diff options
| -rw-r--r-- | scumm/scummvm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 8973625567..c88ff46eca 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1992,7 +1992,7 @@ void Scumm::startScene(int room, Actor *a, int objectNr) { runEntryScript(); if (_version <= 2) runScript(5, 0, 0, 0); - else if (_version <= 4 && _version <= 6) { + else if (_version >= 4 && _version <= 6) { // FIXME: The check above maybe should only trigger for V5&V6 games (i.e. not // for V4). More investigation (ASM) needed. See also o5_loadRoomWithEgo(). if (a && !_egoPositioned) { |
