diff options
-rw-r--r-- | engines/saga/animation.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp index 01281010ed..1b48274596 100644 --- a/engines/saga/animation.cpp +++ b/engines/saga/animation.cpp @@ -557,10 +557,6 @@ void Anim::play(uint16 animId, int vectorTime, bool playing) { _vm->_frameCount += 100; // make sure the waiting thread stops waiting // Animation done playing anim->state = ANIM_PAUSE; - if (_vm->getGameType() == GType_IHNM) { - anim->currentFrame = 0; - anim->completed = 0; - } if (anim->linkId == -1) { if (anim->flags & ANIM_FLAG_ENDSCENE) { |