diff options
-rw-r--r-- | sky/compact.cpp | 34 | ||||
-rw-r--r-- | sky/compact.h | 6 |
2 files changed, 40 insertions, 0 deletions
diff --git a/sky/compact.cpp b/sky/compact.cpp index 3b2eee59aa..46e9c11c34 100644 --- a/sky/compact.cpp +++ b/sky/compact.cpp @@ -406,4 +406,38 @@ uint8 *SkyCompact::createResetData(uint16 gameVersion) { error("Unable to find reset data for Beneath a Steel Sky Version 0.0%03d", gameVersion); } +// - debugging functions + +uint16 SkyCompact::findCptId(void *cpt) { + for (uint16 listCnt = 0; listCnt < _numDataLists; listCnt++) + for (uint16 elemCnt = 0; elemCnt < _dataListLen[listCnt]; elemCnt++) + if (_compacts[listCnt][elemCnt] == cpt) + return (listCnt << 12) | elemCnt; + // not found + debug(1, "Id for Compact %p wasn't found!", cpt); + return 0; +} + +uint16 SkyCompact::findCptId(const char *cptName) { + for (uint16 listCnt = 0; listCnt < _numDataLists; listCnt++) + for (uint16 elemCnt = 0; elemCnt < _dataListLen[listCnt]; elemCnt++) + if (_cptNames[listCnt][elemCnt] != 0) + if (scumm_stricmp(cptName, _cptNames[listCnt][elemCnt]) == 0) + return (listCnt << 12) | elemCnt; + // not found + debug(1, "Id for Compact %s wasn't found!", cptName); + return 0; +} + +uint16 SkyCompact::giveNumDataLists(void) { + return _numDataLists; +} + +uint16 SkyCompact::giveDataListLen(uint16 listNum) { + if (listNum >= _numDataLists) // list doesn't exist + return 0; + else + return _dataListLen[listNum]; +} + } // End of namespace Sky diff --git a/sky/compact.h b/sky/compact.h index e772d7be29..97943bfddc 100644 --- a/sky/compact.h +++ b/sky/compact.h @@ -31,6 +31,7 @@ class File; enum CptIds { CPT_JOEY = 1, CPT_FOSTER = 3, + CPT_MENU_BAR = 0x2E, CPT_REICH_DOOR_20 = 0x30AB, CPT_MOVE_LIST = 0xBD //0x8000 }; @@ -65,6 +66,11 @@ public: uint8 *createResetData(uint16 gameVersion); uint16 _numSaveIds; uint16 *_saveIds; + // - debugging functions + uint16 findCptId(void *cpt); + uint16 findCptId(const char *cptName); + uint16 giveNumDataLists(void); + uint16 giveDataListLen(uint16 listNum); private: uint16 _numDataLists; uint16 *_dataListLen; |