diff options
-rw-r--r-- | engines/engine.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/engine.cpp b/engines/engine.cpp index b6c8f10090..3c659a5d9e 100644 --- a/engines/engine.cpp +++ b/engines/engine.cpp @@ -22,7 +22,7 @@ * $Id$ */ -#if defined(WIN32) +#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) #include <windows.h> #include <direct.h> // winnt.h defines ARRAYSIZE, but we want our own one... @@ -213,7 +213,7 @@ void GUIErrorMessage(const Common::String msg) { } void Engine::checkCD() { -#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) +#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) // It is a known bug under Windows that games that play CD audio cause // ScummVM to crash if the data files are read from the same CD. Check // if this appears to be the case and issue a warning. |