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-rw-r--r--queen/logic.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/queen/logic.cpp b/queen/logic.cpp
index 4ab3aaa865..4c034ffe87 100644
--- a/queen/logic.cpp
+++ b/queen/logic.cpp
@@ -1196,9 +1196,6 @@ void Logic::handlePinnacleRoom() {
joe->frameNum = _vm->input()->mousePosX() / 36 + 43 + FRAMES_JOE_XTRA;
- // adjust bounding box for fullscreen
- joe->box.y2 = piton->box.y2 = GAME_SCREEN_HEIGHT - 1;
-
// bobs have been unpacked from animating objects, we don't need them
// to animate anymore ; so turn animating off
joe->animating = piton->animating = false;
@@ -1483,7 +1480,6 @@ void Logic::asmMakeFrankGrowing() {
BobSlot *bobFrank = _vm->graphics()->bob(5);
bobFrank->frameNum = 38;
bobFrank->curPos(160, 200);
- bobFrank->box.y2 = GAME_SCREEN_HEIGHT - 1;
int i;
for (i = 10; i <= 100; i += 4) {
@@ -1507,7 +1503,6 @@ void Logic::asmMakeRobotGrowing() {
BobSlot *bobRobot = _vm->graphics()->bob(5);
bobRobot->frameNum = 38;
bobRobot->curPos(160, 200);
- bobRobot->box.y2 = GAME_SCREEN_HEIGHT - 1;
int i;
for (i = 10; i <= 100; i += 4) {
@@ -1694,7 +1689,6 @@ void Logic::asmMakeLightningHitPlane() {
BobSlot *planeBob = _vm->graphics()->bob(5);
BobSlot *lightningBob = _vm->graphics()->bob(20);
- planeBob->box.y2 = lightningBob->box.y2 = 199;
planeBob->y = 135;
planeBob->scale = 20;