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-rw-r--r--scumm/sound.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 9a02877b92..3dbcf7c49c 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -471,7 +471,9 @@ void Sound::playSound(int soundID) {
// This hack relays on the fact that we currently don't support SFX
// in these games, only music. Once we add SFX support, we'll have to
// revise it / replace it by a proper fix.
- if (ptr) {
+ if (_scumm->_features & GF_AMIGA)
+ return;
+ else if (ptr) {
_scumm->_imuse->stop_all_sounds();
}
}