diff options
Diffstat (limited to 'engines/agi/preagi_winnie.cpp')
-rw-r--r-- | engines/agi/preagi_winnie.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp index c7a29b94af..ab9d59da3e 100644 --- a/engines/agi/preagi_winnie.cpp +++ b/engines/agi/preagi_winnie.cpp @@ -1150,13 +1150,13 @@ void Winnie::saveGame() { outfile->writeByte(_game.nObjRet); outfile->writeByte(_game.iObjHave); - for(i = 0; i < IDI_WTP_MAX_FLAG; i++) + for (i = 0; i < IDI_WTP_MAX_FLAG; i++) outfile->writeByte(_game.fGame[i]); - for(i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++) + for (i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++) outfile->writeByte(_game.iUsedObj[i]); - for(i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++) + for (i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++) outfile->writeByte(_game.iObjRoom[i]); outfile->finalize(); @@ -1216,13 +1216,13 @@ void Winnie::loadGame() { infile->readUint16LE(); // skip unused field } - for(i = 0; i < IDI_WTP_MAX_FLAG; i++) + for (i = 0; i < IDI_WTP_MAX_FLAG; i++) _game.fGame[i] = infile->readByte(); - for(i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++) + for (i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++) _game.iUsedObj[i] = infile->readByte(); - for(i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++) + for (i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++) _game.iObjRoom[i] = infile->readByte(); // Note that saved games from the original interpreter have 2 more 16-bit fields here |