aboutsummaryrefslogtreecommitdiff
path: root/sky/compact.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'sky/compact.cpp')
-rw-r--r--sky/compact.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/sky/compact.cpp b/sky/compact.cpp
index 3b2eee59aa..46e9c11c34 100644
--- a/sky/compact.cpp
+++ b/sky/compact.cpp
@@ -406,4 +406,38 @@ uint8 *SkyCompact::createResetData(uint16 gameVersion) {
error("Unable to find reset data for Beneath a Steel Sky Version 0.0%03d", gameVersion);
}
+// - debugging functions
+
+uint16 SkyCompact::findCptId(void *cpt) {
+ for (uint16 listCnt = 0; listCnt < _numDataLists; listCnt++)
+ for (uint16 elemCnt = 0; elemCnt < _dataListLen[listCnt]; elemCnt++)
+ if (_compacts[listCnt][elemCnt] == cpt)
+ return (listCnt << 12) | elemCnt;
+ // not found
+ debug(1, "Id for Compact %p wasn't found!", cpt);
+ return 0;
+}
+
+uint16 SkyCompact::findCptId(const char *cptName) {
+ for (uint16 listCnt = 0; listCnt < _numDataLists; listCnt++)
+ for (uint16 elemCnt = 0; elemCnt < _dataListLen[listCnt]; elemCnt++)
+ if (_cptNames[listCnt][elemCnt] != 0)
+ if (scumm_stricmp(cptName, _cptNames[listCnt][elemCnt]) == 0)
+ return (listCnt << 12) | elemCnt;
+ // not found
+ debug(1, "Id for Compact %s wasn't found!", cptName);
+ return 0;
+}
+
+uint16 SkyCompact::giveNumDataLists(void) {
+ return _numDataLists;
+}
+
+uint16 SkyCompact::giveDataListLen(uint16 listNum) {
+ if (listNum >= _numDataLists) // list doesn't exist
+ return 0;
+ else
+ return _dataListLen[listNum];
+}
+
} // End of namespace Sky