diff options
-rw-r--r-- | scumm/camera.cpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/scumm/camera.cpp b/scumm/camera.cpp index 6411e7d202..47bd246858 100644 --- a/scumm/camera.cpp +++ b/scumm/camera.cpp @@ -356,19 +356,6 @@ void ScummEngine::actorFollowCamera(int act) { if (!(_features & GF_NEW_CAMERA)) { int old; -// Exactly why is this code needed for Monkey Island 1? -// Seems to be the real cause of lock up at title screen -// in Amiga and PC demo versions. -/* - // MI1 compatibilty - if (act == 0) { - camera._mode = kNormalCameraMode; - camera._follows = 0; - camera._movingToActor = false; - return; - } -*/ - old = camera._follows; setCameraFollows(derefActor(act, "actorFollowCamera")); if (camera._follows != old) |