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-rw-r--r--engines/agos/gfx.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp
index 2b530fdcd6..15937db0da 100644
--- a/engines/agos/gfx.cpp
+++ b/engines/agos/gfx.cpp
@@ -666,6 +666,9 @@ void AGOSEngine_Simon1::drawImage(VC10_state *state) {
} else if (getGameType() == GType_SIMON1 && (getFeatures() & GF_DEMO)) {
// The DOS Floppy demo was based off Waxworks engine
if (_windowNum == 4 || (_windowNum >= 10 && _windowNum <= 27)) {
+ state->surf2_addr = getBackGround();
+ state->surf2_pitch = _screenWidth;
+
state->surf_addr = _window4BackScn;
state->surf_pitch = _videoWindows[18] * 16;