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-rw-r--r--engines/scumm/script.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index 78f7fb0453..4d9447bee5 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -1367,17 +1367,6 @@ void ScummEngine::abortCutscene() {
VAR(VAR_OVERRIDE) = 1;
vm.cutScenePtr[idx] = 0;
-
- // HACK to fix issues with SMUSH and the way it does keyboard handling.
- // In particular, normally abortCutscene() is being called while no
- // scripts are active. But SMUSH runs from *inside* the script engine.
- // And it calls abortCutscene() if ESC is pressed... not good.
- // Proper fix might be to let SMUSH/INSANE run from outside the script
- // engine but that would require lots of changes and may actually have
- // negative effects, too. So we cheat here, to fix bug #751670.
- if (_game.version == 7)
- getScriptEntryPoint();
-
}
}