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-rw-r--r--devtools/create_neverhood/create_neverhood.cpp55
-rw-r--r--devtools/create_neverhood/tables.h6
-rw-r--r--dists/engine-data/neverhood.datbin2138 -> 2138 bytes
-rw-r--r--engines/neverhood/gamemodule.cpp2
-rw-r--r--engines/neverhood/klayman.cpp2
-rw-r--r--engines/neverhood/scene.cpp2
-rw-r--r--engines/neverhood/smackerplayer.cpp2
7 files changed, 47 insertions, 22 deletions
diff --git a/devtools/create_neverhood/create_neverhood.cpp b/devtools/create_neverhood/create_neverhood.cpp
index 951a2f0ef1..84f3f74ac8 100644
--- a/devtools/create_neverhood/create_neverhood.cpp
+++ b/devtools/create_neverhood/create_neverhood.cpp
@@ -76,6 +76,7 @@ typedef std::vector<RectItem> RectItems;
struct MessageItem {
uint16 messageNum;
uint32 messageParam;
+ MessageItem(uint16 msgNum, uint32 msgParam) : messageNum(msgNum), messageParam(msgParam) {}
};
typedef std::vector<MessageItem> MessageItems;
@@ -103,14 +104,10 @@ byte *getData(uint32 offset) {
return data + offset - dataStart + fileStart;
}
-void addHitRect(uint32 offset) {
+void addHitRect(uint32 count, uint32 offset) {
HitRectList *hitRectList = new HitRectList();
hitRectList->id = offset;
byte *item = getData(offset);
- uint32 count = READ_LE_UINT32(item);
- //printf("count = %d\n", count);
- // Align to 16 bytes
- item = data + ((offset + 4 + 16) & 0xFFFFFFF0) - dataStart + fileStart;
for (uint32 i = 0; i < count; i++) {
HitRect hitRect;
hitRect.x1 = READ_LE_UINT16(item + 0);
@@ -128,15 +125,43 @@ void addHitRect(uint32 offset) {
void addMessage(uint32 count, uint32 offset) {
MessageList *messageList = new MessageList();
messageList->id = offset;
- byte *item = getData(offset);
- for (uint32 i = 0; i < count; i++) {
- MessageItem messageItem;
- messageItem.messageNum = READ_LE_UINT16(item + 0);
- messageItem.messageParam = READ_LE_UINT32(item + 4);
- //printf("%04X, %08X\n", messageItem.messageNum, messageItem.messageParam);
- item += 8;
- messageList->messageItems.push_back(messageItem);
+
+ // Special code for message lists which are set at runtime (but otherwise constant)
+ switch (offset) {
+ // Scene 1002 rings
+ case 0x004B4200:
+ messageList->messageItems.push_back(MessageItem(0x4800, 258));
+ messageList->messageItems.push_back(MessageItem(0x100D, 0x4A845A00));
+ messageList->messageItems.push_back(MessageItem(0x4805, 1));
+ break;
+ case 0x004B4218:
+ messageList->messageItems.push_back(MessageItem(0x4800, 297));
+ messageList->messageItems.push_back(MessageItem(0x100D, 0x43807801));
+ messageList->messageItems.push_back(MessageItem(0x4805, 2));
+ break;
+ case 0x004B4230:
+ messageList->messageItems.push_back(MessageItem(0x4800, 370));
+ messageList->messageItems.push_back(MessageItem(0x100D, 0x46C26A01));
+ break;
+ case 0x004B4240:
+ messageList->messageItems.push_back(MessageItem(0x4800, 334));
+ messageList->messageItems.push_back(MessageItem(0x100D, 0x468C7B11));
+ messageList->messageItems.push_back(MessageItem(0x4805, 1));
+ break;
+ case 0x004B4258:
+ messageList->messageItems.push_back(MessageItem(0x4800, 425));
