
break;
- case ROOM_HOTEL_LOBBY:
- if(_vm->display()->fullscreen()) {
- for(i = 1; i <= 3; ++i) {
- _bobs[i].box.y2 = 199;
- }
- _bobs[24].box.y2 = 199;
- }
- break;
case ROOM_UNUSED_INTRO_1:
_bobs[5].x = 340 - screenScroll / 2;
_bobs[6].x = 50 - screenScroll / 2;
_bobs[7].x = 79 - screenScroll / 2;
- for(i = 1; i <= 8; ++i) {
- _bobs[i].box.y2 = 199;
- }
- _bobs[20].box.y2 = 199;
- break;
- case ROOM_UNUSED_INTRO_5:
- for(i = 0; i < 3; ++i) {
- _bobs[i].box.y2 = 199;
- }
break;
case ROOM_CAR_CHASE:
_vm->bam()->updateCarAnimation();
@@ -591,7 +572,7 @@ void Graphics::handleParallax(uint16 roomNum) {
}
void Graphics::setupNewRoom(const char *room, uint16 roomNum, int16 *furniture, uint16 furnitureCount) {
- // reset sprites table (bounding box...)
+ // reset sprites table
clearBobs();
// load/setup objects associated to this room
@@ -1003,8 +984,6 @@ void Graphics::setupRoomObjects() {
++curImage;
clearBob(curBob);
- // XXX if((COMPANEL==2) && (FULLSCREEN==1)) bobs[CURRBOB].y2=199;
-
_vm->bankMan()->unpack(pgd->firstFrame, curImage, 15);
++_numFrames;
if (pod->name > 0) {
diff --git a/queen/graphics.h b/queen/graphics.h
index 967657461b..46a86f5e9f 100644
--- a/queen/graphics.h
+++ b/queen/graphics.h
@@ -73,6 +73,8 @@ struct BobSlot {
uint16 dx, dy;
uint16 total;
+ static const Box _defaultBox;
+
void curPos(int16 xx, int16 yy);
void move(int16 dstx, int16 dsty, int16 spd);
void moveOneStep();
@@ -95,7 +97,7 @@ public:
void unpackControlBank();
void setupMouseCursor();
- void drawBob(const BobSlot *bs, const BobFrame *bf, int16 x, int16 y);
+ void drawBob(const BobSlot *bs, const BobFrame *bf, const Box *box, int16 x, int16 y);
void drawInventoryItem(uint32 frameNum, uint16 x, uint16 y);
void pasteBob(uint16 objNum, uint16 image);
void shrinkFrame(const BobFrame *bf, uint16 percentage);
@@ -178,6 +180,9 @@ private:
int _cameraBob;
QueenEngine *_vm;
+
+ static const Box _gameScreenBox;
+ static const Box _fullScreenBox;
};
class BamScene {
diff --git a/queen/logic.cpp b/queen/logic.cpp
index 4ab3aaa865..4c034ffe87 100644
--- a/queen/logic.cpp
+++ b/queen/logic.cpp
@@ -1196,9 +1196,6 @@ void Logic::handlePinnacleRoom() {
joe->frameNum = _vm->input()->mousePosX() / 36 + 43 + FRAMES_JOE_XTRA;
- // adjust bounding box for fullscreen
- joe->box.y2 = piton->box.y2 = GAME_SCREEN_HEIGHT - 1;
-
// bobs have been unpacked from animating objects, we don't need them
// to animate anymore ; so turn animating off
joe->animating = piton->animating = false;
@@ -1483,7 +1480,6 @@ void Logic::asmMakeFrankGrowing() {
BobSlot *bobFrank = _vm->graphics()->bob(5);
bobFrank->frameNum = 38;
bobFrank->curPos(160, 200);
- bobFrank->box.y2 = GAME_SCREEN_HEIGHT - 1;
int i;
for (i = 10; i <= 100; i += 4) {
@@ -1507,7 +1503,6 @@ void Logic::asmMakeRobotGrowing() {
BobSlot *bobRobot = _vm->graphics()->bob(5);
bobRobot->frameNum = 38;
bobRobot->curPos(160, 200);
- bobRobot->box.y2 = GAME_SCREEN_HEIGHT - 1;
int i;
for (i = 10; i <= 100; i += 4) {
@@ -1694,7 +1689,6 @@ void Logic::asmMakeLightningHitPlane() {
BobSlot *planeBob = _vm->graphics()->bob(5);
BobSlot *lightningBob = _vm->graphics()->bob(20);
- planeBob->box.y2 = lightningBob->box.y2 = 199;
planeBob->y = 135;
planeBob->scale = 20;
diff --git a/queen/structs.h b/queen/structs.h
index 1e2f1d2892..b0fba0d7fb 100644
--- a/queen/structs.h
+++ b/queen/structs.h
@@ -29,6 +29,14 @@ namespace Queen {
struct Box {
int16 x1, y1, x2, y2;
+ Box()
+ : x1(0), y1(0), x2(0), y2(0) {
+ }
+
+ Box(int16 xx1, int16 yy1, int16 xx2, int16 yy2)
+ : x1(xx1), y1(yy1), x2(xx2), y2(yy2) {
+ }
+
void readFromBE(byte *&ptr) {
x1 = (int16)READ_BE_UINT16(ptr); ptr += 2;
y1 = (int16)READ_BE_UINT16(ptr); ptr += 2;
@@ -58,6 +66,10 @@ struct Box {
bool contains(int16 x, int16 y) const {
return (x >= x1) && (x <= x2) && (y >= y1) && (y <= y2);
}
+
+ bool operator==(const Box &b) const {
+ return (x1 == b.x1) && (x2 == b.x2) && (y1 == b.y1) && (y2 == b.y2);
+ }
};
diff --git a/queen/talk.cpp b/queen/talk.cpp
index 1b5b4c00e9..099b5b9b5f 100644
--- a/queen/talk.cpp
+++ b/queen/talk.cpp
@@ -1305,13 +1305,11 @@ int16 Talk::selectSentence() {
arrowBobUp->x = 303 + 8 + scrollX;
arrowBobUp->y = 150 + 1;
arrowBobUp->frameNum = 3;
- arrowBobUp->box.y2 = 199;
arrowBobUp->active = false;
arrowBobDown->x = 303 + scrollX;
arrowBobDown->y = 175;
arrowBobDown->frameNum = 4;
- arrowBobDown->box.y2 = 199;
arrowBobDown->active = false;
bool rezone = true;