diff options
| -rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 136a4db988..0f6232bc36 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -113,6 +113,7 @@ const SciWorkaroundEntry kDisplay_workarounds[] = {  //    gameID,           room,script,lvl,          object-name, method-name,    call,index,                workaround  const SciWorkaroundEntry kDisposeScript_workarounds[] = {      { GID_QFG1,           64,    64,  0,               "rm64", "dispose",        -1,    0, { WORKAROUND_IGNORE,    0 } }, // when leaving graveyard, parameter 0 is an object +    { GID_SQ4,           150,   151,  0,        "fightScript", "dispose",        -1,    0, { WORKAROUND_IGNORE,    0 } }, // during fight with vohaul, parameter 0 is an object      SCI_WORKAROUNDENTRY_TERMINATOR  }; | 