+ messageList->messageItems.push_back(MessageItem(0x100D, 0x42845B19));
+ messageList->messageItems.push_back(MessageItem(0x4805, 1));
+ break;
+ default:
+ // Read message list from the exe
+ byte *item = getData(offset);
+ for (uint32 i = 0; i < count; i++) {
+ messageList->messageItems.push_back(MessageItem(READ_LE_UINT16(item + 0), READ_LE_UINT32(item + 4)));
+ item += 8;
+ }
}
+
messageLists.push_back(messageList);
}
@@ -180,8 +205,8 @@ int main(int argc, char *argv[]) {
loadExe("nhc.exe");
- for (int i = 0; hitRectListOffsets[i] != 0; i++) {
- addHitRect(hitRectListOffsets[i]);
+ for (int i = 0; hitRectListOffsets[i] != 0; i += 2) {
+ addHitRect(hitRectListOffsets[i], hitRectListOffsets[i + 1]);
}
for (int i = 0; rectListOffsets[i] != 0; i += 2) {
diff --git a/devtools/create_neverhood/tables.h b/devtools/create_neverhood/tables.h
index d6e230af5e..7aba996ef8 100644
--- a/devtools/create_neverhood/tables.h
+++ b/devtools/create_neverhood/tables.h
@@ -22,10 +22,10 @@
static const uint32 hitRectListOffsets[] = {
// Scene1001
- 0x004B4858,
+ 1, 0x004B4860,
// Scene1002
- 0x004B4134,
- 0
+ 1, 0x004B4138,
+ 0, 0
};
static const uint32 rectListOffsets[] = {
diff --git a/dists/engine-data/neverhood.dat b/dists/engine-data/neverhood.dat
index 99e3fcc1ca..f02d72ca1b 100644
--- a/dists/engine-data/neverhood.dat
+++ b/dists/engine-data/neverhood.dat
Binary files differ
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 4354797695..c2d3e6d887 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -33,7 +33,7 @@ GameModule::GameModule(NeverhoodEngine *vm)
// Other initializations moved to actual engine class
- // TODO .text:0048AD96
+ // TODO
// TODO Sound1ChList_sub_407F70(0x2D0031, 0x8861079);
diff --git a/engines/neverhood/klayman.cpp b/engines/neverhood/klayman.cpp
index 562624d57f..9acda937e2 100644
--- a/engines/neverhood/klayman.cpp
+++ b/engines/neverhood/klayman.cpp
@@ -58,7 +58,7 @@ Klayman::Klayman(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, int
_status3(1), _parentScene(parentScene), _flagE2(false), _flagE3(false), _flagF6(false), _flagF7(false),
_flagFA(false), _statusE0(0), _field114(0), _resourceHandle(-1), _soundFlag(false) {
- // TODO .text:0041C4D3 DirtySurface
+ // TODO
createSurface(surfacePriority, 320, 200);
_x = x;
_y = y;
diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp
index 1aee786458..3851cfa3ad 100644
--- a/engines/neverhood/scene.cpp
+++ b/engines/neverhood/scene.cpp
@@ -178,7 +178,7 @@ Background *Scene::addBackground(Background *background) {
void Scene::update() {
if (_smkFileHash != 0) {
- // TODO .text:0040138D
+ // TODO
//**** ALL TODO
_smackerPlayer = new SmackerPlayer(_vm, this, _smkFileHash, true, 0);
_savedUpdateHandlerCb = _updateHandlerCb;
diff --git a/engines/neverhood/smackerplayer.cpp b/engines/neverhood/smackerplayer.cpp
index a13276a1f8..bbb0db144c 100644
--- a/engines/neverhood/smackerplayer.cpp
+++ b/engines/neverhood/smackerplayer.cpp
@@ -146,7 +146,7 @@ void SmackerPlayer::update() {
}
if (_doubleSurface) {
- // TODO .text:0046422D mov byte ptr [eax+28h], 1
+ // TODO
}
// TODO _vm->_screen->_skipUpdate = true;